Полное прохождение Rayman 3 на английском языке :)
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FAQ/Walkthrough for
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(Gamecube version)
By miss lufia
e-mail: sandrine.escalier@wanadoo.fr
Version 1.10
----------------
!LEGAL DISCLAIMER!
----------------
This FAQ/walkthrough is copyrighted (c) 2003 to Sandrine Escalier, and may
not be reproduced in any way without the written permission of the author.
This FAQ/walkthrough is only to be found at:
- www.gamefaqs.com
- www.cheatcc.com
- www.neoseeker.com
- www.gamesover.com
- faqs.ign.com
- www.cheats.de
If you are reading and/or found this file ANYWHERE else but there, please
contact the author, Sandrine Escalier, immediately, at
sandrine.escalier@wanadoo.fr.
If you want this FAQ/Walkthrough on your webpage, please e-mail me and DO NOT
copy it without my written consent. This document is my intellectual property,
so PLEASE RESPECT MY WORK and don't steal it. If you do, the power of the
Copyright Laws will make you burn in hell, guys!
You ARE allowed to take this document from the authorized sites and conserve
it on your computer for PERSONNAL USE ONLY. This FAQ/Walkthrough may not be
distributed except for personal use. Just please don't distribute it as your
own, sell it for profit, et cetera. You get it?
The most updated version of the guide can always be found on www.gamefaqs.com
and don't ask me to send you prints of my work, I just can't send letters to
foreign countries.
------------------------------------------------------------------------------
- TABLE OF CONTENTS -
I) Introduction
II) Version History
III) Story
IV) Controls
V) Walkthrough
FIRST LEVEL: The Fairy Council
PART I
PART II
PART III
PART IV
PART V
PART VI
SECOND LEVEL: Clear Leaf Forest
PART I
PART II
PART III
PART IV
PART V
THIRD LEVEL: The Bog Of Murk
PART I
PART II
PART III
PART IV
PART V
FOURTH LEVEL: The Land Of The Livid Dead
PART I
PART II
PART III
PART IV
PART V
FIFTH LEVEL: The Desert Of The Knaaren
PART I
PART II
PART III
PART IV
PART V
PART VI
SIXTH LEVEL: The Longest Shortcut
PART I
PART II
PART III
SEVENTH LEVEL: Summit Beyond The Clouds
PART I
PART II
PART III
EIGHTH LEVEL: Hoodlum Headquarters
PART I
PART II
PART III
PART IV
PART V
NINTH LEVEL: The Tower Of Leptys
PART I
PART II
PART III
PART IV
PART V
VI) The Cages By Level
Clear Leaf Forest
The Bog Of Murk
The Land Of The Livid Dead
The Desert Of The Knaaren
Summit Beyond The Clouds
Hoodlum Headquarters
The Tower Of Leptys
VII) Bosses
Clear Leaf Forest Forest
Bigfoot and co.
The Bog Of Murk
Begoniax the sorceress
Razoff the hunter
Razoff found a boulder
The Land Of The Livid Dead
The phone guy
Big calamari
The Desert Of The Knaaren
Refflux: first round
The two helicopters
The Summit Over The Clouds
The two helicopters
Hoodlum Headquarters
The phone guy
Phone guy with sorcerer
The awful "thing"
The Tower Of Leptys
Little collection
The two helicopters
Refflux, second time
Refflux, last shoot
VIII) Bonuses And Extras
1)Arcade Games
2)Extras
IX) Creatures
1)Allies
2)Enemies
X) It Sounds Funny
1)Teensies' Sentences
2)Other Sentences
XI) Tips
1)Little Strategies
2)Cheat Codes
XII) FAQ
XIII) Final Words
==============================================================================
I) I N T R O D U C T I O N
==============================================================================
Hello guys! For those who will read this section, this is my first guide and
I guess I'll need help to complete it. So, if you have anything to correct or
if you found something that doesn't appear in the guide, please tell me and
I'll add it in the appropriate section. I want to help gamers to unlock all
the mini games and cinematics but I didn't manage to have it myself, so I'LL
NEED ALL THE HELP I CAN HAVE. You'll get credit for your contribution. Thanks
by advance!
