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Warframe 20.03.2013

Warframe - Обновления игры - История обновлений

Обновление 6.3 - "Make Love, Not War(frame)"

Изменения:

  • Inventory screen now only shows 10 pages of items at a time, added First and Last buttons as well
  • Player will now slide back down a wall if they reach the peak of their wall run without jumping off
  • Avatar can now be rotated on the colour picker screen
  • Increase probability of Alerts dropping blueprints

Исправления:

  • Skill tree fixes for activation and network
  • Mind controlled AI can now be damaged by players while still mind controlled
  • Bosses will now stagger instead of being knocked down in most cases
  • Fixed an issue with consumables that may have had bad data allowing them to never expire
  • Boss cinematics should now play even if there is a dead player spectating
  • Fix for opening player list and consumable menu at the same time
  • Fixes for leech and mine projectiles in MP
  • Fix for Clients getting a shortened bleedout timer if killed by radial damage
  • Infested Chargers now properly ragdoll when killed by elemental effects
  • Local Reflections settings now properly save
  • Nyx's mind control visual effect now lasts the same duration as the power itself
  • Fix for Overload blocking player melee as while the power is still damaging enemies
  • Contact list UI improvements
  • Clicking on the Market banners now open the correct item page
  • Game will now wait for all players to connect after a host migration before giving the new host control
  • Gram hit box improved
  • Dual Heat Sword charge attack fixed

Дополнительно:

  • 11 brand new rooms for Grineer environment set
  • New game mode! Mobile Defense missions are now available.
  • New enemy types: The Grineer Seeker with a devastating new attack.
  • New weapon added: Grineer Heavy Pistol (Kraken)
  • Valentine’s Day Colour palette –
  • Valentine’s Day Theme – love is in the air!
  • These are one day only, get ‘em while they're hot!

Обновление 6 -

Изменения:

  • Each Warframe now has a custom upgrade tree with more choices and increased specialization! You must respec as a result of this change!
  • Player will now be teleported back to their previous spot on the ground after jumping into pits.
  • Warframes now have different starting statistics for key attributes.

Исправления:

  • Fix for Jackal falling through elevator and not spawning in proper room.
  • Fixed issue where players were stuck on black screen if mission failed.
  • Fixed disappearing datamass problems on host crashes.
  • Fixed extraction ship disappearing when all players were in level-end without completing missions.
  • UPnP, connectivity and Contact fixes. If you are still having problems run the Network test on the Options screen.
  • Performance improvements for particle-heavy scenes (fire and ice).
  • Launcher and Update fixes related to local internet caches and work-offline modes.

Дополнительно:

  • All New Grineer Asteroid Base – explore and battle in a brand new location set!
  • Frost! A new ice-based Warframe with chilling power!
  • Nyx! A psychic-based Warframe named by our Design Council!
  • Wall Running – a new Space Ninja Style mobility option to master!
  • Zip-lines – take on foes while ziplining across the more open spaces of the Grineer set!
  • New weapons: Dual Zoren, Akbolto, and Boltor!
  • Alternate helmet designs available in the Market for several Warframes.
  • Solar Map has expanded with two new regions: Ceres and Eris.
  • Two more deadly bosses added, proceed with caution, Tenno!
  • More enemy types have emerged: Grinder and Infested Charger.
  • Dynamic Lighting added to Display Options for those with older hardware.
  • Firewall/NAT detection added to Options to diagnose connectivity/contact issues.

 

Обновление 5.4

Изменения:

  • Inventory screen now shows level of item.
  • Settings screen now detects APEX support and disables the option if not supported.
  • Pistol ammo increased for all pistol types.
  • Balance changes for Gorgon and Hek.
  • Shield Mods increased in power.

Исправления:

  • Fixes to Spy missions and secondary objectives.
  • Fixed dying while hacking a terminal
  • Cryopod can no longer be switch-teleported.
  • Fixes to keypass objective marker not always sticking around.
  • Fixed being able to play the same alert multiple times.
  • Fix for some users incorrectly receiving an error message about their graphics card.
  • Fixes for Upgrade tree broken on some items.
  • Fixed issue with pausing in an elevator.
  • Jackal will now spawn if players run in to the elevator pit before encounter has started.
  • Fix for VoIP breaking after one match.
  • Potential fix for Jackal stomp loop.
  • Fixes for packet drops breaking contact list.
  • Fixes for Corpus laser-doors.

Дополнительно:

  • SCINDO and FRAGO added to the Market. Slow, powerful, multi-hit weapons for lovers of heavy-metal!

Обновление 5.3

Изменения:

  • Ember model has had a revamp on its mesh and materials.
  • Balancing changed for Energy Siphon cards, Mods with shield, energy, and health bonuses will be additive for more sane stacking.
  • Small improvements to stat displays for upgrades and projectile-based weapons.
  • Settings improvements for mouse sensitivity, brightness, contrast and UPnP.
  • Alerts only require node unlock vs. region. Faster UI response to new Alerts.
  • Improvements to selling UI to reduce accidental selling of important items.
  • Balance changes to Mod resale and rarity.
  • Infested Disruptor color effects toned down.
  • Balance changes to Boss scaling with four players.
  • Reduced frequency of mission key wrinkle.
  • Players are now prompted before removing a friend.

