Duke Nukem 3D

Duke Nukem 3D "High Resolution Pack Build 27-04-2007"

Описание и инструкции

Последний на данный момент релиз High Resolution Pack'a для замечательной игры Duke Nukem 3D, полностью преобразовывающий старую добрую стрелялку :).

Изменения в данной версии:
HRP SVN #136 (04-27-2007)
-------------------------
- High resolution exposion commented out to avoid breaking it in 8-bit mode(uncomment to turn it on)
- Major new models: Battlelord, Moon Overlord, Cycloid Emperor, Alien Queen, slime babes!
- Major new features: glowmaps, detail textures, texture scaling (EDuke32 only)!
> monster glowmaps: 1550, 1680, 1820, 1880, 1915, 1960, 1975, 2000, 2120,
2350, 2630, 2710, 4610
> characters glowmaps: 603 (for all slime babes)
> pickups glowmaps: 25, 37, 59
> HUD weapon glowmaps: 2510, 2524, 2548, 2566
> switches glowmaps: 130-143, 146-149, 162-171, 860-864, 1123, 1143
> 26 detail textures added (highres\detail)
> PNG filesize optimization
- Moved: a) 514, 1109, 1124 (highres\sprites\props -> highres\textures)
b) 1280-1288, 1306-1311, 3370-3372 (highres\sprites\signs -> highres\textures)
- Added: a) monster death skins from SD_Duke for 1680/1820/1915/2000/2120
b) monsters/Duke model now use smooth animation (new EDuke32 feature)
c) Jibs5 (2265-2269) activated in highres\sprites\jibs.def
- Modified: proper names for all skyboxes (highres\skyboxes)
- Fixed: a) activated state of Frankenstine switch (#141) defined as #140 (deactivated)
b) texture width adjustments for #204-209/212-215 (highres\textures)
c) missing skin for HUD Expander firing (2255)
d) missing skin for Pigcop tank firing (1975)
e) duplicate definitions for 27, 903, 2465; removed identical tiles
2220/2235/2239

- highres\skyboxes: 89, 99 (pal24)
- highres\screen\fonts: 2822-2879/2881/2883/2884/2912/2914/2915 (pal0/10-16/21/23)
- highres\screen\menu: 2505, 3292 (with babe model, improved lighting/Duke hair)
- highres\sprites\characters: 603 (hanging babe), 1294 (pod babe), 1323 (impaled babe),
1324 (bloody pole), 1334 (crouching babe),
1335 (babe podest), 1352 (monk), 1405,
1520/1528/1536 (Duke gibs), 4590 (skin update)
- highres\sprites\effects: 1890-1910 (explosion2 fix)
- highres\sprites\firstperson: 2558 (Expander crystal color)
- highres\sprites\monsters: 490 (Cycloid Emperor hologram), 679 (Battlelord hologram),
1550 (shark with red eyes), 2000 (skin update),
2630 (Battlelord), 2710 (Cycloid Emperor),
2760 (Moon Overlord), 4740 (Alien Queen)
- highres\sprites\pickups: 51 (healthbox), 52 (health bottle), 55 (Steroids)
- highres\sprites\projectiles: 1360-1379 (Octabrain mindblast), 1641-1643 (color correction)
- highres\sprites\props: 538 (slimepipe), 544 (ironbar), 551 (domelight), 571 (stall), 602,
669 (vacuum), 689 (IV unit), 904 (wooden horse), 914 (woodfence),
919 (electric meter), 976 (ventshaft), 991 (shower head),
1006 (bar stool), 1238 (exploding barrel), 1358/1359 (fetus),
3426 (pirate flag)
- highres\sprites\props\bottles: 954/1012/1013 (bottle1/5/6 sprite placeholders)
- highres\sprites\signs: 601, 721, 826, 964, 984/985, 1007, 4362, 4558, 4559, 4579, 4880
- highres\textures: 89, 203, 218, 220, 238-240, 247, 285, 286, 312-315, 317, 318,
325, 326, 329, 330, 367-369, 371, 372, 376, 377, 465, 466, 468,
474, 734, 755, 756, 866*, 1102, 3370-3372, 3384-3387, 3405, 3406,
4104, 4169, 4172-4175, 4180, 4182*, 4303, 4319, 4320 [* 1024x1024 res]
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