Divinity: Original Sin 2 "Patch для GOG"

Имя файлаpatch_divinity_original_sin_2_3.0.171.819_18470_to_3.0.180.158_19075_.exe
Размер180.49 Мб
Дата добавления
ДобавилArtem Cullen
Описание и инструкции

Список изменений:

Changes and improvements
  • Crippling blow no longer hits allies
  • Can now force formation when entering combat (formation UI)
  • Listening in on another player's dialogue now autoscrolls
  • Made puzzle maze portals interactable so that you can click both them and the gargoyle
  • Improved physics on pipes and cogs in imp level in COS
  • Improved a JumpToTurn story call so it doesn't cause loss of turns in combat
  • Improved sound fx on sand storm
  • Teleporting party characters outside of combat unchains them
  • Certain characters that used to overreact to stealing will now first warn you
  • Without pet pal, animals now animate and play sound fx when talked to
  • When a character triggers a "stop stealing" dialog, another character can no longer rob the NPC blind without a reaction
  • Followers and summons can now use the toggle actions button to perform certain actions
  • Kemm's journal is quest item now so you can't sell it (by accident)
  • Removed toys from treasure tables because they were confusing
  • Attacking Gareth during ritual now interrupts it
  • Added difficulty filter to lobby in controller mode
  • All party members can talk to Victor Flynn about the coffin regardless of who read the letter
  • Skillbooks now show required weapon

    Bug Fixes
  • Fixed a crash related to casting tentacle lash in certain conditions
  • Fixed a crash related to listening to dialogs started by players that have left the game
  • Fixed quicksave crashing under certain conditions
  • Fixed a rare crash loading into the nameless isle (runtime error)
  • Removed skill battle shouts on humanoid NPC’s
  • Fixed party members becoming unchained after using certain waypoints or entrances
  • Fixed savegame names sometimes having the wrong location by default
  • Fixed not being able to equip items from the player’s main character just after recruiting new companions (when using a controller)
  • Fixed not seeing the second player’s portrait sometimes when joining the game in splitscreen
  • Fixed Reactive Shot not working correctly in the bonus range area when the player has higher ground
  • Fixed turn being skipped when stopping a moving character (when using a controller)
  • Fixed error 300 on loading savegames (for specific cases)
  • Fixed dialog log being cleared for the host when removing other players from the active party
  • Fixed Action Point bar sometimes disappearing (when using a controller)
  • Fixed Hanag’s Supply Kit disappearing when loading a savegame
  • Fixed Laser Ray sound effects
  • Fixed portraits for characters that were shapeshifted when entering the magic mirror
  • Fixed several dialog logic issues with shapeshifted characters
  • Fixed potential performance drop when a female lizard character is charmed or sleeping
  • Fixed timing and text for several journal updates
  • Fixed not being able to receive quest rewards while having a charmed or polymorphed status. Reward is now delayed until player regains control of his character
  • Fixed Lucky Charm not being shared between characters in the same party in multiplayer
  • Fixed host lobby sometimes not appearing in LAN tab
  • Fixed Matis sitting animation in Fort Joy
  • Fixed first character in Driftwood arena having to skip turn
  • Fixed being able to tell Slane you have killed Radeka even if you have not
  • Fixed blessing bloodflow in Arx only working on part of the blood
  • Fixed some AI grids
  • Fixed paladin Blanchefort in Arx sometimes not giving reward
  • Fixed roof on the Heroic Rescue quest house so that voidwoken cannot fly through it
  • Fixed arena saying current turn is -1 if turns set to unlimited
  • Fixed that you can talk to Ryker again after fleeing combat with him
  • Fixed missing corpses of Lynn Pryce and Conway Pryce, if their spirits were consumed
  • Fixed rare case bug of dialog not starting in End game tomb if you had made certain decisions
  • Fixed combat not starting with Vasyna after you chose dialog option to fight
  • Fixed doctor in Arx still inviting player after turning hostile
  • Fixed Dallis in other form not attacking anymore
  • Fixed Dorian Gall having generic behaviour active when it doesn't make sense
  • Fixed Fane's dialog not accounting for aborted love scene (Dark night of the Soul)
  • Fixed that your betrayed companions could rejoin your party after accepting Doctor's pact
  • Fixed magic mirror in controller UI still showing active search window
  • Fixed Baran Levere not recognizing Ifan (Act 2)
  • Fixed Eithne asking for the book after giving it to her
  • Fixed NPCs sometimes joining combat with neutral alignment in multiplayer where it doesn't make sense
  • Fixed dialogue between Shadow Prince and Red Prince where they don't seem to know each other
  • Spoiler: Fixed several combat issues in the Counting your Chickens quest
  • Spoiler: Fixed an issue related to destroying the Meistr’s Chair in her basement, causing her to return to her house
  • Spoiler: Fixed combat issue when attacking the seekers as they leave the seeker camp
  • Spoiler: Fixed being stuck in the dialog when the God King shows up and players are in 4 player multiplayer with a sworn character in the party
  • Spoiler: Fixed not being able to talk to the ghosts of the sailors in Driftwood Tavern
  • Spoiler: Fixed quest not closing when killing Saheila before freeing Amyro
  • Spoiler: Fixed not being able to talk to Alexandar’s ghost in certain cases
  • Spoiler: Fixed a scenario where Alexandar would be neutral towards the player’s companions
  • Spoiler: Fixed Hannag not giving the player a source point after saving her
  • Spoiler: Fixed voices of the Gods in the Hall of Echoes during Master Siva’s quest
  • Spoiler: Fixed Dallis not flying away if the player almost killed her
  • Spoiler: Fixed The Red Prince not waking up from his Dream with Stingtail under certain conditions
  • Spoiler: Fixed possible dialog blocker after killing Mordus
  • Spoiler: Fixed Drillworm not appearing after Alexandar dies during his own turn due to interaction with certain surfaces
  • Spoiler: Fixed Windego having weapons when she is in prison in Arx