Oh! And I'm not native English speaker, so if you found any grammar error or
misspelling or if you can't understand what I wrote, please tell me and I'll
fix it.
Finally, if you want to e-mail me at sandrine.escalier@wanadoo.fr, do it but
BE CLEAR and put in first why you are e-mailing me (question, suggestion,
contribution???), OK? I think I've said all I could so it's time for the next
section, I guess.
==============================================================================
II) V E R S I O N H I S T O R Y
==============================================================================
v0.05 - first version submitted, rather incomplete. None of the section is
complete, I'll have to make frequent updates.
v0.10 - I completed the walkthrough for the fairy councilor and for the final
battle, I also developed the sections of the bonuses and the cages.
still a very incomplete version
v0.15 - added a "bosses" section and started the walkthrough for the swamp.
v0.30 - started the walkthrough for all the levels and the "cages" section is
near to be complete, like the "bosses" one.
v0.45 - completed the walkthrough for the swamp, fixed an error in the cages,
added all the general scores at the beginning of the levels and
changed all the names to the English ones.
v0.55 - completed walkthrough for the land and improved those for the desert
and the headquarters.
v0.80 - was in holiday for one week so I took the time to make the walkthrough
for three more levels: the shortcut, the summit and the headquarters.
Only two more levels to do! Also added two new sections.
v0.85 - nothing more in the walkthrough but more authorized sites and the
creatures section may be complete.
v1.00 - it's been ages since the last update, but now, the walkthrough is
COMPLETE! I still haven't completed the game but I've remove the
percentages and I added the Murfy's faces as the percentage doesn't
matter. The "final" version will be when I got all unlock. I also
modified the FAQ a little.
v1.00'- just a new authorized site in the disclaimer.
v1.10 - after three weeks of holidays, I had tons of e-mails and you can now
have an updated version. I got a new green crystal in the desert level
and I also added some funny sentences and replaced some names of the
monsters by the real ones.
==============================================================================
III) S T O R Y
==============================================================================
I'll tell you all the story, so if you don't want to know, don't read!
Once, when peace and love reigned on the world, a Lum turned in a black Lum
and decided to become master of the world. His name was Andre. The bad guy
turned all the Lums to black Lums and they stole the animal's skin to become
Hoodlums (I don't know if it's clear).
So you have guessed, Rayman is here to stop Andre and save the world (so
uncommon scenario). But in the first level, Globox, your big blue friend,
will eat Andre and you'll have to take your pal to the doctor.
You go to see the fist doctor but he can't do anything for Globox. Does he
have a funny German accent in the English version too?
You want to see the second doctor but I think you get lost in the great
universe to finally arrive in a swamp. Killing Hoodlums and avoiding the
little and nice piranhas of the swamp, you'll come to have a calm and
intelligent discussion with Razoff. Then you follow your quest using a magic
mirror.
Now you are on the road to see the second doctor. This one has smoked
something illegal if you want my opinion. He can't cure Globox so head on to
see a third doctor!
On the way to the doctor, you'll meet nice and friendly creatures: the
Knaarens (you understood it was ironic, right?). Making your way through the
level, you'll have to beat the strongest Knaaren: Refflux. After that, you get
the ability to transform back black Lums to Lums.
The third doctor will manage to expulse Andre out of Globox, but the bad guy
fly away and ally with Refflux and they steal the scepter of the king Knaaren
to wake the Leptys up and win power.
Now you're purchasing the two bad guys using a shortcut which isn't short at
all. Then you make some sailing and later on a little snowboard. When you go
to see Refflux and Andre you take some time to destruct Hoodlum Headquarters,
but it's nothing for a great hero like you. Finally you'll have to beat
Refflux once more (he's stronger than before) and after a long and exhausting
battle you'll finally have to achieve Andre to save the world.
Is now the evil really beaten..? Mmmmm... see you in Rayman 4?
