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Super Dungeon Tactics 15.12.2016

Super Dungeon Tactics "Update 1.1.1"

Update v1.1.1:
Features
Options Menu
Enemy Activation Speed
Decrease turn time roughly 30%
Sound Controls
Camera Focus
Auto-Confirm Toggle
Available on all major screens
New Input:
Right-click Active Unit to show Unit Action Wheel
Right-click a unit to select it
WASD and arrow keys now move the camera
Ability Descriptions rewritten
Left-click on Interactable Object to Auto switch to Interact Mode
Hero Cards are now a bit bigger and easier to read
Active Unit Circles now brighter and more visible
Guild Hall:
New Items now indicated with treasure chest
Items that are currently equipped by a hero will now show that hero’s head on the corner of the item
Items are sorted by Highest Level then Rarity
Help index added to Builder and Items
New Training Grounds
2 small, 1 medium, and 1 large (similar to original)
Training grounds are more situational
Provide consumables on victory
Marked with Blue Tag in map
Tutorials Updated
New model for the Mage
Glossary Update
Additional Sounds
Bone Head and Rattlebone faces now animate between a few states

Balance Changes
Some red specials had damage increased
"Bump in the Knight" level tweaked to reduce bottleneck on bridge
Fixes
Higher value buff\debuff now replace lower value
Some dialog boxes behind story art
Sound optimization
Faster load times
Issues with Some bounties not being completable

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