Global Operations
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Global Operations FAQ v1.2 (English)

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Versions

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1.0 - 4/8/02 Added Intro, Controls, Jobs, Salary, Tips and Tricks, Missions 1, 2, and 3

1.1 - 4/11/02 Finished Guns, Grenades and Specials section, and fixed up minor typo errors so the FAQ looks more neat, added Terms I Use

1.2 - 4/13/02 Added Copyright Info, Missions 4, Started Mission 5 and 6



*********************************

Terms I Use

*********************************

In this FAQ I may abbreviate some things and oyu may not know what they are. Here, I've just listed them so you won't get lost.



BTW----------------------------By The Way

GO-----------------------------Global Operations

LSD----------------------------Life Signs Detector

Thermo Gogs--------------------Thermal Vision

Demon--------------------------Demoman(I think of him as a Demon)

AI-----------------------------Artificial Intelligence(Computer Player)

MAG----------------------------Mobile Anti-aircraft Guns

;)-----------------------------A smirk type face, AOL users should know

^_^----------------------------A smily/happy face

:-p----------------------------Sticking tongue out, "P" is tongue



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Table of Contents

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Versions

Terms I Use

1.1 - Introduction

1.2 - Controls

1.3 - Jobs/Classes

1.4 - Salary

1.5 - Guns, Grenades and Specials (Almost Complete)

2.0 - Walkthrough (Under Construction)

2.1 - Tips and Tricks

2.2 - Questions and Answers

*NOTE: You may press at anytime the Ctrl+F to do a word search. Just type in the numbers to find them more easily. Let's say you want to go to the Tips and Tricks section. Instead of scrolling and looking press the Ctrl and F at the same time and type in 2.1 and Vwa-lah!



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1.1 - Introduction

*********************************

This is a FAQ that will help guide you through Global Operations. I decided to write this FAQ because I just love this game. The only thing I hate is the lag that I get, but that's my own problem. Anyways, In this FAQ you'll get tips on how to beat each of the Missions. You can also find me on the servers named Master Tony. You may also contact me via e-mail or AIM. I've listed these at the top of this FAQ. Also, remember that any contribution will be posted up and credited by you if you decide to send me anything. Now, on with the FAQ! Enjoy!



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1.2 Controls

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This section is the list of controls that the game has. Please note that these controls are the ones set up automatically. You may change them to any buttons that you'd like. I am only listing the initial keys that they are set on.



MOVEMENT

---------

Move Forward/Back-------------W/S

Turn Left/Right---------------Left/Right

Strafe------------------------Alt (left only)

Strafe Left/Right-------------A/D

Jump--------------------------Control (left only)

Crouch------------------------G

Crouch/Stand Toggle-----------F

Run---------------------------Shift (left only)

Run/Walk Toggle---------------Caps Lock

Look Up/Down------------------Page Up/Page Down

Center View-------------------Home

Mouse Look--------------------/



ACTIONS

--------

Primary Attack----------------Left Click

Secondary Attack--------------Right Click

Flashlight/Laser--------------Q

Zoom In/Out-------------------'/;

Reload------------------------R

Trigger Group Select----------X

Drop Item---------------------T

Use---------------------------Spacebar

Vision Aids-------------------E

Inventory---------------------C

Next/Previous Item------------J/I

Select Specialty--------------B

Select Team-------------------N



INVENTORY

----------

Primary Weapon----------------1

Secondary Weapon--------------2

Side Arm----------------------3

Knife-------------------------4

Genade Slot 1-----------------5

Grenade Slot 2----------------6

Grenade Slot 3----------------7

Equipment Slot 1--------------8

Equipment Slot 2--------------9

Equipment Slot 3--------------0

Onjective---------------------Minus Sign (I couldn't put a "-" in because I use those to guide your eyes ;)



MISCELLANEOUS

--------------

Radio Menu--------------------Z

Voiceover IP Global-----------Backspace

Say---------------------------H

TeamSay-----------------------J

Suicide-----------------------End

Scoreboard--------------------Tab

HUD Layout Mode---------------L





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1.3 Jobs/Classes

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These are the Jobs that can be played in Global Operations. Each class is unique in its on way. You can see that Heavy Gunner, and Commando are great jobs. They have almost no disadvantages at all. You must also factor in the headshots. Most of the time you'll buy fully upgraded weapons, armor, and thermo goggles. All of a sudden you're hit in the head and lose all of your stuff. Sometimes playing as a Commando or Heavy Gunner may get you pissed off more easily if you die so armor isn't everything!



Ex)

==============

Job Name

==============

Description of job and its' unique qualities



Advantages- Good things about the job

Disadvantages- Downside of the job



Primary Weapon---------------------------Main Weapon

Secondary Weapon-------------------------Backup Weapon

Sidearm----------------------------------Handgun

Grenade Slots----------------------------1/2/3 grenade slots

Special Items----------------------------Unique Items

Speed------------------------------------Fast/Medium/Slow

Armor------------------------------------Light/Medium/Heavy



==============

Medic

==============

The Medic uses his medkit to restore health to both himself and incapacitated players. To heal your friends and allys use your primary attack. To heal yourself use secondary attack. The Medic usually carries an assault rifle.



Advantages- Healer, fast, get money by healing allys

Disadvantages- Weak armor, not a fighter, average income, can carry only 1 heavy weapon, have to deal with people yelling Medic! Medic!



Primary Weapon---------------------------Assault Rifles

Secondary Weapon-------------------------None

Sidearm----------------------------------Hangun

Grenade Slots----------------------------1 Slot

Special Items----------------------------Medic Kit

Speed------------------------------------Fast to medium

Armor------------------------------------Light or Medium



=============

Sniper

=============

The Sniper is equipped with powerful scope on his weapon taht allows him to target the enemies at rgeat distances. He is able to move quickly and is more accurate at sniping than other jobs or classes.