==============================================================================
IV) C O N T R O L S
==============================================================================
I guess you have the instruction booklet and the game begins with an
explanation of the commands by Murfy (the green thin flying around in the
first level) but I'll explain the controls one more time. This section is
totally useless, no?
Analog stick - move around. What a surprise, huh?
L button - roll. Choose the direction with the analog stick.
D pad - press right to freeze the game. Now you can take pictures with A or
move the camera with C. If you were locking an enemy, press X to
obtain some information. Return to the game with B.
R button - place the camera behind Rayman or lock an enemy.
Z button - Nothing :-)!
Y button - subjective wiew. You can look around with the analog stick and zoom
with L and R. You have to hold Y.
X button - transform black Lums (after you get the ability to do so).
A button - jump. Repress and hold A to make the helicopter with your hair.
B button - throw your hands to the foes or to switches. If you lock an enemy
or a switch, you can throw your hands to the left or right. With
the blue can, your claw will "scratch" to the enemy and you can
electrocute him by pressing B repeatedly.
C stick - move the camera.
Now you're ready to beat all the Hoodlums up, guy (read with Rambo's voice)!
==============================================================================
V) W A L K T H R O U G H
==============================================================================
If you find errors or the last green crystals I'm missing, please e-mail me.
Rayman 3------------------------------Rayman 3
---------------
|My score: 22779| Murfy's smiling face: yes
|Cages 0/0 |
---------------
**(PART I)**
Just take the Lums on the sides of the screen to win and have 100%. Easy.
**(PART II)**
Here really begin the game. Go ahead and to the right on the chariot to
collect 2 yellow crystals and explode the pig (I guess it is one) to get more.
To the left from the entrance of the level are a pig behind a mushroom and a
hole in the wall "guarded" by a pig with crystals inside. To the left of the
flowers and to the right of the platforms with Lums are little pigs to burst.
To the right corners where the flowers are there is another pig to explode.
Now go to the passage where Murfy is (the hollow log near the flowers with
Lums) but before take the two pigs to the right of it.
Inside the log, jump on the platforms with the crystals and you'll arrive in
an area where you need to do the helicopter to progress. From the way you
arrived, there is a ruby behind the grey stone to your left. Instead of doing
the helicopter, go down to take the crystals to the right (don't forget the
rubies on the mushrooms). From there, if you look up, you should see a
Bo-Peep.
Now, go where you need to do the helicopter to go to the other side of the
area and do the helicopter to go to the other side of the area. There are
three crystals to take. Follow the path and re-do the helicopter to go to the
next platform. Here bump on the boxershorts to take all the crystals (don't
forget those on the platform to the left) and go to the next platform to take
the three crystals on the flowers.
Follow the path to arrive in the next area. Fall from the platform where you
are and turn back to find yellow crystals under the platform you felled from.
Then go to stand on the switch Murfy should have indicated to you and jump
from platform to platform and finally kick the barrel to find Globox and your
hands.
Go to the next platform (where Globox is going) and go to the right side of
it. There are crystals around a stone and three others near the first foe you
can kill (just kick him and he's history). Now go to smash the previous switch
and watch the scene.
**(PART III)**
Take the crystals around the piece and look at the Bo-Peep on the ceiling at
the back of the room. Now go upstairs by kicking the switch. Take the crystals
on the platform that circle the room and look at the Bo-Peep on the side of
the door. Pass the door and follow the path, kicking the pigs and taking the
crystals along the way. Drop back to the bottom of the circular room and
return to the previous room which now has jewels on the ledge. In the next
room, go downstairs taking the crystals (don't forget the red in the center)
and look at the Bo-Peep on the wall to the right from the entrance.
Now go upstairs by kicking the switches on the platform (you must alternate
the side to where you throw your fists) and you'll face Andre. Just lock him
and do "sides-attacks" to win and get your first can (the green). Take the
crystals on the floor in the next room and then kick the mushrooms and the foe
and look at the left wall to see a Bo-Peep. Then head to the next room.
