YANus Дополнение
для Battlefield 1942
Дата: 23.08.2004
Имя файла: silentheroes_040beta.zip
Размер: 384.3Mb
Новая 0.40 версия дополнения Silent Heroes для игры Battlefield 1942. Действие мода разворачивается во время гипотетического конфликта между Швецией и Норвегией.
Исправления и нововведения:
Major Changes:
- 3 new maps - Engerdal Day2, SH Hillside, SH Wake.
- New vehicles (Tgb1111 and Strf9040 with open hatches), new weapons (Grsp), new buildings and new effects.
- All armoured vehicles have their speed reduced to combat-speed.
- COOP-support for all vBF-maps and also SH Wake.
Small Changes:
- All helicopters have had their physics tweaked further.
- Changed amount of magazines for several weapons.
- Rate Of Fire for Strf9040 and cv9030 increased with 25%.
- All heli-rockets had their characteristics remodeled - speed increased and hit-probability improved.
- All effects tweaked to reduce any lagg.
- Removed the ability to shoot when decending in the parashute.
- Solved BF-issue with jumping heavy vehicles in barbedwire (thank you DICE for not caring about it for 2 years*)
Other:
- Signpost for the icecream company nerfed - doesn't hurt anyone anymore. ^_^
Known issues:
- A few minor things - but nothing really important (visual things). ^_^
Included CONQUEST-maps [13]:
- Aberdeen
- Engerdal
- Engerdal Day2
- Ingenmansland
- LingonStigen
- Myren
- Narvik
- SH Dalen
- SH Hillside
- SH Rennesoy Island
- SH Wake
- Skogsvag
- Tallskogen
Included COOP-maps [16]:
- Battle of the Bulge
- Battleaxe
- Berlin
- Bocage
- El Alamein
- Gazala
- GuadalCanal
- Iwo Jima
- Kharkov
- Kursk
- Market Garden
- Midway
- Omaha Beach
- Stalingrad
- Tobruk
- Wake
The COOP-maps also have support for CONQUEST-mode if wanted - but are not graphically converted and so on.
-=[ 0.40 ]=- {Public Beta Build: 2004-08-19 23:56}
- Fixed: Map SH_Hillside updated.
- Fixed: Spawntimes tweaked for several units on SH_Wake.
- Fixed: Map Engerdal_Day2 updated.
- Fixed: Texture-issue on Tgb1111.
- Fixed: IFAV healthpoints increased with 10%.
- Fixed: Tgb1111 healthpoints increased with 33%.
- Fixed: TGb1111's speed, elevation on Grsp and exitpoints corrected.
- Added: Full CO-OP-support for SH on all BF-maps and the new SH_Wake.
- Fixed: Col-mesh on wreck-model for sisu.
- Added: Killmesh on Kiosk, 4 versions of Villa_gul and Stuga01.
- Fixed: Model on Gboat updated.
- Fixed: Number of magasines for AT and Medic's carrying AG3 and Medic with AK5 reduced to correct amount.
- Fixed: Icon for Tgb1111.
- Fixed: Fog-color on map Skogsvag.
- Fixed: Put Strf9040_ul instead of Strf9040 on Engerdal_Day2.
- Fixed: Tgb20- and wreck-model updated.
- Fixed: Colmesh on GB-gubbe corrected.
- Added: Ksp58_mounted model.
- Fixed: Corrected name for SFW.
- Fixed: Only Norwegian helicopters can reload on the aircraft carrier on SH_Wake.
- Fixed: Simpel-model for chus-ruin.
-=[ 0.39c ]=- {Internal Beta Patch}
- Fixed: Gboat-model updated.
- Added: Simpel and wreck-model for Tgb1111.
- Added: New building, Chus_ruin.
- Fixed: Map Engerdal_Day2 updated.
- Fixed: Colmesh regarding roof on chus.
- Fixed: Tiger(A) now has the correct smaller (12x)68mm rocket-pods on outer wings.
- Fixed: SweFlag and NorFlag code revised to eliminate problems with unremovable spawnade flags.
-=[ 0.39 ]=- {Internal Beta Patch}
- Fixed: Statoil re-textured.
- Added: New ladders.
- Fixed: Engineer repair-speed lowered with 50%.
- Added: Tgb1111 to Swedish side.
- Added: Map Engerdal_day2.
-=[ 0.38 ]=- {Internal Beta Patch}
- Fixed: Reduced heathpoints for Hatsuzuki (Norwegian placeholder) by 20%.
- Fixed: Changed skymap and fog-color on SH_Dalen.
- Fixed: Some spawnpoints for norwegian sida on SH_Rennesoy_Island moved further from mountain.
