Diablo 2
подробнее об игре и системные требования
  
НАВИГАЦИЯ ИГРЫ

Diablo 2 - Lord of Destruction: Hints (English)

Resistance modifiers: -Azure Cold Res 5-10%
-Lapis Cold Res 12-20%
-Lapis Lazuli Cold Res 12%
-Cobalt Cold Res 21-28%
-Sapphire Cold Res 25-49%

Defense modifiers: -Stout +1-7 To Defense
-Blanched +8 To Defense
-Burly +14-30 To Defense
-Ivory +14 To Defense
-Bone +20-39 To Defense
-Stalwart +23-45 To Defense
-Faithful +xxx To Def (Based On Chr Lv)

Enhanced Defense modifiers: -Sturdy Enh Defense 12-30%
-Strong Enh Defense 31-40%
-Glorious Enh Defense 41-50%
-Blessed Enh Defense 51-64%
-Saintly Enh Defense 67-80%
-Holy Enh Defense 81-100%
-Godly Enh Defense 116-165%

Fire Resistance modifiers: -Crimson Fire Res 5-10%
-Burgundy Fire Res 11-19%
-Garnet Fire Res 12-28%
-Russet Fire Res 13-20%
-Ruby Fire Res 40%

Lightning Resistance modifiers: -Camphor Lightning Res 5-15%
-Ocher Lightning Res 5-16%
-Tangerine Lightning Res 5-17%
-Coral Lightning Res 22-30%
-Ambergris Lightning Res 26%
-Amber Lightning Res 37-38%

Life modifiers: -Sparking +17 To Life

Mana modifiers: -Lizard's +1-13 To Mana
-Snake's +6-10 To Mana
-Zircon +8 To Mana
-Jacinth +11 To Mana
-Serpent's +13-19 To Mana
-Turquoise +19-20 To Mana
-Drake's +21-27 To Mana
-Dragon's +31-38 To Mana
-Wyrm's +41-59 To Mana
-Great Wyrm's +66-75 To Mana
-Bahamut's +92-106 To Mana
-Mnemonic +xxx To Mana (Based On Chr
Lv)

Poison Resistance modifiers: -Beryl Poison Res 8-9%
-Jade Poison Res 9-30%
-Viridian Poison Res 15-29%
-Emerald Poison Res 34-49%

Stamina modifiers: -Rugged +6-39 Maximum Stamina
-Chestnut +11 Maximum Stamina
-Maroon +21 Maximum Stamina
-Vigorous +26-30 Maximum Stamina

2.12 Character Attack Modifiers
-------------------------------

Attack Rating modifiers: -Bronze +3-20 To AR
-Bright +10 To AR and
+1 To Light Radius
-Nickel +10-14 To AR
-Sharp +11-19 To AR and
10-19% Enhanced Damage or
+1 ???? Damage
-Iron +22-39 To AR
-Fine +24-40 To AR and
22-29% Enhanced Damage
-Tin +25-34 To AR
-Steel +42-60 To AR
-Warrior's +42-59 To AR and
35-40% Enhanced Damage
-Silver +61-78 To AR
-Soldier's +62-77 To AR and
43-45% Enhanced Damage
-Argent +81 To AR
-Gold +83-100 To AR
-Knight's +83-99 To AR and
Enhanced Damage
-Platinum +102-119 To AR
-Lord's +111-113 To AR and
66-70% Enhanced Damage
-Meteoric +123-150 To AR
-Strange +161-256 To AR
-Weird +357-404 To AR
-Hawkeye +xxx To AR (Based on Char Lv)
-Visionary +xx% To AR (Based on Char Lv)

Cold Damage modifiers: -Snowy Adds 3-28 Cold Damage
-Shivering Adds 4-43 Cold Damage
-Boreal Adds 20-61 Cold Damage
-Hibernal Adds 39-92 Cold Damage

Damage To Demon modifiers: -Lunar +10-24% Damage and
+39-48 To AR Against Demons
-Arcadian +28-40% Damage and
+60-84 To AR Against Demons
-Unearthly +93% Damage and
+129 To AR Against Demons
-Celestial +137% Damage and
+394 To AR Against Demons
-Elysian +158-189% Damage and
+239-261 To AR Against Demons

Damage To Undead modifiers: -Consecrated +27-124% Damage and
+36-74 To AR Against Undead
-Pure +91-115% Damage and
+93-159 To AR Against Undead
-Sacred +144-191% Damage and
+202-236 To AR Against Undead
-Hallowed +221-225% Damage and
+267-268 To AR Against Undead

