на главную
об игре
Faces of War 07.09.2006

В тылу врага 2 1.04 ENG

Патч вносит в игру следующие изменения:

Common
~~~~~~~~~~~~~~~~~~~~~~~~
- profiles & screenshots will be placed into folder /my games/faces of war/
- now profile can be deleted from game
- some localization issues fixed
- several game crashes fixed
- many mission bugs fixed
- game will use 5 autosaves per cycle, not just one
- xfire support
- fixed some models and missions errors
- improved game performance

Interface (single & multiplayer)
~~~~~~~~~~~~~~~~~~~~~~~~
- minimap zoom-in and zoom-out
- big map (key M)
- fixed single unit selection when on pause
- unmanned vehicles are shown in squad panel
- guns will have different icons in squad panel
- ability to assign keys 1 to 9 to single units
- alternative unit selection system (available via game options)
- marked tabs in interface
- fixed: camera not following unit in direct control after save/load
- camera can now be moved with keyboard in pause
- irreparable components are marked in black


Interface (multiplayer)
~~~~~~~~~~~~~~~~~~~~~~~~
- host name and player name are separated
- ping now shown on all clients in game and in session
- ping on all open games in the lobby
- ability to change game type and map in session
- option to turn flora respawn off
- displays client disconnection explanation
- message "player xxx is gone" is turned off


Graphics
~~~~~~~~~~~~~~~~~~~~~~~~
- reworked fog of war
- unlocked camera
- fixed "unable to run game" issue on some Radeons
- realistic reflections on water
- game allowed to run (after user request) if not enough video memory available
- standard minimum and maximum camera distance to the ground for all maps
- maximum zoom out is increased by 20%

Game (single & multiplayer)
~~~~~~~~~~~~~~~~~~~~~~~~
- grenade movement trail
- no ricochet for bazooka and howitzer shells
- lowered howitzer's accuracy
- lowered restitution for grenades
- sapper clear mines upon detection
- fixed fast destruction of buildings by AP shells and bazooka
- no standing up on "attack" order, if soldier can shoot from current position
- now squad follows closer to commander
- fixed installation of AT hedgehogs and dynamite
- other soldiers don't prevent getting to items or boxes anymore
- fixed path planning for cars and cannons
- tank slowing down while crushing buildings
- soldier will not throw grenades if he can shoot enemy or enemy is too close
- no more shooting enemy soldiers with bazooka
- fixed aiming of stationary artillery and self-propelled artillery

Комментарии: 0
Ваш комментарий