    UI Fixes
  • Fixed the memorised skills interface not updating immediately upon learning new skills
  • Fixed an issue related to skills not showing up on the second skillbar depending the used resolution
  • Fixed items being added to the skillbar twice when moving them between containers inside the inventory
  • Fixed error messages regarding innate skills when pressing the Reset All button in the skills screen
  • Fixed overlapping text in the Runes screen for certain items
  • Fixed selection of items that have Rune slots when using a controller
  • Fixed being able to see items from several players in the Crafting panel under certain conditions
  • Fixed an issue related to unequipping two-handed weapons via context menu when using a controller. You can now immediately equip other weapons after doing this
  • Added player feedback when trying to start an arena game with only one active team
  • The skill bar lock is automatically unlocked when opening the skills panel
  • Fixed summons being able to interact with crafting screen, allowing them to use, equip or pickup items
  • Fixed sorting functionality in pickpocket interface when using a controller
  • Fixed being able to drag other player's portraits around
  • Fixed dialog options overlapping in some cases
  • Fixed missing recipes after leaving party

    GM Mode
  • Added Game Master Journal feature: allows the GM to plan a campaign with notes and descriptions of events. This is not visible to the player.
  • You can now make a copy of a scene
  • Fixed a possible crash when clicking on certain campaigns in the Campaign List window
  • Fixed a crash related to changing atmosphere several times
  • Fixed items spawned by GM being unidentified by default
  • Fixed selection issue in vignette on client side for players using a controller
  • Fixed character position issue when host loads a scene from a mod and then disables the mod
  • Fixed deactivated characters not being visible when gm does a party reroll
  • Fixed items not being tagged as “unidentified” to players, even though the
  • GM specifically made items to be like this
  • Fixed broken characters when doing a party reroll and having players in splitscreen reconnect
  • Fixed GM not being able to use Vignettes after using travel function on the overview map
  • Fixed players with controllers being able to choose vignette answers before they are published
  • Fixed vignette text that is displayed for players using a controller
  • Fixed the combat log for the GM after doing an initial possess of the same creature
  • Fixed Edit Skillset Sheet being broken after party reroll if the GM gane a player more than 12 skills of the same school
  • Fixed available skills for several creature types (several had too many by default)
  • Fixed GM not being able to drag and drop items from the ground onto creatures
  • Fixed hotbar being active on the overview map screen when using a controller
  • Skills dragged onto NPC’s no longer require that NPC to have free memory slots
  • Equipment now scales with characters changed by the GM (not for players)
  • Introduced level lock mode on spawn monsters panel!
  • Fixed UI buttons overlapping text
  • GM can now create unidentified items
  • Player can use combat log in global pause mode
  • Fixed game crashing when loading a savegame made with an addon after removing that addon
  • Fixed rare issues with dead and joining characters during party reroll
  • Fixed some creature portraits
  • Fixed overview map blocking when travelling with a sticky on it

    Modding / Editor Larian Forum link [larian.com]
  • Added localization modding support
  • Added video modding support
  • Added OnCharacterStartAttackObject and OnCharacterStartAttackPosition in story and behaviour scripting
  • Added ItemAddBoost and ItemHasBoost in story and behaviour scripting
  • Instance painting with existing instance groups now works in inherited levels
  • Level data of inherited levels can now be edited
  • Fixed the “Can’t load texture for preview of icon!” error on opening the
  • character Icon dialog
  • Added several new category filters to the Steam Workshop
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