Bugfixes:- Fixed several states where the player's Command Ship could get lost.- Fixed a bug that caused a black screen on startup.- Fixed an issue where buildings’ output (energy, inhabitants, logistics, etc.) on arctic and moon regions was subtracted from the total count if these buildings were located outside of a shield radius or heat supply while switching between sectors.Please note: It might happen that your total population, energy production or logistics balance is going to change dramatically depending on the number of buildings affected by this issue!-Fixed a bug where residences disappeared while being promoted from Executives to Investors.- Pressing ESC multiple times shouldn't break the corporation creation screen anymore.- Fixed several random crashes when switching corporations or loading sectors.- The statue on Viridian Coves can no longer be destroyed by attack drones.- Fixed several bugs that led to a situation where players were not able to continue with their Sector Projects (drone not showing direction, resources not being picked up by ship, quest objects not spawning, etc.).- Fixed several bugs that led to a situation where players were not able to complete optional quests because of a broken unloading/towing behavior.- Construction preview now shows correct logistics values when placing a production building.- Fixed several minor GUI issues on the Conflict Zone Debriefing screen.- Fixed a bug where the logistics preview showed incorrect values when constructing a building.- Onscreen feedback of energy buildings like Fusion Reactor and Gas Power - Station now reflects the proper energy sector balance.- Adjusted the voting screen thresholds to properly reflect the actual results.- Adjusted several Infotips.- Audio: Some UI elements didn't always play a sound on activation - this should be fixed now.- Audio: Fixed a bug where audio messages in videos didn't stop when the user switched to desktop.- Audio: The Shield Generator now always plays a sound when being built/destroyed.All of the above mentioned quest bug fixes should not only be fixed for future corporations but also retroactively for existing savegames.New Features:- Christmas is coming! Celebrate this year's holidays with special event quests and a new Christmas tree ornamental.- Construction preview now lists all gains and costs for every building.- Effects granted by modules can now be seen within the module object menu.- Object menu of residences now features the total inhabitants, workforce supply, and generated revenue per building.Changes:- We redesigned the trade route wizard to allow better access to this feature.- Erasing upgraded residences now also grants a construction refund.- Conflict zone mission reminder intervals increased to 1h15min.Optimizations:- Loading processes are now faster and consume less memory.- Implemented performance optimizations for Intel HD Graphics.- Enhanced reflections (can be toggled in graphics settings).- Seas now also have reflections.- We beautified the sea foam.- Several other performance optimizations.
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