I made two AOB scripts. Both works with the current Steam release for me - right now The first one is my usual Soldier Patcher. Not much to add here, those playing with my previous XCOM2 tables should know how this works. The second one I called Resource Enumerator. It seems noone has hacked resources before - not even paid trainers, lol - so I thought I would see what's what... Took a while, but found out where the resources are stored. I wonder how long it will take for the paid trainers to steal this... Anyway, this script collects the stored resources that the game is accessing as you move around in the various sections of the base. Each accessed resource is collected into the address list - name and amount - in chronological order. So, the best moment to enable it is when you know that the resource you are looking for will be accessed - that way, it will be on the top of the list and you don't have to scroll too far down So, just build one item and change its amount - and save time and resources Mind you, there's an ID check built in (CAT_ID_STORAGE); someone please confirm that it actually works for them, too (so we would know that the ID is not some random value). The code could be easily collect any other data the game is accessing (select a different ID and put into a different list).
Процесс запуска: 1. Запустить Cheat Engine, "Load" и выбрать таблицу 2. "Select a process to open", выбрать нужный процесс. 3. Выбрать нужную опцию, поставить крест.
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