Исправления:

  • Fixed Matchmaking problems related to overzealous filtering.
  • Expanded Matchmaking search to include nearby regions if no games found.
  • Fixed duplicate Artifact cards taking up space on interface.
  • Fixed pass-key loss when a player leaves the session while holding it.
  • VOIP fixes for Contacts list.
  • Fixed hangs related to slow UPnP updates.
  • Fixed join session from Contacts.
  • Several crashes in DirectX11, Physics, Networking, Input and Updating code.
  • Fixed a few cases of players exiting the level and falling into space.
  • Fixed Datamass loss after extended period of time.
  • Mod effects show up properly on Dual Skanas and Furax.
  • Fixed loss of Mastery when selling an item.
  • Equipped consumables are no longer deleted when spending a revive.
  • Fixed Bolto and powers inflating player weapon accuracy.
  • Fixed controller vibration not toggling off. 

Дополнительно:

  • Overheat moved to second ability, acts as a shield and radial damage power.
  • Fireball is now properly attached to the target and doing damage over time.
  • World on Fire has been boosted: it now cycles through nearby targets to immolate!
  • Warframe Blueprints for Excalibur, Volt and Loki.
  • Weapon Blueprints for Afuris and Bolto.
  • More mid-mission surprise change-ups.
  • More localization updates from our amazing volunteers!
  • Pro system dropped, new Super-Charge requires an item to be installed.
  • Items can be purchased with Platinum (same cost as before) or built in the Foundry.
  • Users with Pro items will have this automatically installed for them.
  • More Blueprint rewards added to Alerts including Orokin Reactors and Catalysts used to Super-Charge Warframes and weapons.

Обновление 5

Изменения:

  • All-new mission structure: explore the solar system!
  • Different factions control regions of space; destroy them!
  • Crushing bosses added; team up and take them down!
  • Foundries have opened up; build your own gear!
  • Resources are hidden in different regions
  • Real-time mission events on the star-chart
  • Lucrative opportunities and tough raids
  • Artifact cards to be used for missions of extreme danger
  • In game voice chat to coordinate your attacks
  • Host migration & improved networking fault-tolerance
  • New and improved revive system; includes temporary invulnerability!
  • Ships can now have multiple objectives unlocked throughout
  • Improved enemy placement and encounter pacing
  • Enemy difficulty scaling tuned for greater challenges in deep-space
  • Automatic profit-sharing with your squad
  • Upgrade UI now has stats to help you make the ultimate gear
  • Mag’s pull ability can rip shields away from enemies
  • Cold damage now slows affected targets
  • Corpus ships now feature turrets, cameras and laser doors
  • End of mission bonuses & rewards
  • Tenno bonuses for “First win of the Day”
  • The in-game music is now generated dynamically
  • Painted targets are now context-sensitive
  • Weapon effects now change based on installed modules
  • In-game challenges can now be completed
  • Walls are no longer transparent on older video cards!
  • The Lotus’ voice now conforms to volume control
  • DirectX11 no longer crashes when running multiple video cards
  • Mission-completion checks are now more thorough
  • International keyboard stability issues
  • The upload datamass cannot be lost in missions
  • Ultra-wide displays now supported properly
  • Improved video-card compatibility and min-spec detection
  • Miscellaneous updates:
  • Nearly 1000 translation updates from our volunteer army!
  • Improved Tenno animations
  • Many menus & screens polished

Обновление 4

Изменения:

  • Mods are now dropped by enemies on death rather than appearing in crates
  • New Trinity abilities! Well of life, Energy Vampire, Link, Blessing.
  • Difficulty selection is now available for cards that have been completed in the battle deck
  • Mission completion rewards are fixed
  • Added explanations for ammo pickups that aren't in current loadout
  • Fixed enemy ragdolls freezing in death pose
  • Bo Staff damage increase 
  • Fixed certain Mods not applying correct bonus
  • Improved mini-map markers and feedback for Extermination missions
  • Tuned AI targeting and perception
  • Various crash and localization fixes 

Обновление 3

Изменения:

  • Fixed not being able to exit room after destroying Jackal
  • Reduced damage dealt by Grineer rifles
  • Reduced Dual Skana slide-roundhouse damage
  • Added “Seasonal surprise”
  • Improved rescue target’s pathfinding and animation cycle
  • Beefed up the Gorgon rifle
  • Fixed enemy name tag in tutorial
  • Grineer shield regeneration tweaked

Обновление 2

Изменения:

  • Fixed cipher panels not activating after breaking out windows at end of defense mission
  • Fixed enemy count in extermination missions
  • Got rid of red progress bars over bleeding-out players
  • Fixed floating infestation worms/snails
  • Fixed exploit where you could choose a locked color when exiting the color picker
  • Improved responsiveness when picking up mods and other pickups
  • Tweaked XP (leveling) curves, should take much longer to rank up
  • Smoothed out animation transitions for mantling and rolling
  • Added low health indicators and feedback when taking damage
  • Nerfed Snipetron, added scope effects
  • Reduced Grineer Commander spawn frequency
  • Fixed quest card missions not playing as intended
  • Fixed high level mods dropping inappropriately
  • Various crashes fixed

Обновление 1

Изменения:

  • Made launcher support custom Windows text sizes (high-DPI settings caused problems)
  • Fixed rescue agent getting stuck on cover objects
  • Prevented players from dying in tutorial
  • Fixed “raise reactor” prompt not appearing for some players
  • Fixed players animating at higher rate in menus
  • Fixed kill ranking and display issues (all missing kills were recovered)
  • Fixed problems caused by enemies fallen into pits
  • Fixed enemies taking cover inside solid objects
  • Fixed player rank displayed at sign in (was showing 0 instead of actual rank)
  • Fixed jump-slash attack embedding players into stairs
  • Fixed a number of crashes and defects discovered by Beta testers
  • Rebalanced store item prices.
  • Please remember to obey all signs and rules; the safety of you and our crew is our highest priority
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