Advantages- Long ranged, survives more often, relatively high income

Disadvantages- No variety, expensive guns



Primary Weapon-----------------------------Sniper Rifle

Secondary Weapon---------------------------None

Sidearm------------------------------------Handgun

Grenade Slots------------------------------1 Slot

Special Items -----------------------------None

Speed -------------------------------------Fast to Medium

Armor -------------------------------------Light or Medium



==============

Demoman

==============

The Demoman is a demolitions expert trained in planting and defusing exploives. While all jobs or classes can defuse C4 bomb, the demoman can perform this task much faster than others can.



Advantages- Explosives, strong armor, high income, can carry 2 heavy weapons

Disadvantages- Slow, more "friendly" causulties, expensive at times



Primary Weapon---------------------------Grenade Launcher

Secondary Weapon-------------------------Shotgun

Sidearm----------------------------------Handgun

Grenade Slots----------------------------3 Slots

Special Items----------------------------Explosives

Speed------------------------------------Medium to Slow

Armor------------------------------------Medium or Heavy



==============

Recon

==============

The Recon is fast, light, close range, offensive force equipped with the Life Signs Detector(LSD). The LSD has the ability to detect enemies within a variable range. Players within close proximity to the Recon share this information.



LSD- The LSD has 3 main functions which are Navigation, Broad Scan, and Narrow Scan. Navigation is the least used and it allows teammates and waypoints to be seen. The Broad Scan allows a 180-degree scanning radius. This allows you to see enemies who are fairly close to you. Narrow Scan will be commonly used. It allows 90-degree scanning radius. Allowing you to see enemies extremely far away. The LSD's battery depletes in Broad and Narrow Scan mode and it regenerates in Navigation Mode. Therefore, keeping your battery at 1/2 power is always a good idea incase you get too close to an enemy and want to know his next move.



Advantages- Fast, LSD, cheap weapons

Disadvantages- Weak armor, weak weapons, low income, can carry only 1 heavy weapon



Primary Weapon-------------------------Sub-Machine Gun

Secondary Weapon-----------------------None

Sidearm--------------------------------Handgun

Grenade Slots--------------------------2 Slots

Special Items--------------------------Life Signs Detector

Speed----------------------------------Fast to Medium

Armor----------------------------------Light or Medium



==============

Commando

==============

The Commando is a mid-range offensive force. Because he can be equipped with powerful assault rifles, a secondary weapon, and the LAW disposable rocket launcher, he is the most versatile job or class available. The LAW functions as a Grenade Launcher type weapon and can be carried in his Grenade Slots. He is the only person who can use the LAW. The Demoman cannot use it.



Advantages- LAW, variety of guns, good armor, income is relatively high, can carry 2 heavy weapons on pick-up

Disadvantages- Slow, can be expensive at times



Primary Weapon-------------------------Assault Rifle

Secondary Weapon-----------------------Sub-Machine Gun

Sidearm--------------------------------Handgun

Grenade Slots--------------------------2 Slots

Special Items--------------------------LAW (Must Be Purchased)

Speed----------------------------------Medium to Slow

Armor----------------------------------Medium or Heavy



==============

Heavy Gunner

==============

The Heavy Gunner is slow but packs a large punch. The Gunner's primary weapon is the machine gun. These guns are good for close to mid-range combat and can penetrate various materials. The Heavy Gunner is also equipped with a secondary shotgun. This extra weapon gives the guner more offensive options in battle.



Advantages- Machine guns, good armor, variety of weapons, highest income, can carry 2 heavy weapons on pick-up

Disadvantages- Slow, expensive weapons



Primary Weapon-------------------------Machine Gun

Secondary Weapon-----------------------Shotgun

Sidearm--------------------------------Handgun

Grenade Slots--------------------------3 Slots

Special Items--------------------------None

Speed----------------------------------Medium to Slow

Armor----------------------------------Medium or Heavy



==============

*Intel. Officer

==============

The intelligence officer does not engage in actual combat, but rather collects information from the team and provides combat strategies as the mission unfolds. The intelligence officer is able to view the action through a system of 4 selected monitors. The primary moniter is the largest of the 4 views and displays full motion video. members of the intelligence officer's team are viewable through his monitor system. Enemy soldiers may also appear on the intelligence officer's screen if they are in range of the recon's LSD.



Cameras- Any of the monitors can be used to view the game through various cameras to which the intelligence officer has access. Each in-game player is equipped with a small personal camera. The intelligence officer only has access to his teammate's cameras and cannot get any signal from the enemy team. In some missions, there may also be a system of security cameras to which the intelligence officer has access. His team must acquire control of these cameras in order for these cameras to be of use. To acquire control of a camera press spacebar or if you changed it the "Use" button.



Waypoints- The intelligence officer has the ability to place numbered waypoints on the map. These waypoints are represented on the players' compass, and can be used to regroup or to guide players to important elements in the missions.



Advantages- Never dies, provides enemy location and strategy

Disadvantages- No cash acquired, never shoots a gun!



