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WorldShift 08.05.2008

Патч WorldShift v1.0.20 RU

UPDATE 1.0.20 (28 May 2008)

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Fixed a crash introduced with the last update

UPDATE 1.0.19 (27 May 2008)

Ambience audio track added to all missions
Fixed memory leak that could possibly lead to not enough memory while running the game
Structures has their durability increased
Fixed bug causing player progress not to be saved after in-game reconnect to GameSpy
Specializations needs 50% less xenoshards to reset now
Fixed bugs with various objects seen under fog of war
Various small mission related changes
Added checkpoint before the nesting grounds in mission Into the Lair of the Beast
Added checkpoint before the final battle in mission Following the crumbs
Added private game creation functionality - (Shift+CREATE click)
Garbage Assaulters and Hellfires has hiher damage and hit points
Fixed bug with incorrect cursors
Added checkpoint before the fight with the Guard Droid
Fixed an effect tooltip in the Safari special location
Fixed bug that halved the Brute damage output when the Brute is ignited
Infest spawns 18 hatchlings instead of 20 now
German version: fixed Tharksh’s line about the teleportation receiver in the ‘Ascent’ mission
Sound added to Natures Grace action
Added cursors for attack move and picking items
Added reacts for Corruption and Nature Grace
The Soul Worms are now spawned with the right faction when the Stone Ghost is dead
Disabled Ladder tab in LAN

UPDATE 1.0.18 (13 May 2008)

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Added a "Statistics" button to the lobby
Player profile moved from Settings to Statistics
Added counters for Bosses Killed and Locations Played to the Player Profile
Added Top 100 Deathmatch 1v1 Ladder to the Statistics Window
Mobs (including bosses) will ignore targets extremely close to them
Victory screen will now come up when opponent(s) disconnect before the game starts in multiplayer
Corruption field damage reduced
Infest now spawns 4 hatchlings less
Human defense turrets do more damage
Harvester and trisats paralizing field does a bit less slowdown
Trisats have slightly reduced hit points
Human Assassin has slightly increased damage
Rippers have slightly reduced hit points
Sorcerers have their hit points reduces slightly
High priest freeze has its cooldown increased from 20 to 30 seconds
Fixed bug causing color indexes which are behind closed slots to be taken
Fixed bug in general "language" chat channel filter
Added reinforce option to mission Caught In The Web

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