Enhanced Damage modifiers: -Cinnabar 5-8% Enhanced Damage
-Sharp 10-19% Enhanced Damage or
+1 Maximum Damage and
+11-19 To AR
-Jagged 14-19% Enhanced Damage or
+1 Maximum Damage
-Deadly 23-30% Enhanced Damage
-Fine 22-29% Enhanced Damage and
+24-40 To AR
-Vicious 31-40% Enhanced Damage
-Warrior's 35-40% Enhanced Damage and
+42-59 To AR
-Brutal 42-49% Enhanced Damage
-Soldier's 43-45% Enhanced Damage and
+62-77 To AR
-Massive 51-64% Enhanced Damage
-Lord's 66-70% Enhanced Damage and
+111-113 To AR
-Savage 73-79% Enhanced Damage
-Merciless 84-97% Enhanced Damage
-Ferocious +101-159% Enhanced Damage
-Knight's Enhanced Damage and
+83-99 To AR
-Cruel 215-289% Enhanced Damage

Fire Damage modifiers: -Fiery Adds 1-55 Fire Damage
-Smoldering Adds 26-86 Fire Damage
-Condensing Adds 135-235 Fire Damage

Flee modifiers: -Screaming Hit Monster Flee 12-25%
-Howling Hit Monster Flee 18-50%
-Wailing Hit Monster Flee 100%

Lightning Damage modifiers: -Static Adds 1-115 Lightning Damage
-Glowing Adds 1-125 Lightning Damage
-Buzzing Adds 1-224 Lightning Damage
-Arcing Adds 1-336 Lightning Damage
-Shocking Adds 1-462 Lightning Damage

Mana After Kill modifiers: -Triumphant +1 To Mana After Each Kill
-Aureolic +2 To Mana After Each Kill
-Victorious +4-5 To Mana After Each Kill

Minimum Damage modifiers: -Red +1 To Minimum Damage
-Scarlet +2-4 To Minimum Damage

Maximum Damage modifiers: -Jagged +1 To Maximum Damage or
14-19% Enhanced Damage
-Sharp +1 To Maximum Damage or
+11-19 To AR and
10-19% Enhanced Damage
-Carbuncle +4 To Maximum Damage
-Vermilion +15 Maximum Damage
-Screaming +xx To Maximum Damage
-Fool's +xx To MD (Bsd On Chr Lv) and
+xxx To AR (Bsd On Chr Lv)

Poison Damage modifiers: -Septic +6-10 Poison Dmg Over 2-3 s
-Foul +12-15 Poison Dmg Over 2-3 s

-Pestilent +50-275 Poison Dmg Over 5-6
s
-Corrosive +80-202 Poison Dmg Over 4-8 s
-Toxic +150 Poison Dmg Over 5 s


2.13 Other Modifiers
--------------------

A special mention to Fernando Lee (see the Credits) for about 75% of the info
in this section. Thanks a lot!

Amazon Skill modifiers: -Maiden's +1 To Amazon Skills

Assassin Skill modifiers: -Magekiller's +1 To Assassin Skills
-Witch-Hunter's +2 To Assassin Skills

Barbarian Skill modifiers: -Slayer's +1 To Barbarian Skills
-Beserker's +2 To Barbarian Skills

Bow and Crossbow modifiers: -Fletcher's +1 To Bow And Crossbow Skills
-Bowyer's +2 To Bow And Crossbow Skills

Cold Skill modifiers: -Chilling +1 To Cold Skills
-Freezing +2 To Cold Skills
-Glacial +3 To Cold Skills

Combat Mastery modifiers: -Fanatic +1 To Masteries
-Raging +2 To Masteries
-Furious +3 To Masteries

Combat Skill (Barb) modifiers: -Expert's +1 To Combat Skills
-Veteran's +2 To Combat Skills
-Master's +3 To Combat Skills

Combat Skill (Pal) modifiers: -Lion Branded +1 To Combat Skills
-Hawk Branded +2 To Combat Skills
-Rose Branded +3 To Combat Skills

Damage to Mana: -Vulpine 7-12% Dmg Taken Goes To Mana
-Dun 10-11% Dmg Taken Goes To Mana

Damage Recieved Modifiers: -Amicae Damage Reduced By 9-14

Defensive Aura modifiers: -Preserver's +1 To Defensive Auras
-Warden's +2 To Defensive Auras
-Guardian's +3 To Defensive Auras

Druid Skill modifiers: -Shaman's +1 To Druid Skills
-Heirophant's +2 To Druid Skills

Elemental Skill modifiers: -Natural +1 To Elemental Skills
-Terrene +2 To Elemental Skills
-Gaean +3 To Elemental Skills

Finding Magic Items modifiers: -Lucky 1-2% Btr Chnc M. Item Find
-Emerald 5% Btr Chnc M. Item Find
-Felicitious 8-9% Btr Chnc M. Item Find
-Fortuitous 11-13% Btr Chnc M. Item Find

Fire Skill modifiers: -Burning +1 To Fire Skills
-Blazing +2 To Fire Skills
-Volcanic +3 To Fire Skills

Heal Stamina modifiers: -Tireless Heal Stamina 25-50%

Javelin and Spear modifiers: -Harpoonist's +1 To Javelin And Spear
Skills
-Spearmaiden's +2 To Javelin And Spear
Skills