*Please note that Intelligence Officer can be played only in multiplayer games. It is unavailable in single player. It is seen on the top right of the character select screen. Displayed as a rectangular box and not a human character. I would advise not to be an Intel Officer though. I was playing once and someone tried to guide me and he ended saying things like "NO! Not THAT way!" and "Oh GOOD job there!" IMHO, I think it's a very boring job because you don't get to shoot people. The game's not just about shooting, but you just have to shoot a gun ^_^

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1.4 Salary

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Every job needs a salary right? In Global Operations you get paid to do various things. Whether it's killing someone or healing someone you will get money. Every job or class receives money in their own unique way, but each of them will receive these bonuses no matter what:



Eliminating an Enemy---------------------------------*Varies

Assisting in Eliminating an Enemy--------------------$250

Rescuing a Hostage-----------------------------------$750

Touching a Hostage-----------------------------------$150

Killing a Hostage(if on rescue team)-----------------Lose $900

Killing a Hostage(if on prevention team)-------------Lose $750

Winning a Level--------------------------------------$4000

Losing a Level---------------------------------------$3000

Staying Alive----------------------------------------$150/30 seconds

Bonus for consecutice level losses-------------------$250/per loss(max is 3 bonuses)



*Eliminating an enemy is random. It depends on how much health the player had before he died, where he could have been shot, what gun was used, and kill/death ratio. Most of the time you won't even notice yourself getting money because you'll be more concentrated on the game. Letting your eyes drift off for a mere 5 seconds may result in death. Trust me, I know =)



In addition to getting money for killing enemies. Each class/job has its own unique way of earning cash. It wouldn't be fair if Medics didn't get paid to heal the wounded and it wouldn't be fair if Recons receive no money from sharing data. Here's a list of the bonuses included for each of the jobs:



===============

Commando

===============

Initial Cash---------------------------------------$2300

Respawn Cash---------------------------------------$1150

Eliminate an Enemy---------------------------------$300



===============

Recon

===============

Initial Cash---------------------------------------$1200

Respawn Cash---------------------------------------$600

Eliminate Enemy------------------------------------$200

Teamate Kills an Enemy while you use LSD-----------$150



===============

Sniper

===============

Initial Cash---------------------------------------$3500

Respawn Cash---------------------------------------$1750

Eliminate an Enemy---------------------------------$200

Killed an Enemy 30 Feet or Closer Near an Ally-----$100

Killed an Enemy That was a Threat to VIP-----------$100



===============

Medic

===============

Initial Cash---------------------------------------$2300

Respawn Cash---------------------------------------$1150

Eliminate an Enemy---------------------------------$200

Revive a Teammate or Heal Ally---------------------$200

Heal a Teammate or Ally for 10(or less)------------$25



===============

Demoman

===============

Initial Cash---------------------------------------$3500

Respawn Cash---------------------------------------$1750

Eliminate an Enemy---------------------------------$200

Killed Enemy With Explosive------------------------$100

Planting a Bomb------------------------------------$75

Defusing a Bomb------------------------------------$75



===============

Heavy Gunner

===============

Initial Cash---------------------------------------$4100

Respawn Cash---------------------------------------$2050

Eliminate an Enemy---------------------------------$300

Assist in Eliminating an Enemy---------------------$250



===============

VIP

===============

Eliminate an Enemy---------------------------------$200

Escaping From Capture------------------------------$500



I am not quite clear on why VIP will get money when he kills an enemy in a multiplayer game. VIPs cannot buy guns or use money for anything. It's possible that the money is spread throughout the team members that are protecting him, but other than that I don't know why he gets money.



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1.5 Guns, Grenades and Specials

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Here's a rundown on the available advanced tools and weaponry. I've also indicated a tilda(~) near my favorite gun out of the selections and the upgrades I get with them.



Example)



*Name of Gun*

Caliber: Bullet Type

Clip Size: How many bullets

Price: How much it costs

Upgrades: Extras that are added to the gun($Cost of Upgrade)

Accuracy: Weapons aiming property

Damage: Weapons strength



---------

Handguns

---------

Handguns are the standard sidearm available to all player specialties.



*92F*

Caliber: 9x19mm

Clip Size: 15 Rounds

Price: $300

Upgrades: Suppressor($200)

Accuracy: High

Damage: Low



*18C*

Caliber: 9x19mm

Clip Size: 19 Rounds

Price: $350

Upgrades: Extended Clip($350), Tac Light($75)

Accuracy: High

Damage: Low



*P14*

Caliber: .45

Clip Size: 14 ROunds

Price: $450

Upgrades: Laser Sight($300), Suppressor($200)

Accuracy: High

Damage: Medium



*USP45*

Caliber: .45 ACP

Clip Size: 12 Rounds

Price: $500

Upgrades: Suppressor($200), Tac Light($75)

Accuracy: High

Damage: Medium



*Five Seven*

Caliber: 5.7 X 28mm

Clip Size: 20 Rounds

Price: $575

Upgrades: None

Accuracy: High

Damage: Low



*SP2340*

Caliber: .357 SIG

Clip Size: 12 Rounds

Price: $600

Upgrades: Tac Light($75)

Accuracy: High

Damage: Medium



~Anaconda~

Caliber: .44 Magnum

Clip Size: 6 Rounds

Price: $750

Upgrades: ~3x Scope($300)

Accuracy: High

Damage: High



*Desert Eagle*

Caliber: .50 AE

Clip Size: 7 Rounds

Price: $975

Upgrades: None

Accuracy: High

Damage: High



---------

Shotguns

---------

Demomen and heavy guners typically carry shotguns as their secondary weapon.



*870*

Caliber: 12 Gauge Buckshot

Shell Capacity: 6 Shells

Price: $900

Upgrade: Tac Light($75)

Accuracy: Medium

Damage: Low



*M1*

Caliber: 12 Gauge Buckshot

Shell Capacity: 5 Shells

Price: $1100

Upgrade: Tac Light($75)

Accuracy: Medium

Damage: Medium



*SPAS15*

Caliber: 12 Gauge Buckshot

Shell Capacity: 6 Shells

Price: $1675

Upgrade: None

Accuracy: Medium

Damage: Medium



~USAS12~

Caliber: 12 Gauge Buckshot

Shell Capacity: 10 Rounds

Price: $3000

Upgrade: ~19 Round Drum Magazine($875)

Accuracy: Medium

Damage: High



-------------

Machine Guns

-------------

Machine guns are the primary weapon of the heavy gunner.



