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No Man's Sky "Редактор сохранений 1.5.15 / SAVE EDITOR v1.5.15"

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Редактор сохранений 1.5.15 / SAVE EDITOR v1.5.15

По просьбам добавил список изменения

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1.5.15 - Update (10 August 2018)

  • Updated items list for NMS 1.55
  • Fixed issue where procedural tech could not be moved to technology-only inventory.
  • Added an auto-update process via the launcher executables.

1.5.14 - Update (8 August 2018)

  • Added procedural products to the items list.
  • Added ability to add procedural generated Tech / Products through the Add Item dialog.
  • Fixed an issue where only the first 4 or 5 bases were showing in the base dropdown list.

PLEASE NOTE:

  • Procedurally generated names for technology / products still do not show in the editor as I haven't worked out the algorithm.

1.5.13 - Update (6 August 2018)

  • Added Atlas language to known words list.
  • Updated broken slot repair to handle salvaged ships in NEXT.

1.5.12 - Update (5 August 2018)

  • Rolled back change to so-called "improved" font scaling, as it didn't work properly.
  • Added "InventoryFontScale" value to config file to allow text on inventory items to be scaled up or down. Default is 0.75.
  • Updated "Use Old Models" to "Use Old Colours" in ships tab, as it only seems to affect colours.
  • Fixed Change Stack Size button to take into account item multipliers.
  • Increased maximum health to 200, as various shield tech increased maximum health beyond the previous maximum (100).

1.5.11 - Update (4 August 2018)

  • Added checkbox to allow ships to use old (pre-NEXT) models.
  • Improved font scaling, so editor should look he same regardless of O/S scaling.
  • Fixed stack size issues for various items (eg: Projectile Ammunition) which affected the Add Item, Move Item, and Change Stack Size functions.

1.5.10 - Update (3 August 2018)

  • Updated data from game files (NMS 1.53).
  • Added double click handling to Item Move dialog.
  • Added "On Mission" status indicator to frigates view.
  • Updated delete function so that it should no longer break missions in progress.
  • Added ability to change Galaxy using Coordinate Viewer.
  • Added new executables to increase memory available to the editor (with -4G suffix) for those who are encountering out of memory errors.

1.5.9 - Update (1 August 2018)

  • Fixed issue where incorrect tabs were being enabled/disabled after editing raw JSON.
  • Added the ability to modify item quantity and procedural id through the item viewer.
  • Added the ability to repair damaged frigates.
  • Added an Unlearn All button for learned words.

1.5.8 - Update (31 July 2018)

  • Changed Known Words Learn All function to only learn the words that are actually used by each race.
  • Fixed issue where edits made to Frigate stats don't save when you select the next frigate.
  • Updated the frigate trait list to show which traits are beneficial or not in the dropdowns.
  • Removed formatting from item descriptions in the item viewer.
  • Fixed issue where primary trait was not being updated on frigate type change.

1.5.7 - Update (30 July 2018)

  • Updated frigate management to filter traits based on frigate type.
  • Set limit on number of frigates to 30 (this is the in-game limit).
  • Changed Copy button to create frigates with new random seed value and no name.

1.5.6 - Update (30 July 2018)

  • Added ability to manage frigates and their stats.
  • Added home system seed field to freighters.

1.5.5 - Update (29 July 2018)

  • Added a save file recovery feature for saves that are corrupted in-game.
  • Added a check to ensure that an invalid ship index produced by the game doesn't impact the editor.

1.5.4 - Update (28 July 2018)

  • Added Delete Ship button (BE CAREFUL!).
  • Updated item viewer to show the correct ID for procedural technology.
  • Updated the planetary base backup/restore function to support NEXT bases.

PLEASE NOTE:

  • Players who previously backed up their bases pre-NEXT should be able to restore their bases from file (choose "All" in the file selection dialog). This will automatically create a new main room structure, a teleporter, a doorway/ramp, and a few windows where things used to be in your old base.
  • The base restore function does not support terrain modifications (yet), so there is still an issue where terrain can bleed through the floor, especially with bases built underground.

1.5.3 - Update (27 July 2018)

  • Updated for NMS 1.51.
  • Updated the items database and fixed item categories.
  • Updated NPC races list to detect new models.
  • Added base selection box to the Base Information tab, to allow users to view all bases, not just the first one.

1.5.2 - Update (26 July 2018)

  • Updated exosuit and ship health to new max levels (was changed in NEXT).
  • Temporarily removed freighter NPCs from editor.

1.5.1 - Update (26 July 2018)

  • Added procedural technology to the items list (tech bought from vendors and installed).
  • Temporarily disabled the base backup/restore functionality (work in progress).

1.5.0 - First release for NEXT

  • Updated items database for No Man's Sky 1.5 (NEXT).
  • Added Nanites and Quicksilver fields to Exosuit tab.
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Комментарии (3)
  • BoriskaE #
    1
    Позволю себе напомнить, что запускать надо именно NMSSaveEditor.jar. Через рекомендованный бантик NMSSaveEditor-4G.bat - лично у меня, не запускается.
  • dima-149 #
    1
    BoriskaE
    у меня запускается как через батник, так и через jar файл, так-же забыл указать, что нужна JAVA 8 версии)))
  • Что до, что после разницы никакой. Слайды.
    Ноут 6гб оперативы. Geforce 820М видюха
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