Данные патчи кумулятивные, это значит, что начиная с версии 1.2.5, вы можете установить ВСЕ предыдущие обновления игры, так же это значит, что Вам не нужно переживать за "Установиться ли патч на мою версию? Ибо я не знаю номер.". Патч версии 1.3.1 влечет за собой все патчи после 1.2.5. Историю изменений, Вы, можете наблюдать ниже:
Version 1.2.5 - Bug Fixes & Heroes Strike ---------------------------- Multiplayer - Added the Heroe's strike rune to the Standard PvP Account. - From now on, PvP accounts will not be reset with each new Season. Balancing - Re-balanced Heroes Strike runes to make them more usable.
Bug Fixes - Fixed Tutorial Introduction breaking when the App loses focus. - Fixed overlapping menues when accepting Friend Invites. - Fixed the darkended Background sometimes getting stuck when accepting Friend Invites. - Fixed targeting of Hero Strikes in PvP and Coop. - Fixed chaining of Hero Strikes (now their duration is increased when more than one is activated) - Fixed effects being played for Jane's Hero Strike. - Improved visuals of Jack and Sam's Hero Strikes Version 1.2.4 - Bug Fixes & Multiplayer Improvements ---------------------------- Multiplayer - Reduced Lifes in PvP to 1 - this enables you to try and RUSH your opponent. - Added a persistent count of matches played - this allows you to see higher difficulties and maps the longer you play. - Maps and difficulties are now selected based on the weaker player, instead of randomly, like it was before. Bug Fixes - Fixed an issue where the Hero UI would sometimes stop updating the Heroes status. - Fixed a bug in the tutorial, where the Worldmap would send you back to the town, even after you've already been there. - Fixed a variety of freeze bugs. - Fixed calculation of "Reduce Charge cost" Runes.
Version 1.2.3 - Bug Fixes & Heroes strike ---------------------------- Bug Fixes - Fixed an issue where the Mimics in Endless mode and Co-op could get stuck in the Wavebar. - Fixed an issue where tabbing out of the game during Multiplayer matches could cause heroes to vanih. - Improved selectability of hero portraits ingame.
Heroes Strike - Fixed Jack and Sams Heroes strike so they do not freeze the heroes in place. - Fixed Wyldes heroes strike not working for some players in the co-op mode. - Jack and Sam now wait for new creeps if they killed everyone instead of wasting their shots.
Version 1.2.2 - Bounty Hunt Removal ---------------------------- Summer Bounty Hunt - The Summer Bounty Hunt is over! Thanks everybody for participating and killing almost 20 Mio. creeps!
Bug Fixes - Fixed an issue with the Gold on Hit rune limiters. Version 1.2.1b - Pirate Bounty & Bug Fixes ---------------------------- Summer Bounty Hunt - We've added the "Pirate Bounty" Map - a special event map where you have to defend against hordes of sea-faring creep. - We fixed the Live ticker sometimes blocking Pop ups. Bug Fixes - Fixed an issue that could cause the Castle level to stop working. - Fixed a visual issue in the Watermill map. - Fixed a shrine position on the Mines map. - Fixed playernames sometimes being wrong when a friend was invited. - Fixed several typos and grammar issues.
Version 1.2.1 - Bug Fixes and Co-Op improvements ----------------------------
Summer Bounty Hunt - We've set the basis for some new challenges in the hunt - stay tuned!
Co-Op - We've added another balancing step to the Co-Op balancing. Now you can already play it with only your first 3 heroes! - We've increased the rewards that are given out in Co-Op - that means more XP and more Gold for you!
Features - Added a new map to the Rotation - the "Mines" - Added a "Twitch" button to link to the Dev stream when it is online.
Bug Fixes - Fixed some typos in the texts. - Fixed potential blocker after aborting the Intro tutorial in the wrong spots. - Fixed some issues in the matchmaking - it should work better and more reliable now. - When accepting a friend invite from a running multi player match, the player will now resign. - Shoo-ed away the werwolfs that were popping up on the cemetery without being invited.
Version 1.2.0 - Summer Bounty Hunt ---------------------------- Summer Bounty Hunt - The Summer Bounty Hunt has started! It goes on until the end of the Steam Summer Sale - The whole community works together to achieve goals together - awesome ingame rewards or event additional Hero Defense Keys or the precious RAZER TICKETS giving access to the big hardware raffle in the end!
Co-Op Mode - Players now share their Orbs - better teamplay and more diverse rune builds are now possible! - Added an easy and hard difficulty, so players on different power levels get good challenges.
Bug Fixes - Fixed how UI Scale were calculated. - Fixed random seed generation for Wave seeds - Fixed some issues that could happen when the paue menue was opened on some times.
Version 1.1.0 - Co-Op Mode released! ---------------------------- Multiplayer - Added Co-Op Mode with new special "Skullriver" Map. - Added Friend Invite feature to directly invite Steam friends to unranked PvP or Co-Op Matches. - Added Unranked PvP against friends. - Locked Bank in ranked PvP as it cannot be ued. - Fixed Shrines on first plays of Rift. - Added a theft protection for gold - gold can now only be stole if it was not collected for 2 seconds.