*M249SAW*

Caliber: 5.56x45mm

Clip Size: 100 Rounds

Price: $3625

Upgrades: 200 Round upgrade($950)

Accuracy: High

Damage: Low



~96~

Caliber: 5.56x45mm

Clip Size: 100 Rounds

Price: $4250

Upgrades: ~3x Scope($425), ~200 Round upgrade($950)

Accuracy: High

Damage: Medium



*21E*

Caliber: 7.62x51mm

Clip Size: 100 Rounds

Price: $5600

Upgrades: 200 Round upgrade($950)

Accuracy: High

Damage: High



*M240G*

Caliber: 7.62x51mm

Clip Size: 100 Rounds

Price: $6425

Upgrades: 200 Round upgrade($950)

Accuracy: High

Damage: High



----------------

Sub-Machne Guns

----------------

The Recon specialty carries a sub-machine gun as their primary weapon. Commandos use the sub-machine gun as their secondary weapon.



*Micro Uzi*

Caliber: 9x19mm

Clip Size: 32 Rounds

Price: $750

Upgrades: Suppressor($300)

Accuracy: High

Damage: Low



*MP5KPDW*

Caliber: 9x19mm

Clip Size: 30 Rounds

Price: $900

Upgrades: Suppressor($300), Double Clip($375), 3x Scope($350)

Accuracy: High

Damage: Low



*12S*

Caliber: 9x19mm

Clip Size: 20 Rounds

Price: $1100

Upgrades: Tac Light($75), 3x Scope($325), Extended Clip($450)

Accuracy: High

Damage: Medium



*UMP45*

Caliber: .45 ACP

Clip Size: 25 Rounds

Price: $1425

Upgrades: Suppressor($200), Tac Light($75), 3x Scope($400)

Accuracy: High

Damage: High



*MP5/10*

Caliber: 10 mm

Clip Size: 30 Rounds

Price: $1700

Upgrades: Tac Light($75), 3x Scope($400), Suppressor($200)

Accuracy: High

Damage: High



~P90~

Caliber: 5.7x28mm

Clip Size: 50 Rounds

Price: $2275

Upgrades: ~Suppressor($200), Laser Light($300)

Accuracy: High

Damage: Medium



---------------

Assault Rifles

---------------

Assault Rifles are the primary weapons of the Commando and the Medic



~AK 47~

Caliber: 7.62x39mm

Clip Size: 30 Rounds

Price: $1975

Upgrades: ~5x Scope($500)

Accuracy: High

Damage: High



*Olympic Arms M4 Carbine*

Caliber: 5.56x45mm

Clip Size: 30 Rounds

Price: $2500

Upgrades: 5x Scope($575), Suppressor($225), 100 Round C-Mag($1750)

Accuracy: High

Damage: Low



*FAL*

Caliber: 7.62x51mm

Clip Size: 20 Rounds

Price: $2800

Upgrades: 5x Scope($600)

Accuracy: High

Damage: High



*SG550*

Caliber: 5.56x45mm

Clip Size: 30 Rounds

Price: $3150

Upgrades: 5x Scope($575), Double Clip($375)

Accuracy: High

Damage: Medium



*G36*

Caliber: 5.56x45mm

Clip Size: 30 Rounds

Price: $4250

Upgrades: 100 Round C-Mag($1750)

Accuracy: High

Damage: Medium



~G11~

Caliber: 4.73x33 Caseless

Clip Size: 45 Rounds

Price: $6500

Upgrades: None

Accuracy: High

Damage: High



--------------

Sniper Rifles

--------------



*710*

Caliber: .270 Winchester

Clip Size: 4 Rounds

Price: $2800

Upgrades: 12x Scope($750)

Accuracy: High

Damage: Low



*PSG1*

Caliber: 7.62x51mm

Clip Size: 5 Rounds

Price: $3750

Upgrades: G-1 Extended Clip($550)

Accuracy: High

Damage: Low



~Dragunov SVD~

Caliber: 7.62x54

Clip Size: 10 Rounds

Price: $4525

Upgrades: ~10x Scope($750)

Accuracy: High

Damage: Medium



*AW50*

Caliber: .50 BMG

Clip Size: 5 Rounds

Price: $7350

Upgrades: None

Accuracy: High

Damage: High



--------------------

Specialty Equipment

--------------------

Specialty Equipment range from a variety.



~Grenade Launcher~

Caliber: 40mm Grenade

Clip Size: 1

Price: $3575

Upgrades: None

Accuracy: High

Damage: Very High

Used By: Purchased by Demoman only



*LAW*

Type: Rocket

Quantity: 1

Price: $4655

Upgrades: None

Accuracy: Unspecified

Damage: Very High

Used By: Purchased by Commando only



~Remote C4~

Type: C4 Explosive

Quantity: 3

Price: $625

Accuracy: Unspecified

Damage: High

Used By: Purchased by Demoman only



*Timed C4*

Type: C4 Explosive

Quantity: 3

Price: $1025

Accuracy: Unspecified

Damage: Very High

Used By: Purcahsed by Demoman only

(Note: Press '/; to increase/decrease timer by one-second)



*Flash Grenade*

Type: Flash Bang

Quantity: 2

Price: $250

Accuracy: Varies on how long "Shoot" button is held.