**(PART IV)**
When you arrive, look at the left wall to see a Bo-Peep. Then go down and
kill the foe behind the shield to get a green can. Take it and go back up to
kick the mushrooms. Then you'll arrive in front of a door. Firs go to a
platform to the left a follow the path to take crystals situated in the center
of the room, in a stone. Now go back to the previous door but walk slowly to
get the Heebie Jeebie. Now go up and when you're on the platform, turn back to
see a Bo-Peep.
This room has a frozen floor. You'll have to jump from mushroom to mushroom
to go to the next platform. Don't forget the crystals before you get in the
next room.
Here first kill the enemy in front of you to get a green can. You'll have to
look around the room to locate Andre. There are two places to the right
(bounce on the mushrooms to go there) and I think five to the left. You'll
have to kick some foes and two mushrooms to access some stairs with a fairy
place at the top and be able to go to the wall with the fairy places. Just
follow the path until you find Andre (I don't know if he's always in the same
place or not). This is when Globox will eat Andre. Now you can go to the next
room by jumping between the two walls.
Here, there should be a stair. First go to take a ruby behind a pillar, then
go up the stairs, but beware, the floor will broke under your feet. Then you
arrive in the next room.
When you arrive, first kill the foe. Then take the green can and take the
bonuses around the room. There is a Heebie Jeebie behind the big platform to
the left from the entrance (walk slowly to get it). Then go up, kick the
mushrooms and follow the path to the next room.
**(PART V)**
You're now in the hearth of the planet. Just go ahead to where Globox is and
watch the scene. Before you go to the thing that will transport you to the
next level, there is a secret passage in this room.
There is a pillar around with a small platform on his side. Jump on it and
then jump to the wall to go on the little platform that circle the room. Go to
the left without falling and soon Rayman will stay on a switch. Go through the
path you just opened and let Rayman slide. You'll go back to the entrance of
the main room. Now go into the thing that shines to go to the next level.
**(PART VI)**
A funny skateboarding sequence on a shoe. Just try not to fall and to take
all the crystals to do the best score.
Rayman 3-----------------------------Rayman 3
---------------
|My score: 46472| Murfy's smiling face: yes
|Cages: 10/10 |
---------------
**(PART I)**
You exit from a transporter in the first screen of the level. First of all,
go straight and kill the two Hoodlums. Break all the pigs in the area before
you enter the only accessible door.
In this room, there is an electrified floor so you can't walk on it. Kick the
switch and jump on the platform, then grab the grid on the ceiling. Follow the
path, kicking another switch in way and collecting the crystals, until you
reach a cage (1). Free the creature to obtain a green can. Go back outside
taking the now open way and go to the room to the right to kick the mushroom.
Look up to see a Bo-Peep.
You should be in a circular room with only one way to follow at that moment.
So go there (there is a bridge) and as you reach the wooden door, to foes will
come. Kill them to obtain a red can. Go to the side of the room the enemies
came from to find a cage (2). Take the red can and go to the other extremity
of the circular room to break the wooden door and explode the little pigs. Now
you should go to the wooden door at the other side of the bridge.
Be careful behind the wooden door and be sure to lend on the three mushrooms
to collect all the crystals. You can fall without lending on the mushrooms
too, but you won't get 100%. Finally you'll have to fall anyway.
You should arrive in an area with a waterfall and a river. There is a pig
near you (to your right I think) and then fall down the platform where you
are. To your left, there are pigs and crystals under a wooden platform. There
is also a Bo-Peep there. Now cross the bridge and kill the four Hoodlums.
Funny detail: if you look in the river, you should see a paper boat with a
Hoodlum head on it. Now collect the pigs and crystals around the area: there
are two near the waterfall and one to the left of the camp, hidden behind the
wall. Now go to the platform with the barrel on it to see a cutscene.
A little swimming sequence. Tap A or B repeatedly to go to the top of the
waterfall and avoid the fishes by going left or right with the stick. Not too
hard, I guess... Now let's go to the next part of the level.