- Fixed: Animation-inconsistency for Norwegian AT with G3 while going prone.
- Fixed: SH_Wake updated some.
- Fixed: Recoil on TKSP slighty reduced.
- Fixed: AA-guns now have the characteristic as an 12.7mm HMG.
- Fixed: BF-issue with jumping vehicles in barbedwire (thank you DICE for not caring for 2 years).
- Added: Map SH_Hillside.
-=[ 0.37 ]=- {Internal Beta Patch}
- Fixed: Number of scrap-parts spawned in explosions tweaked heavily.
- Fixed: Possible flaw in netinfo for Strf9040_ul.
- Fixed: Ironsights would sometimes showing up when using artillery.
- Fixed: Fog, sky and several spawntimes for vehicles on SH_Wake.
- Fixed: IFAV-model updated.
- Fixed: Hit-indication for vehicle-hud now displayed in player-choosen sight-color.
- Fixed: Improved effects for large-caliber guns.
-=[ 0.36b ]=- {Internal Beta Patch}
- Fixed: New damagetable for SSG120.
- Fixed: Most weapons vs boats tweaked.
- Fixed: DefGun reverted back from PGM-tower.
- Added: SH-version of the map Wake.
- Fixed: Fire-effect to more effects.
- Added: KSP58 to Strf9040 with open hatches.
- Fixed: Issues with damagewarning for Bell412 and Lynx corrected.
- Fixed: Tweaked damage- and explosion-effects with parts for all vehicles.
-=[ 0.36 ]=- {Internal Beta Patch}
- Fixed: Spawnflags tweaked to reduce amount of sticky flags.
- Fixed: Removed debug-setting for HS-indication.
- Added: Grsp and stationary Grsp.
- Fixed: Splash-damage for Hydra70 corrected.
- Added: Strf9040 with Open Hatches.
- Fixed: Hickup affecting fps in proximity to all CV-units.
- Fixed: Exitpoints for all helicopters pilots tweaked.
- Added: Svsndbridges, Lada och Ekonomib.
- Fixed: Villa_gul updated.
- Fixed: Heli-physics regarding rotor-effect tweaked.
- Added: armyGarage.
- Fixed: Hydra70 flight characteristics remodeled.
- Fixed: Hellfire acceleration and top-speed increased.
- Fixed: 30 and 40mm AKAN ROF increased with 25%.
- Fixed: Coax-mg split into Ksp m39/b, Ksp m58 and Ksp m94.
- Fixed: Strf90120-turret's model updated.
- Fixed: All vehicles had their physics re-tuned.
- Fixed: Flare-effect improved.
- Fixed: Decreased number of mags for PSG90.
- Fixed: Dual shells ejected from PSG90.
- Fixed: Dual shells ejected from NM142.
- Fixed: Decreased number of mags for MSG90.
- Fixed: Red and white smoke-grenades tweaked.
- Fixed: Several effects tweaked.
- Added: Completely new fire-effect.
- Fixed: Damage and explosion-effects updated.
- Added: New secret weapon.
- Fixed: Fire-effect re-tuned after beta-test. Non-dedicated vs dedicated-issues.
- Fixed: New fire-particle added to more effects.
- Fixed: Several effects tweaked for performance.
- Fixed: Soldiers are no longer able to shoot from parachutes.
- Fixed: Heavy vehicle damage-effects updated and tweaked.
* = This bug was reported to DICE shortly after BF1942 was released. They have yet to adress this, even though it was an increadibly simpel fix.
У меня проблема! Все замечательно до тех пор пока не начинается сама игра... Когда я вхожу в игру и мне предлагается выбрать комплект оружия и точку высадки на экране всплывает серое окно с названием вверху "MAPVOTE_HEADING". На этом всплывающем окне предлагается выбрать две задачи "scoreboard_vote_map" или "scoreboard_lock". Когда кликаешь на какую либо задачу ничего не происходит. Это оно не исчезает, следовательно за ним мало что интерессного видно, следовательно играть вообще невозможно!
Помогите!!!
У меня проблема! Все замечательно до тех пор пока не начинается сама игра... Когда я вхожу в игру и мне предлагается выбрать комплект оружия и точку высадки на экране всплывает серое окно с названием вверху "MAPVOTE_HEADING". На этом всплывающем окне предлагается выбрать две задачи "scoreboard_vote_map" или "scoreboard_lock". Когда кликаешь на какую либо задачу ничего не происходит. Это оно не исчезает, следовательно за ним мало что интерессного видно, следовательно играть вообще невозможно!
Помогите!!!