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Stellaris 09.05.2016

Stellaris "Update.v1.5.0.to.v1.5.1 (Hotfix)

Для этого обновления требуется игра версии v1.5.0. или новее
Обновление удаляет 1 файл, добавляет 2 новых файлов и обновляет 71 файлов.
Размер обновления 70.9  МБ

СПИСОК ИЗМЕНЕНИЙ 
2017-04-12 v1.5.1 (English)

Спойлер

HOTFIX 1.5.1

Bugfix
* Fixed a couple rare crashes
* Fixed Server ID not being auto-filled when joining a multiplayer game
* Ironman now saves properly when exiting to main menu
* Ironman games now properly show an icon to mark them as ironman
* Fixed a bug where a hotjoining player without the Utopia DLC could not pick countries that used Utopia features
* Fixed a bug that was causing nerve stapled pops to never be enslaved
* Fixed Philosopher King civic not applying to your starting ruler
* Fixed AI weights for Megastructures
* Fixed: Tooltips for sectors were in wrong order
* Megastructures can no longer be built around planets/stars with Anomalies
* Fixed improper reference to game mechanic (pops) in event texts
* Fixed an issue with movement arrows acting strange when lots of orders had been queued
* Hive Mind will now stop processing pops of other species when they're gene-modded to gain the Hive Mind trait
* Fixed randomized species sometimes being generated with the Uplifted trait
* Players can no longer reform governments to have invalid civics
* Pop faction promotion/suppression modifiers are now removed when the faction is destroyed
* Fixed out-of-sync where killed ships had their movement updated
* Infested planets no longer destroyed
* Fixed issue preventing multiple pops migrating to a planet at the same time
* Fixed missing text for the news feed in the launcher
* Fixed Chemical Bliss living standard accidentally requiring the Utopia expansion
* Fixed bug where robotic species could not be picked to play when hotjoining a multiplayer game
* Fixed a bug where timed modifiers on factions would never update
* Fixed sector tooltip displaying "Planning to construct none" for spaceport constructions.
* Texture optimization for megastructures
* Synthetic rebel leaders are now properly assigned names
* Fixed game getting stuck after game over, continuing in observer mode

Interface
* Fixed overflow bug causing ethic attraction to show wrong values
* Fixed faction demand displaying wrong tooltip
* Fixed missing species class-related descriptors for Robots
* Adjusted AI Citizen Rights tooltip
* Added some missing/broken texts
* Added missing modifier and tech icons

AI
* Fixed bug where AI cancelled fleet order to attack hostiles within borders
Modding
* on_modification_complete is executed after changing the species of all affected pops and after updating the empire's founder species (if applicable). Fix FROM (species) scope of that event not working.
* Fixed an issue where a set_citizenship_type effect missing the country reference
* Fixed an issue where you were not able to override specific defines in the common/defines files

Performance
* Fixed a memory leak with potential pop factions

Запустить установщик Stellaris - Update v1.5.1.  в папке и распаковать в корень игры!

Комментарии: 10
Ваш комментарий

После установки игра будет на Английском?

0

с сигнал горизонтом проблема омега-синхроназация теху не дает..есть ли фикс?

0

воу воу чувак помедленней, в чё дело то?

0

Моды под 1.5.0 слетают? Или будут пахать, и при установке данного фикса?

0

_Salar_ Зависит от настроек мода. Если не работает - открой description-файл мода (файл с расширением *mod) и в строке supported_version= поставь "1.5.*" и до версии 1.6 можешь не морочить голову.

1

При постройке первого уровня мира-кольца игра крашится. Никто не встречался с таким? Надеюсь патч поможет... Патч помог, так что у кого такая же проблема - смело ставьте.

0

При обновлении с 1.3.1 до 1.5.0(последовательно) слители все моды которые стояли изначально.как исправить подскажите

0

SiriuS_FoX а 1.4.0 пропустил потому что, нужно подряд все делать

0