Damage: Low

Used By: Purchasable by any job



*Frag Grenade*

Type: Fragmentation

Quantity: 2

Price: $275

Accuracy: Varies on how long "Shoot" button is held.

Damage: High

Used by: Purchasable by any job



*Smoke Grenade*

Type: Smoke

Quantity: 2

Price: $200

Accuracy: Varies on how long "Shoot" button is held.

Damage: None

Used By: Purchasable by any job



~Gas Grenade~

Type: Tear Gas

Quantity: 2

Price: $350

Accuracy: Varies on how long "Shoot" button is held.

Damage: None

Used By: Purchasable by any job



*Gas Mask*

Type: Headgear

Quantity: 1

Price: $450

Used By: Purchasable by any job



*Night Vision*

Type: Goggles

Quantity: 1

Price: $450

Used by: Purchasable by any job



~Thermal Vision~

Type: Goggles

Quantity: 1

Price: $875

Used by: Purchasable by any job



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2.0 Walkthrough

*********************************

Finally! Here it is! There are 2 campaigns. The only difference is that in Campaign 2 you're on the other team's side. So you'll get the jobs that are a bit harder. Also, there are 3 levels of difficulty to play on which are: Easy, Normal, and Hard. I suggest starting on Normal. Why? Easy is way too easy. If you're an experienced first person shooter you should go to Normal. Something that really pisses me off when I play is Frag Grenades. Your allys will throw them like crazy(Damn that Private Kong! ^_^). Most of the time you'll find yourself dieing from your own allies' hands and not your enemies hands. Your solution to this? I would just kill your teammates if they have posession of a grenade. Plus, you can pick up their gun. It's cruel and all, but you're the main player. Don't expect your AIs to do much work. This is all you, so having a good gun is much better with you rather than your AI partner. Here's a brief description on how the difficulties actually are:



Easy Level- Your enemies will play as a take turn shooting. If 2 are face to face one will shoot, and then they'll wait to be shot once. This pattern repeats until one of them are dead. So it's like "Hey Nazi, you shoot me once and wait. Then I'll shoot you once and then afterwards we can have tea and crumpets!" Pretty sad huh? What's even sadder is that the enemy will wait around 5-10 seconds if they see you and then start to shoot you. I easily racked up $15000 by taking headshots. They just sit there and give you 5 seconds to aim and take off their head. They also have horrible accuracy and reflexes. I remember following them at times for nearly 30 seconds. You can just run around their bodies and they'll neevr hit you. Stand right up in their face and see how many shots it takes to get hit. I bet it'll be 2 or 3. That means it takes them around 30 seconds to make one hit off you. If I could I'd change Easy and call it Blind Man's Level!



Normal Level- This level is what I recommend for players. You won't learn how to do the shoot/hide technique on Easy. The enemies won't really wait for you. Once they see you they may delay for a second or two but they'll try to actually be aggressive. They will still throw grenades at you on this level and even moreso. Basically to survive you'll have to learn how to crouch over ledges and peak down towards enemies. You need to learn how to peek behind a wall and hide back. You basically want be unseen and play stealth so you can get the first hit. I recommend using a Recon because you will know where the enemy is and can Circle Around Back. Once you have a feel on how the AIs play you can go without a Recon.



Hard Level- This is very hard and requires a lot of skill. Enemies will almost always know when to expect you. It is hard to play this without being a Recon because you can easily die. Especially in dark areas because they'll see you clearly and you may have a hard time finding them. This is a no hold back level. Your shots have to count and your brain needs to be used. You have to work on moving on the battlefield and shooting at the same time. No more stand in one place, aim, and shoot. You always want to be moving. Standing still will leave you dead if you're not careful. A good way to survive is to let your teammates do a little fighting with the enemy. After they fight they'll most likely be dead, but weapons are scattered all over the battlefield. Just go pick one up instead of buying one. This way you can start with the strongest armor possible and possibly Thermo Goggles. Also, If you play Heavy Gunner or Commando just upgrade your armor and take a Thermo Gog with you. When the gaem start just knife your Commando or Heavy Gunner AI because they'll have a pretty decent weapon. I think you lose around $900 for killing an AI but you've just spent all your money on armor and thermo gogs, so you get a free gun ^_^



~~~~~~~~~~~

Campaign 1

~~~~~~~~~~~



Ex)

=====================

Mission # - Location

=====================

Objectives

1) Your first objective to complete

2) Your second objective to complete

Difficulty: How hard the level is

Recommended Job: My job of choice



Mission Brief: A lowdown on what is happening in the mission



This next paragraph is my guidance for completion



*These stars are big tips that will help you win if you don't want to read the paragraph.



===================

Mission 1 - Mexico

===================

Objectives

1) Blow up Targets

2) Plant the Bomb

Difficulty: Very Easy

Recommended Job: Demoman



Mission Brief: In answer to growing pressure from the US Drug Enforcement Agency, Mexican authorities have sharply stepped up their efforts to limit the northward flow of narcotics. An anonymous tip submitted to the local police has resulted in the deployment of the Mexican Army, armed with a large C4 explosive device, to the suspected base of operations for the Gallardo Cartel, where a drug shipment is being loaded onto trucks for crossing the border.



This mission is your first and quite simple mission. This will give you a taste of Global Operations. Allow your AI teammates to go ahead of you. If you hear gunfire, then you know that you'll expect enemies. The key is to use your AIs as decoys to detect where enemies are. Allow them to go ahead and you follow. All you have to do is plant a C4 explosive near or on the truck and guard it until it blows up. To do this follow your teammates until you are right in front of that palace type building. On the left you'll see that the enemies come from that direction. The truck is over there. If you get lost just kill all your enemies and follow your AIs, because they will always know where to go. If you're a Demoman you can set a Timed C4 on 1 second and place it on the truck. You'll kill yourself, but you'll blow up the truck. My alternate way is to kill the enemies. My AIs set the C4 for me, all I had to do is get the kills. Mission completed!