Lightning Skill modifiers: -Sparking +1 To Lightning Skills
-Charged +2 To Lightning Skills
-Powered +3 To Lightning Skills

Light Radius modifiers: -Bright +1 To Light Radius and
+10 To AR
-Glimmering +1 To Light Radius
-Glowing +2 To Light Radius

Magic Damage Received modifiers:-Devious Magic Damage Reduced By 1

Martial Arts modifiers: -Shogukusha's +1 To Martial Arts
-Sensei's +2 To Martial Arts
-Kenshi's +3 To Martial Arts

Necromancer Skill modifiers: -Summoner's +1 To Necro Skill Levels
-Necromancer's +2 To Necro Skill Levels

Offensive Aura modifiers: -Captain's +1 To Offensive Auras
-Commander's +2 To Offensive Auras
-Marshal's +3 To Offensive Auras

Paladin Skill modifiers: -Monk's +1 To Paladin Skill Levels
-Priest's +2 To Paladin Skill Levels

Shadow Discipline modifiers: -Mentalist's +1 To Shadow Disciplines
-Psychic +2 To Shadow Disciplines
-Shadow +3 To Shadow Disciplines

Shapeshifting modifiers: -Spiritual +1 To Shapeshifting Skills
-Feral +2 To Shapeshifting Skills
-Communal +3 To Shapeshifting Skills

Socket modifiers: -Mechanic's +1 Socket In Item
-Artisan's +2-3 Sockets In Item
-Jeweler's +2-3 Sockets In Item

Sorceress Skill modifiers: -Angel's +1 To Sorceress Skills
-Arch-Angel's +2 To Sorceress Skills

Stack Size modifiers: -Compact Increased Stack Size
-Thin Increased Stack Size

Summoning (Druid) modifiers: -Trainer's +1 To Summoning Skills
-Caretaker's +2 To Summoning Skills
-Keeper's +3 To Summoning Skills

Summoning (Necro) modifiers: -Golemlord's +3 To Summoning Skills

Trap modifiers: -Entrapping +1 To Traps
-Trickster's +2 To Traps
-Cunning +3 To Traps

Warcry modifiers: -Sounding +1 To Warcries
-Resonant +2 To Warcries
-Echoing +3 To Warcries


::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::


2.2 Suffixes
============

All the Suffixes have "of" before them.

2.21 Character Statistic Modifiers
----------------------------------

Dexterity modifiers: -Dexterity +1-3 To Dexterity
-Daring +1-6 To Dexterity
-Skill +4-5 To Dexterity
-Accuracy +7-8 To Dexterity
-Precision +10-13 To Dexterity
-Perfection +16 To Dexterity
-Nirvana +22-30 To Dexterity

Energy modifiers: -Knowledge +5 To Energy
-Brilliance +7-10 To Energy
-Sorcery +11-14 To Energy
-Wizardry +16-20 To Energy
-Enlightenment +22-27 To Energy

Freeze Duration modifiers: -Thawing Half Freeze Duration

Life modifiers: -the Jackal +1-4 To Life
-Spirit +3-8 To Life
-the Fox +6-9 To Life
-Life +7-18 To Life
-the Wolf +11-20 To Life
-Hope +14 To Life
-Sustenance +17-35 To Life
-the Tiger +21-28 To Life
-the Mammoth +31-40 To Life
-Vita +32 To Life
-the Colossus +44-59 To Life
-the Squid +61-80 To Life
-the Whale +81 To Life
-the Elephant +xx To Life and
+xx To Mana (Based On Chr Lv)
-the Centaur +xx To Life (Based On Chr Lv)

Mana modifiers: -Energy +2-4 To Mana
-the Mind +4-8 To Mana
-Sorcery +14-18 To Mana
-the Elephant +xx To Mana and
+xx To Life (Based On Chr Lv)
-Memory +xx To Mana (Based On Chr Lv)

Poison Length modifiers: -Remedy Poison Length Reduced by 25%
-Amelioration Poison Length Reduced by 50%
-Defiance Poison Length Reduced by 75%

Stamina Drain modifiers: -Transportation 90% Slower Stamina Drain and
30% Faster Run/Walk

Strength modifiers: -Virility +1-4 To Strength
-Strength +2-3 To Strength
-Might +4-5 To Strength
-the Ox +6-9 To Strength
-the Giant +11-13 To Strength
-the Titan +17 To Strength
-Atlas +25-29 To Strength

Walk/Run Speed modifiers: -Inertia 5-7% Faster Run/Walk
-Haste 20% Faster Run/Walk
-Transportation 30% Faster Run/Walk and
90% Slower Stamina Drain
-Acceleration 40% Faster Run/Walk
-Pa
Нравится 0
Комментарии (9)
B
i
u
Спойлер

Вы уверены что хотите удалить этот комментарий?