на главную
об игре
Heroes of Might and Magic 5 19.05.2006

Heroes of Might and Magic V 1.04 (US)

Патч версии 1.04 вносит в игру следующие изменения:

Interfaces:

- 'Move Hero' button disabling at turn start in some situations no longer present
- Hero movement path plotting on Puzzle Map seen no longer
- In the Wait interface players default names now change with player color change
- Select spell region difference with spell icon exists no longer
- Showing more then 1k creatures in one stack now is correct
- the big icon of Random Hero in Duel creation interface now is correct
- option changes now may be saved by clicking 'Apply' button
- the “Clear” button in Hall Of Fame no longer erases all results including the default ones
- not all the upgrades performed are updated correctly bug exists no more
- no movement path after exiting whirlpool bug fixed
- Vital information no longer displayed after player presses 'End Turn' button in Hot Seat Mode
- icons of Shadow Matriarch, Cavalier, Spectre, Wraith, Silver Unicorn, Emerald Dragon now are in accordance with their models
- icon of Sack of Endless Gold now is accordance with model
- mission results screen has been improved
- the Alt+F4 shortcut works correctly now in multiplayer duel mode
- many text bugs have been fixed

Gameplay, Mechanics, Balance:

- Duel 3x3 concept has been improved
- the problem with incomplete army positioning in Duel 3x3 mode exists no longer
- Gremlins can repair machines and construct creatures only once per combat in all situations
- Mages no longer damage themselves from casting
- the ability "Guardian Angel" no longer gives an extra turn to the hero after the stack resurrected by the "Guardian Angel" has died
- Vampires no longer regenerate when attacking undead creatures
- Pendant of Mastery and Artificier manipulating exploit fixed
- specialization for dungeon hero Eruina now works correctly
- changes in cost of buildings in Sylvan town
- creatures now are collected in dwellings
- all levels of Magic Guild cost equally in all towns
- now creatures don’t disappear in combat when splitting stacks
- skill Gating now is more balanced and improved
- perk "Power of speed" was changed and grants "Mass Haste" spell now
- perk "Power of Endurance" was changed and grants "Mass Endurance" spell now
- building "Dragon Tombstone" (Necropolis) now requires Dragon Graveyard to be built first.
- building "Library" (Academy) now requires Magic Guild to be built first.
- perk “Imbue Ballista” (Ranger) can't be obtained by the hero without perk “Imbue Arrow” now.
- Warlock can get "Resistance" and "Counterspell" perks now.

Map Editor:

- functionality of the Map Editor has been improved
- Hero Editor Tool has been improved

Other:
- wrong camera behavior when a Paladin attacked by the range attack creature now fixed
- wrong camera behavior when a unit is "scared" by the attack of the Hell Charger now fixed
- wrong camera behavior when a creature attacked by the attack of Ranger now fixed
- the auto-combat button doesn't have a correct refreshing of its icon in hot seat when 2 human players are carrying the combat bug exist no longer
- the delay between clicking on a hero's destination and his actual movement on the adventure map now fixed
- wrong system resolution after system went to standby bug exists no more
- sky in Necropolis town has been improved

…and some more.

Комментарии: 0
Ваш комментарий