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Unreal Tournament 2004 16.03.2004

Alien Swarm v1.1

Black Cat Games выпустила новую версию модификации Alien Swarm для Unreal Tournament 2004.

Изменения:
-Easy difficulty made slightly easier
-Fixed the vote timeout bug
-Fixed the incorrect 'yes' vote when starting a new vote, while one already in progress
-Added a 'revive marines' button to bring dead marines back to life during the campaign
-Changed the '!' emote for something more visible
-All ini files except AoClient.ini are wrapped into AlienSwarm.ini to support multiple servers on one machine
-Ini files don't grab serverpackages or editpackages from UT2004.ini - this will solve the Jailbreak/UT2004RPG clashing problem
-Fixed the 6 player starts on observation to 8
-Fixed the campaign end difficulty adjustment bug
-Fixed restart button in single mission restarting the endgame summary
-New marine skin colours
-Custom aliens skin colour is saved
-Fixed escape objective on Salvage
-Stopped marines getting above the vents on Reactor Core
-Put in some blockers in RC to make aliens fall into vents nicely
-Projectors default to on and are set to on when tutorial map starts
-Campaign lobby shows wheels on the APC as a client
-Wolfe and Bastille's empty equipment slots filled in by default
-Removed log spam from Listen Server campaign lobby map
-Added an exe file for starting Swarm UnrealED
-Fixed escaping from vents on Research
-Uplink unlock is correctly cleared from slot when starting a new campaign game
-Linux version doesn't send second query to avoid crashing in the server browser
-Fixed a reference to previous mission's MissionInfo which was causing failure of garbage collection and a port swap on dedicated servers
-Fixed scanner beeps for clients
-Dynamic lights default to on
-Fixed the 6 player starts on Barracks to 8 and made marine spawn position depending on order (odd marines on the left, even on the right)
-Restart buttons on Campaign loss, single mission win and single mission fail will appear if you're suddenly given leadership.
-Flamer clip size reduced to 60
-Medical satchel has 6 uses (with bonus uses at skill level 3 and 4)
-Sarge/Jaeger's heat proof armour protects them against mine fire initial damage
-Equipment page shows marine's shortname for easy identification
-Medic receives skill bonus from both blood and silver halo

Комментарии: 2
Ваш комментарий

А что это? Это новый стиль игры? Или карта для вторжения монстров?

1

Fear2008_BACILA Это та не преведёная Х-я после слова изменения. чё то столько написано а весит 10-у.

0