28 Achievements, 6 New Mini-Quests, End Encounter Stats, and a multitude of usability updates!Here is a detailed list of everything in the update:
28 Achievements Added6 Mini-Quests Added
End Encounter Panels
Brand New difficulty setting: Normal+. All the recovery benefits of Normal with all the stat adjustments of Veteran, this difficulty provides a smoother middle ground between them.We've also added various sound effects to enhance story elements, creature believability, and user interactions.
Death Recovery changed to Recovery, all heroes now recover the difficulty's amount between encounters, not just the fallen.Increased hero count of Bottleneck bounty.Questing Knight's "Turtle" blue specials no longer give Aggro and all Block values reduced by 1.Death Spectre's "Absorption" and "Extra Absorption" now give Toughen status instead of healing to allow for overhealing.
Abilities (Blazing Hands, Slicing Stabaroo, Cursed Touch)
Fixed inconsistent Wave attack pattern targetingFixed text overflow issues on various UI elementsFixed incorrectly painted squares on Bottleneck bountyFixed incorrect speaker for end encounter dialogue in Score SettlingAdded missing hero descriptions in GuildhallWhile dragging a hero, releasing the mouse while outside of the movement zone no longer snaps unit back to original positionMovement zones now reflect the unit’s faction colorAction Wheel item selection should work better nowActive units should now be more noticeableItems should now be sorting correctly in the inventory