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Witcher 3: Wild Hunt "Дополнителные команды консоли"

Имя файлаmod_1.rar
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Описание и инструкции

Данный мод несколько расширяет возможности консоли, что позволяет совершать всякие "друные" вещи с игрой. Мод на любителя, и тем кому проходить уже нечего, но хочется чего-то нового.

Архив содержит три подархива - сам мод, и два набора команд для проигрывания анимаций. Заранне извинюсь, за отсутствие перевода анимаций. Я лишь выделил наиболее важные команды.
Полный список команд можно увидеть тут:

  • Спойлер
    • phase(distance) - teleports the player X meters ahead, ignores walls and obstacles.
    • skeletonkey - Unlocks all REAL (yes there are fake, always-closed ones) doors within 20 ingame units radius.
    • GTFO - removes currently targeted entity (not all entities can be removed though).
    • playcustomanim(number from 0 to 15) - Plays custom animations, like meditation, smelling, looking at clues, etc.
    • gettemplate - quick debug function to retrieve w2ent path of nearest object.
    • gettag(number) - retrieves tag with given index from nearest object.
    • thud - Quickly toggles hud On/Off (1.01+).
    • setplayerscale(width,depth,height) - scales player model (1.01+).
    • setscale(width,depth,height) - scales current target(1.01+).
    • enabledeletedscene - enables cooking scene with yennefer in uma quest(1.02+).
    • playsound("sound name") - plays sound cue(1.02+).
    • getpos - shows player position(1.02+).
    • getrot - shows player rotation in pitch, yaw, roll order(1.02+).
    • gettargettemplate - returns interaction target entity template(1.03+).
    • getapp - shows appearance name of interaction target(1.03+).
    • autowalk(speed) - makes player character walk automatically at set speed(requires you to start walking manually, you can release the key afterwards)(1.03+).
    • lookatcam(dur) - makes player character look at the camera(1.03+).
    • hood(type(number), shoulder piece(On/Off) - Adds wearable red hood, optionally with matching shoulder piece(1.04+).
    • nohood - Removes hood, reequip something in inventory to make hair reappear(1.04+).
    • nohair - Removes hair, reequip something in inventory to make hair reappear(1.04+).
    • capp(path) - adds custom appearance item (hats, bags, model pieces)(1.04+).
    • rcapp(path) - removes custom appearance item.(1.04+).
    • hideplayer(optional On/Off for removing swords on Ciri) - Removes player model. Neck nape is hardcoded. Does NOT work for ciri DLC appearances(1.05+).
    • Tamara(On/Off) - Adds Tamara appearance (use on ciri)(1.05+).
    • Triss(On/Off, head#, body#) - Adds Triss appearance (use on Ciri)(1.05+).
    • Yennefer(On/Off, hair#, body#) - Adds Yennefer appearance(use on Ciri)(1.05+).
    • Tomira(On/Off) - Adds Tomira appearance(use on Ciri)(1.05+).
    • Roche(On/Off) - Adds Roche appearance (use on Geralt)(1.05+).
    • Letho(On/Off) - Adds Letho appearance (use on Geralt)(1.05+).
    • Ves(On/Off, head#) - Adds Ves appearance (use on Ciri)(1.06+).
    • Lambert(On/Off, body#) - Adds Lambert appearance (use on Geralt)(1.06+).
    • Eskel(On/Off) - Adds Eskel appearance (use on Geralt)(1.06+).
    • Mephisto(On/Off) - Adds The Mirror-man appearance (use on Geralt)(1.06+).
    • cape(On/Off, hide weapons On/Off, grey variant On/Off) - Adds a cape (1.07+).
    • spawnfrompath(path(string), quantity, distance, hostile (on/off)) - spawns NPC from w2ent path, this allows you to spawn all existing NPCs(1.07+).
    • Shani(enable : bool, head : int, body : int, optional item : bool, optional rowan : bool, optional naked : bool, optional lingerie : bool) (1.08+)
    • proudwalk(enable : bool) - Enables HoS Vlodimir type of walk (1.10+)
    • forceanim(animationname) - Forces player to play specified animation (1.10+)
    • salsa(type 0-3) - Plays HoS salsa dance animation(1.10+)
    • dothisformeall(animation name) - Forces all NPCs around player to play specific animation(1.10+)
    • dothisforme(animation name) - Forces targeted NPC to play specific animation(1.10+)
    • blurscreen(intensity : float) - blurs entire screen (1.11+)
    • radialblur(position : bool,amount : float, waveamount : float, wavespeed : float, wavefreq : float) - spawns a radial blur sphere with specified parameters, 1 to spawn at player position, 0 to spawn at camera position (1.11+)
    • sepiaon() - enable black&white post processing(1.12+)
    • sepiaoff() - disable black&white post processing(1.12+)
    • painting() - enables HoS painting post processing filter, better make a save before enabling it (1.12+)
    • rotme(deg : float) - rotates player model, useful for custom anims/screenshots, remember to set to zero when done (1.12+)
    • shiftz(val : float) - move player model up/down, useful for custom anims/screenshots (1.12+)
    • gotoSpiral() - Teleports player to "through time and space" quest world, a.k.a the "spiral" (1.13+)
    • ecity() - Teleports player to Aen Elle town within the spiral (1.13+)
    • frozentown() - Teleports player to the frozen town area within the spiral (1.13+)
    • gasforest() - Teleports player to the gas forest area within the spiral(1.13+)
    • deadland() - Teleports player to the desert area within the spiral (1.13+)
    • gotoIOMist() - Teleports player to the island of mist map(1.13+)
    • iomshore() - Teleports player to the starting area of the island of mist(1.13+)
    • cutscenelighting - Forces the bright "custscene" lighting(1.14+)
    • customenvironment(path : String) - loads selected environment(1.14+)
    • Olgierd(enable : bool, head : int, body : int, optional item : bool) - Switches Geralt to Olgierd(1.14+)
    • playmimic(anim : name) - Plays mimic(facial) animation(1.14+)
    • myapp(nam : name) - Sets player appearance (useful for Ciri)(1.14+)
    • morphme(ratio : float, time : float) - Morphing functionality for meshes which use it (like 4th Olgierd body/head)(1.14+)
    • playerplayeffect(enam : CName) - Makes player play an effect(1.14+)
    • playerstopeffects() - Stops all played effects(1.14+)
Спойлер
phase(distance) - ТПшит игрока вперёд на указанное число.
skeletonkey - открывает все двери
playcustomanim(number from 0 to 15) - проигрывает стандартные анимации(медитация, осмотр
setplayerscale(width,depth,height) - устанавливает размер игрока
setscale(width,depth,height) - размер цели
forceanim(animationname) - проигрывает анимацию(в архиве два файла с ними)
Спойлер
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