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Stellaris 09.05.2016

Stellaris "Update v2.2.2"

###################### # 2.2 ‘Le Guin’ Free Features ######################  * Added the new "Legion" flag set, with 6 new flag emblems * Added a new decision to stop or continue Robot, Droid, and Synthetic Pop assembly, and made this work independently of organic population controls * Added Nanite Actuators edict, which increases research speed * Null Void Beam now has its own icon  ################### # Balance ###################  * Zro is now significantly more likely to appear in the galaxy, although still being very rare * Planetary modifiers now affect the district cap for mining/farming/generators if they affect its output * Nexus Districts now provide 1 tech drone job and 1 maintenance drone job * Machine empires no longer start with a maintenance depot * Maintenance Drone effect on amenities reduced from 5 to 4 * Fanatic Purifiers can no longer draw the Uplifting or Xenomorph Armies techs. Devouring Swarms still can, because sapience enhances the flavour of your food * Set minimum market fee to 5% * Removed bulk discount on Internal and Galactic Market * The dense urbanization of city planets is repellent even to the Worm, and it will no longer take them into its nuclear embrace (Ecumenopolises excepted from Tomb Worldification) * Fixed Tomb Worlds created by the Worm not having any planetary districts at all, as harsh and brutal and heavy metal awesome as that was  ################### # UI ###################  * Fixed superfluous line break in technology power number in federation view, if over 4 digits * Fixed truncation of fleet capacity display when it gets to 4 digits * Fixed incorrect doubled amenities value displayed when viewing the tooltip of a strata * Fixed missing description in market fee tooltip * Fixed stability tooltip for Gestalts * Fixed Deviancy stat being listed as "Crime" when a Criminal Heritage empire views the worlds of Gestalt * Fixed pop status icon being misaligned in Resettlement view * Fixed trade value text not being wide enought to display 1000+ trade value * Fixed so that monthly trade resources dont overlap with the amount box  ################### # Performance ###################  * Made some changes to trade calculations that should improve performance  ################### # Modding ###################  * Added define for minimal trade fee on market * Added define for max base amounts that can be traded in one single trade  ################### # Bugfixes ###################  * Xeno-Zoo no longer wrongly available for nonstandard empire types *Disabled replacement of buildings the planet cannot currently support * Fixed missing flavour image on the completed Strategic Coordination Center * Fixed martial law decisions staying permanently activated on planets captured in war by empire types that cannot use the martial law decision * Exalted Priesthood civic now properly increases unity output for all priest jobs * Fixed some Planetary Features getting deleted when terraforming to Gaia World * Fixed superfluous line break in technology power number in federation view, if over 4 digits * Fixed truncation of fleet capacity display when it gets to 4 digits * Added missing localisation for Voidspawn planet rift deposits * Fixed broken "go to" option for the Enigmatic Cache * Added a missing response text for enigmatic cache interaction * Fixed literally unplayable typos and grammatical/formatting errors * Fixed egalitarian faction "free movement" issue referring to a concept that no longer exists ("Core Worlds Access") * Fixed a nasty one where you could start building an ecumenopolis, then have all the progress lost and no resources refunded if the planet gained an extra district by event/tradition/etc * Fixed Nerve Stapled not giving the correct 10% bonus to resource job production * Fixed the weight of the Mega-Engineering tech not being increased by having any of the new megastructures within your borders * Added a more robust fix for galactic market buy and sell exploits * Fixed a wrongly appearing monthly trade deficit alert appearing if you max buy price was set lower than the current market price * Fixed misleading phrasing of claims opinion modifiers that swapped the places of the claimant and the claim...ee? Is that even a word? * Fixed restoring an Interstellar Assembly not granting the intended opinion modifier * Underground trade zones now give drone jobs for gestalt empires, and the Portal research zone now correctly switches job types if the planet changes hands between gestalt and non-gestalt empires 
Комментарии: 11
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Поставилось с англ. языком и не могу нигде его поменять? Щас качаю чистую версию с уже встроенным 2.2.2, посмотрим как там. Да и надо бы залить бета 2.2.3 P.S. Всё нормально вспомнил что язык меняется в начальном экране где стоят флаги)

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залил патч 2.2.3 на 2.2.2. но 4 файла не накатились но игра робит надеюсь это не скажется на стабильности геймплея

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Victour Delacrouis На сайте репак Хатаб в комментариях к Стелларису 2.2.2 есть ссылка от Хатаба на патч 2.2.3

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Stellaris "Update v2.2.2" патч ставиться же на 2.2.1?

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Sauron03 А можешь еще выложить патч 2.2.1?

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Sauron03 Спасибо а что патч 2.2.1 делает? фпс при нем не скачит?

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Аригато за патч надеюсь игра меньше лагать станет

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