*Use your headshots for quick kills!



=====================

Mission 2 - Chechnya

=====================

Objectives

1) Destroy Mobile Anti-aircraft Guns(MAG)

2) Eliminate Commander Gradeno

Difficulty: Very Easy

Recommended Job: Sniper or Heavy Gunner



Mission Brief: An aggressive campaign launched by the Russian Army has forced the Caspian Freedom Force to retreat to a barricaded outpost deep in the Caucasus Mountains. The Russians are coordinating an ambitious ground attack to disable 2 anti-aircraft weapoons taht have protected the rebel stronghold for some time. The rebels have sworn to keep the anti-aircraft weaponry ready and functioning at all costs.



Remember that you can always just concentrate on kills and allow your AIs to finish the mission for you. This is your first mission that has a large battlefield which allows excellent sniping guns to be put to use. Your first mission is to destroy the MAG. When the mission begins take a good look at it. You may destroy it with a grenade or with C4. When the mission starts just head forward down the path. Don't go the way that ends up with a train in the middle of the road. Take the long route and eventually you'll see the first MAG. Blow it up, and you have only one more to go. Now backtrack your way to the beginning and head towards the train. Odds are that some gun firing is taking place here. You want to be on the left side of the train and find the first opening on the left. The last MAG is located here so blow it up and an airstrike will be called. I'm not sure if it is here, because when I play either my AIs get to it first or when in multiplayer my team does it for me. I apologize for this, but you can let your AIs blow them up for you. When the airstrike is called though you can gain access to that mountain area from before. Now you don't have to try and climb it. Go into the warehouse and look for a man that's carrying an AK 47. He'll look differently than the others. Kill him and you'll complete this mission. Piece of cake if you let your AIs work for you ;)



*Watchout for Snipers

*Grenaldo can kill you in a few hits



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Mission 3 - Canada

===================

Objectives

1) Recapture the VIP

2) Lead VIP to Extraction Point

Difficulty: Very Easy

Recommended Job: Recon or Commando



Mission Brief: An incarcerated member of the Turkish Defense League has been broken out of confinement and authorities suspect those responsible for the breakout are the North American arm of the TDL. Authorities are hot on the trail of the TDL with the intent to recapture the prisoner. Meanwhile, the TDL is racing against time to deliver him to a secret safety zone where authorities believe he may be returned to Turkey.



This mission will take timing. Start off by buying a Frag Grenade and a weapon of choice. Run up the hill ahead of you, and you should fall onto a car. A tunnel is straight ahead of you so go through it. Once done you turn left and head through the train's opening and take another left. Take a right around the corner to access the Park area, but not through the sewer access. Go up the hill and look to the top-right. Right as you get close here the enemy will pop out so you can expect them. If oyu ran all this way without any stops they should arrive there when you do. Make sure you pull out that Frag Grenade and throw it over there. Pull out your gun and shoot the ones that didn't die. Pick up their guns and push the "Use" button on Gorran(VIP) so he follows you. If your teammates are behind tell them to Go Go Go! You want as much backup as possible. As you go down the tunnel you may see a Sniper in a little vent area. Throw your last Frag Grenade at him and that should finish him off. Continue down this tunnel until you see a large truck. By this time you should expect all of the enemies you Fragged with a Grenade to be. Pull out one of the guns you picked up and try to kill them all without dieing. You may also go around the truck, because your AIs will fight them. Go up the street and make a left now. You should see a van that looks similar on the Objective screen. Stand next to it so Gorran will run into it. You've just completed this mission! Congrats!



*Don't leave the VIP alone

*Pickup guns that are dropped and get the best armor available



================

Mission 4 - USA

================

Objectives

1) Prevent Bomb Planting

2) Diffuse Bomb

Difficulty: Fairly Hard

Recommended Job: Demoman



Mission Brief: Intelligence reports have uncovered a plan by the leftist group known as the Black River Brigade to shut down the electrical power grid of the western United States by attacking the Keerok Dam. United States government officials say that any loss of power at the plant would be calamitous. SWAT forces are on the scene and have pledged to stop them at all costs.



This mission is a very difficult one at hand. Your objective is to kill the Brigade so that they don't plant the bomb near the power generators. If they do however, you must diffuse the bomb. To defuse a bomb you can learn in the Demo Training for more specific steps. Once you locate the bomb on one of the power generators press the "Use" button to have a choice between 3 strips. Cut the wrong one and you're dead! Demomen can defuse bombs faster so I highly reccomend that you be one. You can always try and kill all the Brigades and let your AIs do it. This may be the best choice.



*Head for the power generator ASAP and diffuse the bomb!



======================

Mission 5 - Argentina

======================

Objectives

1) Prevent Theft of Cross

2) Prevent Extraction of Cross

Difficulty: Very Easy

Recommended Job: Heavy Gunner, Sniper



Mission Brief: Argentina's National Museum officials say they are on schedule for the grand opening of a highly anticipated showing of Argentinean medieval art and religious artifacts despite growing concerns about thievery. The Nino's Cross, one of the collection's most esteemed pieces, has highly symbolic meaning to some fanatical Argentine leftist groups. Argentina's official Special Forces unit, Las Fuerzas Especiales, has stepped up security around the museum, fearing that thieves might attempt to commandeer the famous artifact.



