Установить поверх версии 2.1
Разархивировать. Из папки Update скинуть всё содержимое в корневую папку с игрой. Для разархивирования требуется 2гб озу.
Main Bug Fixes Please be aware that this is not an exhaustive list, and that we are only highlighting fixes that were done on the most commonly raised bugs.
FIXED Operators are in T-Pose and do not display any texture.
FIXED Hit registration: the player sometimes doesn’t receive damage when shot at while in rappel and using a drone.
FIXED Hit registration: Players sometime take no damage when shot in one of their feet.
FIXED Hit registration: Defenders have a difficult time damaging a hostage carrier while he or she is in rappel.
FIXED Weapons sometime appear through walls.
FIXED The drone sometimes flies out of bounds when thrown.
FIXED Sometimes drone falls off the maps.
FIXED Gadgets placed on the ground cannot be put on top of barricade debris.
FIXED The ADS animation sometimes gets corrupted when shield-wielding Operators aim.
FIXED Thermite: sometimes, a reinforced trap door will not be destroyed by an Exothermic Charge.
FIXED Buck: Pressing the gadget key while holding secondary weapon does not go out of Skeleton key mode.
FIXED Glaz: pressing the gadget key while carrying secondary weapon does not switch scope ON and OFF.
FIXED Sledge: hammer can be seen floating in the air during end of round camera.
FIXED Level Design Fixes Yacht – exploit: players are able to vault near the roof of the front end of the Yacht, inside the ceiling.
FIXED Yacht: the Secure Area objective area doesn’t cover the entire room of the cockpit, preventing the objective to be captured/defended when standing in a specific position.
FIXED Yacht: Defenders cannot place barbed wire on any interior stairs of the map.
FIXED Yacht: drones have no collision with a block of ice at East Glacier.
FIXED Yacht: some red blocking walls not displayed during the Preparation Phase.
FIXED Oregon – exploit: Attackers can shoot Defenders through a small gap (near Junkyard Spawn Point, EXT Dining Hall).
FIXED Oregon: drones have difficulty navigating through the two ventilation shafts near the abandoned school bus.
FIXED Chalet: an invisible collision will prevent characters from shooting at enemies hiding behind it on the 2F near the railing.
FIXED House: players can fall through the map when rappelling near the River Docks area.
FIXED House: pillows have no collision with the players’ gadgets.
FIXED Russian Café: the bottom layer of the destructible wall from the Pillar Dining Room cannot be vaulted after destroying the wall.
FIXED Sometimes, there are lighting issues on maps.
Spectator Mode Fixes
FIXED The score is not replicated correctly for the spectator during character selection screen.
FIXED When spectating, the spectator remains with a white screen if the spectated target is killed while being flashed.
FIXED Spectator sees player’s drone from the wrong perspective.
FIXED Indication of drone elevation in relation to player does not work correctly when in Spectator Mode
FIXED Tactical view focuses on where the Operator dies and does not allow the camera to move freely until the spectator switches to another player’s perspective.
FIXED Graphic corruptions can be seen when switching between players in first person view.
FIXED Players’ full usernames no longer displayed under their logo when focused on in Spectator Mode
FIXED Controller does not vibrate after exiting from spectate mode and playing in any mode.
FIXED PC: The spectator cannot open the Options menu using the F10 key.
FIXED The countdown (15/10/5 seconds remaining) announcer voice over still happens after the defuser has been planted when the bomb is planted late in the round.
FIXED PS4: PS4 players met feature from the friends tab in the play station dynamic menu has no functionality.