- health still drop but you wont' be killed.
- can be applied to the whole team and/or individual characters.
- setting team override to "applied" means your whole team (the 4 main members) would be undead, no matter you have applied it to them individually or not. i.e.:
-- 1. setting team override to "applied" and Prompto to "disabled", means that the whole team, including Prompto would be undead.
-- 2. setting team override to "disabled", Noctis to "applied", and all the other members to "disabled", means that only Noctis would be undead.
- team override doesn't include guest members, you'll have to apply to them individually (only 2 characters in the guest list now, will add more as I find them).
- mp stays full or refill to full when being used.
- can be applied to individual characters or the whole team.
inf. spell quantity
- quantity won't drop below 1.
spell instant cooldown
- the bar stays full always.
- damage multiplied will be bound by the damage cap, so it won't exceed 9999 or 99999, depends on your game progress. so it's recommended to use this script together with ignore damage cap.
- multiplier(s) can be applied to the whole team and/or individual characters.
- setting team override to "applied" means the damages done by the whole team (the 4 main members) would be multiplied by the team damage multiplier, no matter you have applied an multiplier to them individually or not. i.e.:
-- 1. setting team override to "applied", team damage multiplier to 40 and Prompto to "60", means that the damage deal by the whole team, including Prompto, would be multiplied by 40.
-- 2. setting team override to "disabled", team damage multiplier to 40, Noctis to "0", and all the other members to "1", means that only Noctis's damage would be multiplied by 0, and the other members would deal normal damage to their target.
- team override doesn't include guest members. I'm lazy...
raised damage cap
- allows you to customize the damage cap.
- "custom damage cap" default: 1,000,000,000, can be change by editing the script, line 1.
- the on-screen damage number show only 5 digits. so, for example, if you used damage multiplier to reach the default "custom damage cap" of this script, i.e., 1,000,000,000, on-screen damage would be "00000". may look into expending the digits display later, no promise though...
inf. item usage
- item quantity won't drop below 1 on field usage.
max fishing line drability
- the bar stays full always.
- can buy in shops, eat in diners, customize car, rent chocobo, and car fast travel with zero Gil.
- Gil still decrease normally on use until it reaches zero.
- can power up nodes regardless on the current kW.
- kW still decrease normally on use until it reaches zero.
- can learn anything regardless on your current AP.
- AP still decrease normally on use until it reaches zero.
ignore customize car item requirement
- customize car without the required items.
- required item' quantity still decrease normally on use until it reaches zero.
- should be used together with ignore gil.
ignore cooking ingredient
- cook without the required ingredient.
- required ingredient's quantity still decrease normally on use until it reaches zero.
time of day mod
- hold CapsLock and PageUp to rewind time.
- hold CapsLock and PageDown to advance time.
auto evade key
- when activated, hold the left mouse button, the attack key for mouse+keyboard user, and you would auto evade even when you're attacking.
- basically it force the auto evade status on when left mouse button is pressed, and remove it when you released the button. as a result the "Reflex Enhancer" effect would be override by this script.
- chocobo can hover in mid-air a little bit longer after jump.
chocobo speed mod
- when activated you can customize the walk speed and trot speed of the riding chocobo. 1 means normal speed.
alt chocobo sprint key
- need chocobo speed mod activated for this to work.
- when activated, press and hold CapsLock key to move as the specified alt spint speed, without using the chocobo's stamina.
- alt spint speed can be changed by editing the entry. default: 10, can be changed by editing the script, line 4.
and pointers to [highlighted weapon] for Comrades.
1. Запустить Cheat Engine, "Load" и выбрать таблицу
2. "Select a process to open", выбрать нужный процесс.
3. Выбрать нужную опцию, поставить крест.
Скачать Cheat Engine с нашего сервера Вы сможете здесь.