Changelog от 14.06.16
General- Resolved a memory fragmentation error which could lead to crashes.- Homeworld 2 classic properly responds to -locale command line- Fixed a crash when a missing mad state was called.- Fixed exploit where hyperspacing mothership would allow autocapture of ships already headed toward it- Frigates and Corvettes now attack more consistently. (With Balance tweaks to account for this)- Fixed issue when loading old campaign persist files (ships missing when in legacy strikegroups)- Fixed weird cursor skin issue when hovering over certain buttons- Ships no longer overshoot kushan carrier docking bays- Fixed mouse speed issues on giant multiscreen display setups and added command lines to future proof it a bit. -CameraDragX -CameraDragY. (Multiplier)- Fixed issue where a few ships had missing geometry, textures, odd normals, etc.- Tweaks to primary ship shaders for improved visual fidelity, speed.- Cryotray and transports can be sphere guarded now.- Vaygr resource collectors no longer aspire to be archeologists.- Mods - added traceHOD command line to ease tracking down corrupt or invalid files.- Mods - ConfigFilter.lua - BasePath string allows specification of Player profile path for Mod data.- facetAutoFOV - Command line property for use with facetCount to limit total horizontal FOV.
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