From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer! Our work got into hands of many players, so all who previously played anything from Radious colection know exactly what to expect. Rebalanced, reworked, polished and enhanced original game based on same setting with tons of highest quality custom made units and further additions and content. To offer more variety and options how to play your favourite TW games.
Данный мод вносит глобальные изменения в игровой процесс, начиная от "шкурок" юнитов, заканчивая полными ребалансами фракций.
Изменения в последней версии мода:
- New morale system - progressive, changes during battle rapidly, various effects changed. Overall longer and more interesting battles. Big differences between races (each behaves differently).
- Battles last longer - reworked melee hit chance and almost all unit stats to ensure its not over within 2-3 minutes units clash.
- Almost all units are rebalanced in terms of health, stats, ammo, leadership.
- Wider differences between various weapons, missile weapons, armors and shields to ensure much wider variety on the battlefield.
-Complete rebalance of all projectiles - every single bow, javelin, rifle, crossbow and tons of other missile weapons has been edited to offer larger differences between types including reworked ranges, standard and AP damages, reload times etc.
- Various unit abilities and spells slightly rebalanced.
- Rebalanced level up bonuses for units - more experienced units will play higher role.
- Fatigue numbers and its effects rebalanced.
- Economy rebalanced and reworked.
- Changes to religion, cultural coversion and population growth.
- Almost all building effects are rebalanced, many buildings got additional effects to make any sence to actually build them.
- Building costs rebalanced, higher tiers are more expensive.
- Ambush chance increased on almost all terrain types.
- Improved Garrisons - Garrisons slightly edited, minor citties got small boost.
- Unit upkeep reduced by 50% for more possible armies on battlefield.
- Experience system rebalanced, units level up slightly faster.
- Several technologies slightly rebalanced.
- Rebalanced diplomacy status numbers: Friendly, Hostile, Unfriendly, Very friendly
- Skillpoints changes - all generals get from level 1-10 2 skillpoints and from level 11-30 3 skillpoints. All agents get each level 2 skillpoints.
- Millitary morale numbers edited.
- Slightly reduced effects of Vampire Counts and Chaos territory attrition.
- Rebalanced conquest decisions - more options and potential gold income from various decisions.
- Reworked AI recruitment system - AI army composition improved and recruitment reworked so AI builds more balanced armies with larger variety of units.
- Rebalanced AI campaign difficulty bonuses - on higher difficulties it will be really challenge for players.
- Added new logo to the main menu and campaign loading screens, representing the mod and you know its activated.
- Removed dust effects when arrows hit the ground.
- Removed various dust effects when army marches on places where no dust would ever appear.
Интрукция взята с темы на форуме: forums.playground.ru/total_war_warhammer/ustanov..
1. Загрузите HEX Editor
2. Используйте Steam Workshop Downloader для скачивания .pack файлов (модов)
3. После того как вы загрузили файл .pack, откройте его с помощью редактора HEX и удалите текст перед первым «p». Пример: MFH ..... P ... стало: P ...
4. Поместите отредактированный файл .pack в папку Data, где установлена игра
5. Перейдите в C:\Users[USER]\AppData\Roaming\The Creative Assembly\Warhammer\scripts и создайте текстовый файл user.script, и для каждого мода вы вставляете строку «mod» НАЗВАНИЕ МОДА «.pack;» , Сохраните файл как UNICODE.
Пример: mod "mods_better_camera_mod".pack;