- Fixed exploits in species customization which allowed players ignore limits to trait and ethic points etc.
- Improved performance for war demands view
- Hostile fleet detected' is now only shown when the fleet is heading towards one of your colonized systems, preventing massive spam in large wars.
- UI fixes in server browser
- It is now possible to connect directly to a server id
- Fixed CTD when renaming sectors
- Fixed CTD when fleets were traveling too far away from the galaxy center
- Fixed CTD when a country was destroyed as a result of combat
- Fixed CTD caused by ships shooting at ships that are not visible
- Fixed an issue where you could not build space ports with some screen resolutions
- It is no longer possible to build robot pops on uncolonized planets
Game pads are now turned off by default as this caused stuttering on some configurations. Game pads can be enabled again with the -gamepad launch option or the "gamepad" console command