Black & White
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Black & White: Cheatcodes (English)

Black & White



Submitted by: Herman Verheul


In level 4 (were you must defeat the 3 guardian stones)

one of the stones is guarded by a shield. You have to touch

bells in order to make it disappear,

This is the sequence:





make this stone the first one to disappear, because the

fireball rain it controls does the most damage to your

followers, and you need them !!



Submitted by: S.Ravindranath.

In the 3rd village there will be villager infront of

temple just below hill where the guru stands.

We can go to any village outside our influence by

throwing him repeatedly until we reach the village.

many miracles shots:


Giaco Bonomo, Submitted the following Information:


On the end of the third level (when the teleporter

appears) go to the house of the guy you had to follow

and try picking up some trees. You\'ll find lot\'s of

miracles shots underneath two trees.



Submitted by: Neo Cool


You can expand your empire by bilding many Town

center in your Workshop.



Barry Dibble, Submitted the following Information:


If you put a dead villager in a teleport he/she will

come out alive at the other end.If you pick the person

up at this point he/she will die again.Let the skeleton

walk back to its house.It will regain its health after

sleeping for a can now treat this skeleton as

a normal villager and pick it up and do whatever you want

with it.



Submitted by: Robert Lounsberry


After you go through the training for knocking the

rock off the piller, go back to it and start knocking

it off over and over and you will keep getting water


Unlimited Water Miracles:


Submitted by: rickHH

Use the following trick to get unlimited Water Miracles

on the first level. At the place where there is the

first silver reward, scroll on land one. After completing

it, knock over the rock again and it turns into a

Water Miracle.

Alter time:


Hold [Alt] and press 1 to slow down time or hold [Alt]

and press 2 to speed up time.

South Park spoof:


Leave the game running without taking any actions.

Eventually, you will hear the advisors in a spoof

of South Park.

Easy miracles:


You can teach your creature some miracles easily.

Take either Food, Wood, Water, Lightning, Fireball,

Teleport, or any other miracle you can use and use

some/regrab it. Then put the rest back in the dish at

the worship site. You will get the same amount of prayer

power, so you can use it again.

Finding one-shot miracles:


You can sometimes find one-shot miracles under

trees and rocks.

Dice and a teddy bear:


In land one (the first island), go above the cache (the

location where many children live), and zoom in until

you are "in" the house. You should see two big dice, a

small die, and a big Teddy Bear.

Unlimited Lightning Miracles:


Take the Lightning Miracle and go the the edge of your

influence. You can win whole towns by jumping out long

enough for a brief shot and back in before it is used up.



Did you know, that if you search for the file names.txt

in your Black directory, you will be able to edit this

list of names that are allocated to your villagers.

Make sure that you type how many names are in the list

on the first line of the text file, so if you had 50

names in your list, the first line would read 50. Add

the names of your friends, or the names of your enemies,

it will add a new level of villager interaction.

Custom villager names:


Note: This procedure involves editing a game file;

create a backup copy of the file before proceeding.

Use a text editor to edit the "names.txt" file in the

game folder. You can change the names contained in the

file as desired, for example use friends or family.

However, the number of names in the file must match the

number listed in the first line.

Dizzy evil conscience:


Start the tutorial and wait for your conscience to stop

talking. Repeatedly move your mouse in circles and your

evil conscience's head will eventually start spinning.

Unlimited food and wood:


Activate a Food or Wood Miracle. Then hold the Hand

over the door of the village store or workshop and

quickly and repeatedly press the Right Mouse Button.

If done correctly, a large amount of food or wood will

be created for very little mana.

Beach balls, bowling balls and bowling pins:


Go to the God's Playground (press [F2] during game play)

and exit out of the first tutorial by pressing [Esc].

Then zoom all the way out. Look for the small island off

of the larger one. When you find it, zoom in on it.

Rotate the camera so that you are looking at the small

island and can see the large island in the distance.

At the base of the small island you will see two beach

balls, two bowling balls and some bowling pins with smiley

faces on them.

Smiley face footprints:


Set your system date to April 1 and being the game.

Your character will leave smiley face footprints in

the ground.

April Fools Trick:


During the game on April 1st, Your monster will leave

smiley face foot prints in the ground instead of their

regular foot prints. You do this change your computer's

date to April 1st.





Since navigation is such a big part of this game,

personalizing control is key to your success and

enjoyment of the game. While point and click control

is well developed, we found that it is quicker to assign

movement to the keyboard. Map the movement controls to

the AWSD buttons, like a first person shooter.

Set Q and E for camera rotation, and R and F to change

pitch. This will make controlling your god hand quick

and easy, and keep your other hand free to use the two-button

mouse and zoom wheel.

Double-clicking is another great way to move around the map

and quickly zoom in on action you want to be a part of.

Whenever moving around the map, zoom out and tilt down to

get a bigger perspective. It will save you a lot of time

and frustration to see the whole island and simply click

to the region you want to be in.

While your powers only work within areas you control,

you can affect areas outside of your domain for a very

brief period of time. By quickly crossing outside of

your realm of influence, you can grab valuable resources

and even rival villagers that you can convert or sacrifice

to gain more Miracle power.

Five Teddy Bears:


To get five quite harmless yet fun to throw teddy

bears, find the gold story scroll near the large

crater near the Indian graveyard. Select it and do

as the man says and after you finish the teddy bears

will still be in the crater and available to toss about

or arrange in any manner you wish.

More Bowling Balls and Bowling Pins:


To find two very small bowling balls and ten

downsized versions of the pins found on the small

island just look near the bottom of the mountain

with the Celtic Wonder on top. There should be a

shallow ditch at the bottom side facing in towards

the mainland where you will find the bowling balls

and pins.

Another Toy Ball:


To find another toy ball just go to the narrowest

part of the mainland and look for a medium sized grey

rock standing straight up with a very ponty tip.

Hiding behind it is the toy ball.



Choose a village that you want to get some belief from.

Make sure your and/or creature has Fireball, Water and/or

Heal miracle. Then, use Fireball to get some belief. Next,

with your and/or your creature, use Water and/or heal on

the flaming villagers to get even more belief. To get more,

you can rebuild the buildings that were destroyed.

Floating tree:


In the first level after the sailors build the boat, but

before you give them meat, put a tree on top of the boat

and make sure it remains there.Then give them what they

need. After they are gone, the tree will be floating.

The Angry Stone Heads of Doom:


To find the two angry stone heads go to the hill

near the crater talked about in how to get the five

teddy bears that has a big forest atop it. If you're

in the right spot you should be able to see the two

angry stone heads very easily. Note that if destroying

villages is your cup o' tea these stone heads are perfect

for it (which is obviously why I call them the

"Angry Stone Heads of Doom").

Get any creature from the start:


Go to My computer, then drive C: Then Program files,

Then lionhead studios ltd, Then Black & White, Then

Data, Then Ctr, Then you will see a list of all the

creatures in the game, to get any of these, you must

swich places of one of the 3 started chars,(Ape, Cow,

Tiger) by switching the name of one of them to the one

you want. Then start up Black & White, Then when you

make a new game and get the creature quest finished.

You will see the creature you want instead of the cow,

or tiger or ape. Like Switching the BHorse.CBN file to

the BCow.CBN file. That will switch places of both those

creatures in the game.

[Make a backup before renaming any files]

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