When you start out head towards the grey screen doors and open them up. Head up the stairs in front of you and you'll see about 3 guys come out. Blast these guys right away and get ready for another 2. Once you finish these guys off call for a Medic to get healed. Pick up their guns and kill them once they get down again. Repeat this until the mission ends. It's possible that the bad guys can run down the otherside of stairs so be on your toes! If they happen to break through the security just head back behind where you respawn. The building behind here is the location of the Cross. Find the room of Cross(it has the big holy man in it) and stay in there to guard it.



*Don't let the enemy get pass the stairs position

*Armor is your first priority

*Repeatedly call Medic!



=================

Mission 6 - Peru

=================

Objectives

1) Rescue Hostages

2) Deliver Hostages to Extraction Point

Difficulty: Easy

Recommended Job: Heavy Gunner



Mission Brief: The Peruvian Hostage crisis continues into its fifth day with no end in sight. The Peruvian Revolutionary Front has released all but six security personnal who are believed to be imprisoned in the auxiliary wing of residence. The PRF is negotiating its demands with the Peruvian government and has stated that the hostages shall not be harmed but their safety cannot be guaranteed in any sort of armed conflict with government forces.



This mission is fairly quick and easy. It's hard to navigate around because the area has VERY many paths and doorways. I'll show you waht I do. When you start buy either a Desert Eagle or a USAS12. Head to the left and into the building. Keep going and take a left when you see 2 doorways. Continue down and don't take any turns. Once you hit the end of the hall take a right and peer to the left. In this area you should see all the enemies. The hostages are in that room, so eliminate them quickly and bring a hostage out. Repeat this until you win. The mission is very easy because your AIs will save them fast.



*A good defense is a good offense. Have strong armor!

*Pick up a hostage and get the heck out



===================

Mission 7 - Uganda

===================

Objectives

1) Rescue Hostages

2) Call Aircraft for Extraction

Difficulty: Easy

Recommended Job: Commando or Heavy Gunner



Mission Brief: The hijacking of an Israeli military jet by the Marxist Popular Army and its subsequent emergency landing at the international airport at Entebbe, Ugande has resulted in the demanded release of political prisoners in France in exchange for the lives of 6 Israeli army officers being held hostage. Intelligence reports indicate that the Ugandan Army is supporting the MPA. The Israeli elite force known as Sayert Matkal has been deployed to launch a surprise counter attack to liberate the hostages.



I'm sorry, but due to the fact that this stage does not work on my computer I cannot write a guide for this stage. My computer freezes when I start to go inside the area where the hostages are. What I do in single player is let my CPUs do the work for me. I hang around in the middle and kill guys as they come by. I've heard from other players that this stage is Very Easy, and I doubt oyu would need any help in this stage. If you know how to use your gun you'll be alright.



*Start off by calling the helicopter down

*Don't let the enemies get near the chopper. Gunfire will cause it to escape into the air!



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2.1 Tips and Tricks

*********************************

In this section are tips and tricks that I've thought of or just pointing out for obvious reasons. They help you get better at the game! Any tips sent in will be placed in this FAQ and you'll be credited! Just put down what you like ot be called and I'll be glad to put it up. Some things may seem a bit obvious, but when I first played I had no idea that a Medic could heal himself! So here are some tips and tricks.......



General Tips

-------------

*You can load an extra bullet in almost all the guns. The extra bullet may be that matter of life or death. I think the only gun that cannot have an extra bullet is the Magnum, so don't panic if it doesn't work.



*It is always wise to Strafe left and right when you see a door. This way you can easily peek out really quickly to see if harm's in your way. If you happen to see someone try to Strafe while crouched because odds are that he's aiming for oyur mid-section like most players do. He won't expect you to be tiny and crouching down. This'll allow a few hits off him before he gets you!



*Headshots, headshots, headshots. Did I mention you should go for headshots? A pistol with Medium damage can kill someone in 1 hit if shot accurately. I've gotten 7 kills before a death with a P14 pistol. I see players constantly shooting machine guns like crazy. I can easily take out a Heavy Gunner with a machine gun, and me armed with a pistol. Headshots are the way to stay alive and bring in cash.



*Pick up weapons! People always run past powerful weapons on the floor when I play. If you see a good weapon pick it up! You never know if it's still full.



*When playing as a Demoman you can set C4 on vechiles and as someone walks by just press the detonate button. The cars explosion will kill them with ease. A Grenade Launcher could be used as well.



*Don't commit suicide, or fall from a very high spot. When you commit suicide you get no Respawn cash. Instead, you just keep the same amount of money. Some people would ask for guns because they had $50. Keep in mind that if you want to try and jump across a ledge the Medic, Recon, and Sniper can jump farther since they have more speed and lighter armor. Heavy Gunners, Demomen, and Commandos will most likely fall and die more often.



*In the game, if you run off of a fairly high cliff you may get hurt around 5-10 health points. I noticed that when you stop and just walk down and fall you would lose nothing. If you run off of a small ledge you will be injured, but pausing will simply cause no harm on you. I have tested this out myself. Try it in the Quebec stage. If you're playing on the TDL side just run towards the "vent" and fall off that small ledge. You'll lose a few health points, but try to walk off now. You'll lose nothing! At times every bit of health may count.



*Certain stages will appear dark or the lights will flash off at times. A good way around this is to buy Thermo Goggles or Night Goggles. I prefer the Thermo Goggles over Night Vision. Only a few stages are in the dark, and Thermo Goggles allow you to spot enemies easily. I always buy Thermo Goggles before a gun. If I can afford only Thermo Goggles, then I find a gun in the battlefield.



