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Starshatter 28.06.2004

Starshatter v4.02

Патч версии 4.02 для космического симулятора Starshatter.
Исправления:
1. Fighters no longer marked killed in action when landing
2. Reduced damage radius on starbase
3. Improved landing path for allied starbase
4. Increased atmospheric AI hard deck to reduce ground collisions
5. Campaign medals now properly awarded after completing campaigns
6. Increased stand-off range for starship target approach AI
7. Added wide-screen video mode support (1280 x 800)
8. Player self-destruct penalty is now correctly applied
9. Attack target command has been made ship-specific
10. HUD shows velocity as a negative number if ship is flying backwards
11. Starship missiles no longer target mines
12. Added "Hold" order to tactical view Action menu
13. Campaign mission generator can now handle players assigned to fighters stationed at ground-side starbases
14. Smooth-scrolling side views in F1 cockpit camera mode
15. AI pilots acknowledge RTB and Dock radio orders
16. Built-in data files are now filtered from the mod config screen
17. Adjusted aim-point for ground targets
18. Adjusted mouse wheel sampling for greater throttle precision
19. AUTO time skip will now exit when player gets near enemy units - both for safety and to remove a minor exploit
20. Carriers will now bug out to a random sector when threatened
21. Corrected campaign scoring of sorties and kills for fighter squadrons
22. ILS hoops are now easier to see when using HUD daylight color setting
23. Self-destruct may now be bound to a joystick key
24. Fixed aiming parameters for port-side point defense batteries
25. Fixed starboard hardpoint on Falcon fighter

In addition, this patch fixes the following issues with Starshatter 4.0.1:

26. Fixed several CTD errors
27. Increased carrier sensor range by 50%
28. Improved carrier AI response to threats
29. Improved fighter AI RTB behavior
30. Added limited hull repair to severely damaged starships between campaign missions
31. Fixed minor object placement issues in Hegemony order of battle
32. Improved point defense weapon aiming
33. Carriers will no longer bug out to a planetary sector

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