-Uruk Pointer >>>-Get All Uruk Intel (script, execute and it'll get you the info for all uruks on the map, mark one as target to trigger appearances after that) >>>-Level >>>-Name (visual) >>>-Status (strengths/weaknesses known,dead, bodyguard, etc.) (Yeah you can resurrect/kill uruks with that, freeze and select several to mass-apply.) >>>-Additional Properties (still visual for now, but can be changed with the objec pointer) >>>-Equipment >>>-Abilities Dynamic (alter these if you want to change their abilities) >>>-Abilities Perks (alter these if you want to change their abilities) >>>-Abilities Derived (visual) >>>-Faction >>>-Location -Item Pointer >>>-Level (Change, save and reload for it to become effective) >>>-Appearance >>>-Stats (Temporary, since scaled by level, effective immediately) -Epic/Legendary Uruks drop specific item (yup, I know^^) -Modify FOV -Uruk spawn rarity (legendary/epic) -100% Coin Drop (location to drops for the future) -No myrian decrease I created it for the steam version of the game, it's using aob scan, may or may not work for you Probably more stuff to come, stay tuned. SeiKur0next: something like a store wrapper script, i.e. you can buy chests/use orders etc. but it won't deduct these scrolls/gold/silver. Not sure if possible yet, I'll see.
credit to:Olegbl: Without his lua scripts as tutorial material it would have taken forever to write the scripts which replace the pointers by strings. I also took some part of it and use it. Thanks! (Practical use in almost all sections.)Sunbeam: For the interesting discussions about the game internals, without him I wouldn't have thought of how the game uses hashes. (Practical use of that idea is in the rarity modifier script.)
I'd advise backing up your saves before you do anything more complex than changing levels.
Процесс запуска: 1. Запустить Cheat Engine, "Load" и выбрать таблицу 2. "Select a process to open", выбрать нужный процесс. 3. Выбрать нужную опцию, поставить крест.
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