*I usually position myself next to a doorway. When someone runs through it they'll just run through it. They won't look back so I pelt them in the head a few times for an easy kill. Try to hide in spots that you think they'd never look at. Another example would be "near" their respawn area. Notice I said "near" and not in it. Usually those VIPs that have infinite bullets will be around the respawn place. Like on the South China Sea there's a man on the north side of the boat that shoots you and his name is appeared in a Grey color. You cannot kill him, but he can kill you.



*When playing as a Sniper you should occasionally check around your area. I find at a lot of times Snipers just doing there sniping thing and not knowing that I'm behind them. I usually shoot them a few times in the head to get an easy kill. My advice for you Snipers is to keep a Recon near you or find a REALLY good sniping area. Also, try sniping and crouching. When I play Sniper I shoot 2 bullets and then duck down so I don't get shot or possibly seen.



Single Player Tips

-------------------

*When you start your mission spend as much of your cash as possible. When the game actually starts kill your Heavy Gunner or Commando and pick up his gun. Since you have very low cash from buying armor and such you shouldn't lose much money for the kill ally penalty!



*The best job to play on Normal or Hard is probably Recon. Why? He can see where the enemies are ahead of time. The Recon on your team will only use the Navigation system on the LSD. That means he's as useless as a broken pencil.



*Don't underestimate Thermo Goggles. They are pricy, but areas will constantly go dark. With thermo goggles enemies will be seen in a bright orangish-yellow color so they're easier to spot. A sniper with thermo goggles is the best combo.



*Let your AIs do the work for you. The AIs will actually do the missions for you as long as enemies are not within sight. If you go around and kill all your enemies you can just sit abck and let them do the work. Basically, just kill kill kill. About 95% of the time this will work, so this is a good alternative plan.



Multiplayer Tips

-----------------

*Try starting out as a Heavy Gunner, don't buy any weapons, and get killed. Why am I saying this? Heavy Gunner starts with $4100 and when he dies he gets $2050. That's $6150, now you can play as a Recon with $6150! All you had to do is sacrifice yourself. Think about it. The enemy shot you for around $600 and you respawn with $2050. Isn't that a fair deal? Just buy armor, thermo gogs, and the strongest weapon and get some revenge now! ^_^



*Never stand still! You're not playing against AI intelligence anymore. If you stand still for even 2 seconds a sniper may get you! You don't know when someone's watching over you. Also, constantly turn around and check the back because it's possible someone saw you and is following you.



*If the round is about to end and you know the map won't switch then go and pick up a few guns to keep. When the round restarts the ammo will be filled so if you picked up a really good gun you can use it next round! You can even sell your weapons and get tons of cash. It's possible to pick up enough guns to make $15000. If you happen to find any machine guns you can make big bucks!



*Talk to people! I can't believe how many people play the game for kills only! There are objectives and people in the game! Interact with people and work as a team. I usually bring in a friend to play with because so many people never talk. The only thing I hear from people is Medic! Medic! Medic! Personally, I don't heal anyone that doesn't talk. They don't work as a team with me so I return the favor.



*Don't kill allys, VIPs, or hostages! Some people kill them accidently and this may cause you to be booted from servers. I've seen a player named Player go around and kill his teammates. He was then booted. Such was his fate ;)



*Get a feel on the stages. Certain stages such as Chechnya will have obvious sniping spots. Most snipers will position themselves on the bridge way up high, so you can expect 1 or 2 to be there.



*If playing Recon or Medic use your tools! I hate it when people play as a Recon or Medic and don't use their LSD, or heal you. If you play Recon you can earn money by setting your LSD on Broad or Narrow Scan. If your ally kills an enemy that's $150 for doing nothing! If anyone plays with me, turn on your LSD and rake in the dough ^_^



*********************************

2.2 Questions and Answers

*********************************

If you have any questins about the game I'll gladly answer them. Just e-mail me at either of these addresses: master_tony85@hotmail.com or MasterTony@asianavenue.com, you may also find me on AIM as ttq8025. Master Tony is my internet name, but I got AIM too late and someone took that name. Even MasterTony85, or MasterTony11111. There sure are tons of Masters out there ;) Anyways, this section is where I'll be posting e-mails that I get. I will not post any e-mails that have any foul language or insults. I am writing this FAQ for free and sending SPAM to me is childish and uncalled for. Let's be adults here!



Q: How can I keep the enemy from killing the VIP in the North African Mission(#12)?



A: Well, I haven't gotten this far yet in my FAQ, but I'll answer this. This mission is the hardest out of the rest because the enemies will go straight for your VIP. The way to beat this is the "Use" button. Talk to the VIP so he follows you. A great job is a Recon so you can know ahead of time where the enemies are wandering off to. Don't leave the VIP alone at ANYTIME. This is the key in winning. Remember that there could be a Sniper around so watch the VIP's back!



Q: Hi, PLEASE. do u have the cheats for glob.ops.? could u send me by mail? PLEASE i'm in trouble THANKS



A: I'm sorry, but I don't know any cheats for Global Operations. You can always check out webpage for htem. I heard there's a trainer out for it that unlocks all missions. I'm not the "cheating" type and don't use those. No more e-mails about these alright guys?



Q: Your FAQ Sucks! Jeez, it's the WORST piece of (insert lots of foul language here)! I could beat ya 1vs1 and knock yo head off!



A: This is the type of stuff that I hate to be placed in my e-mail. If you have the guts to swear at me, then have the guts to play me. Btw, I actually did play this person and he was just "all-talk" isn't that right "Rave-Meister"? :-p



Q: How come when I shoot people in the head it isn't a one-hit kill?



A: It's hard to tell when or if you hti someone in the head. That's why you shoot them 3 or 4 times to be sure. If you play multiplayer games you'll occasionally find that head shots sometimes miss. It's possibly due to a glitch and a patch will soon cove
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