Balancing - Reduced strength of fast Waves on Chapel medium map. Features - Added tactical pause - using LEFT CTRL the game can now be paused, while still being able to issue commands. - Added Hotkeys to ingame tooltips.
Bug Fixes - Fixed "Toogle Gamespeed" Hotkey not showing properly on button. - Fixed the Tooltip for the "Multiplayer" Button in the town. - Included "Jump attack" damage from Jane in the damage calculations on the statistics screen.
Version 1.0.1 - Pure skill multiplayer ----------------------------
Multiplayer - Changed season progression to a pure skill system - no skillpoints are given out and gold is not persistent. - Activated Spells to be bought for gold. - Added "Hall of Fame" Alltime leaderboard for the Multiplayer. - Improved Cheat detection.
Tutorial - Fixed an issue where endless orb farming was possible. - Adjusted some timings. - Fixed flickering path announcer. - Changed order of information on cemetery - Added game pause at the beginning of cemetery. - Improved camera positions when rescuing barrows. - Fixed some worldmap issue that could cause blocker. - Fixed issue where the highlights in the academy would be over other elements. - Fixed positioning of hand for skillpoints.
Maps - Added endless balancing for Castle Garden.
Features - Added zoom functionality. - Added full italian translation. - Added full portuguese translation.
Bug Fixes - Fixed positioning of tooltips. - Fixed being punished vignette not showing properly. - Fixed Slayer of Giants achievement. - Fixed game being paused in shrine build menu. - Fixed Punishment UI sometimes not dissapearing when the session ends. - Fixed several typos.
Version 1.0.0 - Transition into Full Release ---------------------------- Tutorial - Completely overhauled the Tutorial Experience. - The new Tutorial is much more story driven and less "Tutorial-esque" - It also features the epic nefarious laugh of Count Necrosis.
Languages - Overhaul of german Localization to fix typos and weird grammar. - Added full spanish Localization. - Added full french Localization. - Added missing russian Localization texts. - Added partial portuguese translation.
Multiplayer - Added Anouncer to announce the last wave to the players. - Added the first Multiplayer achievements. - Added "Opponent UI" - this shows the current state of the enemies heroes, giving you a much better basis to decide your punishments upon. - Updated the Map Pictures in the Versus Screen. - Reduced strength of Champions. - Fixed broken Balancing on the Swamptown map.
Campaign - Fixed Story sequence in the Watermill Map. - Adjusted Balanincg of Watermill map to use the whole map. - Overhaul of Vampire Boss abilities, they should now be much more interesting. - Fixed story sequence on the Mine map and adjusted balancing to provide more challenge.
Endless Mode - Added BORDER STATION Map to Endless Map rotation. - Added HOTEL Map to Endless Map rotation.
Graphics - Improved Bloom on the Swamptown Map. - Improved Lighting on Swamptown Map. - Added possiblity to adjust UI Scaling. - Increased Font size in the Tooltips. - Adjusted several screens to work for higher resolutions.
Sound - Added new Music pieces for the Multiplayer mode, these are much more intense, fitting for the competition! - Adjusted Footsteps Sounds on all Maps. - Added Sounds to Multiplayer Lobby, to show the player that an opponent is found.
Bug Fixes - Fixed an issue where trying to throw a consumable would sometimes not work and cause a manual target instead. - Fixed several issues in the Multiplayer matchmaking search. - Fixed several issues concering crashes when switching game modes. - Fixed animations of characters clipping. - Fixed enemies sometimes turning pink at the end of a map. - Fixed Quit game button in Main Menu. - Fixed Lifes being shown at barricade for "Hero" and "Warden" challenges. - Improved Cheat detection algorithms. - Fixed an issue where starting a new Game sometimes crashes the Main menu. - Fixed several issues happening in the Season Select Popup.
Update 1.3.1 - Balancing Overhaul
With Patch 1.3.1 balancing has been overhauled for most hard and insane maps.
- Insane is now a much greater challenge and is more fun to play.
- Hard is now more tactical and ‘stands out’ from medium and insane.
Version 1.3.0 - Lava Falls Release & Hero Selection switching
- Added new Co-Op Survival map - The Lavafalls bring a new assymetric coop experience to Hero Defense - test you mettle in the hardest Co-Op map we've released so far.
- Added Hero Cycling - You can now use [Tab] and [CapsLock] to cycle through the activated heroes. This allows you to use a steam controller much better!
- Improved Insane balancing for Zombie garden, Chapel, Village Gates and Cemetary - Fixed Gold rewards on Hotel and Village Gates - Fixed required Player Power for early maps.
- Fixed "He is here" Achievement showing up far too late in the game. - Fixed the map button sometimes not being shown in the Pause Menu. - Fixed the Depth of Field effect on Skullriver. - Fixed various crash issues.
Version 1.2.6 - Bug Fixes & Balancing
- Sam & Jack’s Heroic Strike now function for a shorter but more intense duration - Shrines that were generated randomly for replays are no longer selected at random
- Improved balancing on Hard and Insane mode for Village Gate and Cemetery
- Fixed an issue with Jane's Heroic Strike so it is no longer bugged in Co-op mode - Fixed an issue with Jane's Heroic Strike not ‘chaining’ properly - Fixed a bug causing health bars to loose visibility when alt-tabbing at launch - Fixed a bug causing the tutorial to break when alt-tabbing to another window