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Pathfinder: Kingmaker 25.09.2018

Pathfinder:Kingmaker "Patch 1.0.12"

Для патча необходима версия игры- 1.0.11

Установка:

Устанавливаем в главную директорию игры. Например, С\Games\Pathfinder:Kingmaker

Описание:

Quests

  • There were no characters near Pitax Academy during Linzi's "A Bard's Calling" quest. Resolution: fixed.
  • One of the choices could incorrectly interrupt the dialogue with Nyrissa in one of the later chapters. Resolution: fixed.
  • "The Lonely Hunter" quest didn’t complete correctly if the player picked an option to kill Ivar at "Silverstep Grove" area. Resolution: fixed.
  • The "Hand of the Technic League" quest wasn't marked as failed at the start of the second chapter. Resolution: fixed.

Areas

  • Interface to chose sub-location to enter was missing at Capital Square in some cases. Players could enter "village-state" Capital Square instead of the available "city-state" one. Resolution: fixed.
  • Dialogue with Stefano Moskoni didn't work correctly at "Rushlight Fields" area. Resolution: fixed.
  • Some characters could remain uncontrollable in some cases (for example, Amiri could be broken after Flintrock Grassland bugs). Resolution: fixed.
  • "Test of Loyalty" event could work incorrectly for Tristian and Jaethal under certain circumstances at the "House At The Edge Of Time" area. Resolution: fixed.
  • Puzzle with three chests didn't work at "Pitax Royal Palace" area. Resolution: fixed.
  • Trolls, goblins or other unintended creatures could appear at "city-state" Capital Square after Coronation event. Resolution: fixed.
  • The dead companions could be incorrectly resurrected with the "Raise Dead" spell during the "Test of Loyalty" event at the "House At The Edge Of Time" area. Resolution: fixed.

Kingdom

  • "Pitax wins" event will no longer appear in the finished events deck after players defeat Pitax.
  • Assassins, monsters and bards kingdom events could still be active after defeating Irovetti. Resolution: fixed.
  • Lander Lebeda, Shandra Mervey and Kassil Aldori could appear at the capital regardless of the players decisions. Kingdom events to rank up the "Population" stat could work incorrectly if Lander Lebeda was appointed. Resolution: fixed.
  • The kingdom rank up event to improve "Loyalty" stat up to X didn't finish correctly (related project couldn't start properly too). Resolution: fixed.
  • The Baron's animation could be broken after the "Pitaxian Crowd Awaits an Audience" event. Resolution: fixed.
  • The kingdom event could not be completed correctly if it happened at the same time when the related councilor left the post. This issue could concern Espionage, Military and Stability events if Ekundayo or Amiri took the posts. Resolution: fixed. Players have to re-enter the "Throne Room" area - the stuck event should start after players appoint an adviser to the position.
  • Kingdom project "Find Mention of Armag's Tomb" could not be available for the players in some cases. Resolution: fixed.

Classes & Mechanics

  • Armor stats could have incorrect calculation when loading game saves or changing areas. Resolution: fixed.
  • Swarms and the other monsters of the similar types were incorrectly immune to some area effect spells like Blade Barrier. Resolution: fixed.
  • "Back to Back" feat applied bonuses multiple times. Resolution: fixed.
  • Protection Domain was not giving bonuses to saving throws. Resolution: fixed.
  • "Two Weapon Fighting" feat didn't work if base Dexterity value (without race and equipment modifications) was less than 15. Resolution: fixed.
  • Paladins that use "Lay on hands" charges for channel energy couldn't get "Selective Channeling" feat. Resolution: fixed.
  • Splash weapon (Alchemists Fire, Acid Flask, Alchemist's Bomb) could make sneak damage when missed. Resolution: fixed.
  • Madness Domain "Vision of Madness" ability was unusable. Resolution: fixed.
  • Mastery fauchard was dealing damage even on failed combat maneuvers and was not giving immunity to the forced movement of the spell Tsunami. Resolution: fixed.
  • Vicious weapon quality dealt non-magical slashing damage, causing it to be blocked by damage reduction. Resolution: It deals purely magical damage now that is not blocked by anything except qualities that reduce any type of damage.
  • "Royal Guardian" armor had more Maximum Dexterity Bonus than was mentioned in the description. Resolution: the maximum dexterity bonus was reduced to fit the description.
  • "Grandmaster's Rod" functioned as just "Greater Maximize Metamagic Rod". Resolution: It functions according to the description now.
  • "Great Dreamer's Smile" ring added the Spell Penetration bonus twice. Resolution: fixed.
  • "Mirror Bow" masterpiece second arrow ability did not work. Resolution: fixed.
  • "Undeath to Death" and "Circle of Death" did not work as well as in tabletop - as at the levels you got them you would not get many encounters with enemies that had less than 10 HD that would warrant the use of sixth level spell. They also did not require material components. Resolution: both spells inflict 100 damage on targets with HD higher than 9, but require 10 diamond dust to cast (similar to tabletop in terms of pricing).
  • Activatable abilities stopped working for not active companions (though they were kept visualized as active in the interface). Resolution: fixed.
  • "Weapon Focus" feat applied as bonus feat on the first level of Cleric Crusader didn't work. Resolution: fixed. "Weapon focus" feat will work correctly after the next cleric crusader level-up for the affected save files.
  • Thassilonian Mage couldn't use scrolls and wands without "Use Magic Devices" skill. Resolution: fixed.
  • Skeletons summoned by Jaethal's camping ability didn't disappear after death. Resolution: fixed.

Items

  • One of the vendors at the "Rushlight Tournament" area was selling a unique armor "Ravena's Embrace". Resolution: fixed. For players, who have already bought it, it will remain in the inventory.
  • "Ravena's Oath" shield didn't actually provide some of the bonuses, listed in the description. Resolution: fixed.
  • "Mythslayer", "Perfection", "Sovereign" and "Great Dreamer's Smile" no longer grant Base Attack Bonus, but give Additional Attack Bonus instead.
  • There could be several Briars in Irovetti's inventory. Resolution: fixed.
  • "Acerbic Ring" didn't give 1d6 to alchemist bomb damage. Resolution: fixed. Players have to reequip it to apply the fix.
  • "Dwarven Urgrosh +4" and "Gnome Hooked Hammer +4" had incorrect names. Resolution: fixed.

Miscellaneous

  • There were issues with "Dreamscape" area lightening. Resolution: fixed.
  • New pack of typos and localization fixes.

System

  • The Unity could chose to use OpenGL API instead of Metal on Mac platform in some cases which could cause a crash on game start. Resolution: we still couldn't reproduce this case locally but potential fix for this issue was implemented.
  • Other players autosaves can no longer overwrite "Last Azlanti" mode saves. Please, load your old "Last Azlanti" saves at least once to ensure this fix is applied to them.
  • Loading an autosave made while creating a mercenary could break the game. Resolution: the game doesn't make autosaves in this case any longer. Affected saves should be also corrected.
  • There could be issues with cloaks physics simulations on some computers. "Clothdisabled" command line switch was added to help with related game crashes.
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