Battlefleet Gothic: Armada
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Патч Battlefleet Gothic: Armada "b.7455"

Имя файлаbattlefleet.gothic.armada.build.7455.update.exe
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Changelog от 27.04.2016:

Bug Fixes

  • Fixed a bug causing the decoys not to be visible on the minimap.
  • Fixed a bug affecting the icon and effect of the Wraithguard Eldar upgrade.
  • Fixed a bug affecting the visual of the destroyed prow on an Eldar Voidstalker.
  • Fixed a bug affecting the tooltip and feedback of the Eldar Pulsars.
  • Fixed a bug affecting the Eldar Maelstrom, causing it to spawn inclined or not on the same plane.
  • Fixed a bug causing the guest to be able to see the deployment zones in the starting cutscenes.
  • Fixed a bug affecting the Fleetpoints in Campaign mode.
  • Fixed a bug allowing a player to accomplish the bombardment missions of the Planetary assault mission using the ghost of the Micro-Warp Jump.
  • Fixed a bug affecting the Starcannon Sentry (Defence platform Eldar) tooltip.
  • Fixed a bug causing the damage taken FX on the Chaos Light Cruiser not to be placed on the right place.
  • Fixed a bug allowing the Attacker in Data Recovery to see the target enemy ship during the deployment phase.
  • Fixed a bug causing some GUI windows to show the Emperor’s detection range at 5.000 instead of 10.000.
  • Fixed a bug forbidding the Guest player to see the Mark of Nurgle FX.
  • Fixed a bug causing two dialogues to trigger if the player pressed escape during a dialogue and closed the menu.
  • Fixed a bug causing the Holofield to spawn particles when allied shots passed through it.
  • Fixed a bug that didn’t cancel a skill a player was going to launch if the ship using the skill was destroyed.
  • Fixed a bug causing the Nemesis destruction dialogue to trigger even if the player lost a mission without destroying the nemesis in it.
  • Fixed a bug forbidding a destroyed engine with the Mezoa pattern drive upgrade to deactivate special manoeuvres.
  • Fixed a bug allowing a player to see an invisible enemy ship through the bomb placement FX.
  • Fixed a bug causing the Vaul’s Manoeuvre Eldar skill to not make a true 180° turn sometimes.
  • Fixed a bug causing the defeat of the “Alliance with the Eldar” mission if the Eldar fleet was destroyed.
  • Fixed a bug causing the Vaul’s Manoeuvre Eldar skill to plays its FX two times.
  • Fixed a bug causing the Reinforcement skill FX to be played two times.
  • Fixed a bug causing an autosave not to be suppressed if the player switched language.
  • Fixed a bug affecting the close defence turret systems FX on Space Stations and Defence Platforms not to be set correctly.
  • Fixed a bug causing the subtitles to be misplaced if two cinematics were played one after another.
  • Potential fix on the bug forbidding a player to use Skills and manoeuvres.

GUI

  • The Eldar Favour icons now scale depending on the resolution.
  • Tooltips added to the Special manoeuvres skills of the Ork and Eldar factions.
  • Imperial Captain portraits in Port maw now correctly fitted.

Graphics

  • New FX for the Phantom Disruption Eldar Favour skill.
  • New FX added to the Bombardment Cannon Space Marine impact and critical hit.


Optimisation

  • Improvement brought to the queuing orders management and the movement orders with a destination close to the ship.
  • Anti-cheat protection added for some known cheats.
  • Introduction videos upgraded.


Gameplay

  • The Eldar Skill Pathfinder Webway Assault can now trigger any critical damage, including Hull Breach and Fire Onboard.
  • In the “Seizing the Eye” Campaign mission, the enemy now only have 150 fleetpoints.
  • In Space Station assault, the defender now has 600 Fleetpoints.

Text

  • Various modifications brought to the text.
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