**(PART II)**
You're now in an opened area. First just go straight and kill the enemies to
get a green can. Before you take it, visit the places you can access in the
area to collect all the pigs and crystals hidden behind the platforms. Now
take the can and kick the mushroom (to the left from where the can is) to go
to the upper level of the area.
Follow the path bumping on the spider's toile and kill the two remaining
foes. There are pigs to the right of the platform on which you should be now.
Take the red can you got on this same platform and let you fall down to open a
wooden door with pigs behind. Re-take the red can and open the wooden door you
passed after you get up (the one just after the mushroom you had to kick). To
get this door, you'll need to stay upstairs and you'll have to charge your
fist before you take the can (you CAN do the helicopter when your fist is
charged). You'll get a cage (3). Now go to take the red can once more and
break the remaining wooden door to open the path to the next area.
After the corridor, you'll arrive in an area with a waterfall and a river.
First go to take the two crystals near the waterfall to the right and then
head to the platform to the left. Go down the ladder there to collect the
crystals. When you are turning your nose at the opposite of the ladder, to the
left is a waterfall with a little platform and a pig on it and a Heebie Jeebie
to the right of this platform. There are some other crystals in the lowest
"floor" of this section, near the little barrier of wood.
Now head back up the ladder and do the helicopter to go to the left, on the
platform where is a cage (4). There is a pig to the left of this platform.
Explode the cage and get your first blue can. Hang at the flying ring and go
to the next platform. Look up, there is a Bo-Peep under a part of bridge.
Collect the crystal on the spider's toile and then go to the next platform,
where there is a Hoodlum using the flying ring.
If your blue can isn't anymore, I advise you to let you fall down and head
straight as far as you can. When there is a little bridge, go on it and head
on to get a pig. There is also a red crystal in the water near the platform
you are on. Now go back to take a blue can killing one foe along the way and
go to kill that Hoodlum I previously mentioned.
You'll get another blue can on this platform. Use the first ring and jump to
the wall to your left (there is a cave). Take the crystals and the red
butterfly at the end. Now go back fro where you came and follow the road of
rings to it's end this time (take the crystals along the way).
Now you are in a little room with three platforms to the right. Don't jump on
them and go straight to collect a red crystal in a "cave" at the end of the
path. Then jump on the three platforms and collect the crystals on the one to
the left. Now head straight to the next screen.
In this screen, first kill the Hoodlums, take the pigs to the left of the
wooden door and collect a red crystal behind a stone to the right of the
wooden door. Now go to the door with a hole in it and kick one foe through it
to make it open. Kill the enemies and explode the cage (5) to get a red can.
Now head back to the wooden door killing the newly appeared foes along the way
and destroy it to go to the next part.
**(PART III)**
You arrive in a room with a foe on a platform. Kill him to get your first
orange can. First throw a missile in the air-conditioning conduct to kick a
lever and open a hole with crystals inside. Now you'll have to destruct only
Globox's and Rayman's pictures inside the three holes in the walls. It's not
hard. Once you've done it, kill the foe that appears and head to the next
room.
First of all, kill the Hoodlum avoiding the pigs. You'll get a red can (You
can also use a missile from before to kill that foe). Now take that can and
kick all the pigs to make a quite good score. Head to the next screen.
You arrive in an enemies' camp. Firs go ahead and kill the foes until the
green can appears. Kick the mushroom and take the blue can, now look behind
you. There are some crates near the wall and a cave up them. So go there to
obtain crystals and a Heebie Jeebie (the blue can is for make more points).
Once you've done this, go back to take the previous red can and break the
wooden door to the left when you arrive in the area to obtain a pig (charge
your fist in the road).
Now re-take the blue can and this time use the flying ring. Go to the left to
activate the lever. The go down and kill the foes until the bomber appears. Go
under the place where the lever is and kill the foe to have an orange can and
blast this one that throw bombs. There is also a cage (6) to destruct with a
missile in the north-eastern corner of the "wall" you're facing. Collect the
green crystal the guy give you. Now the bonuses: there are two pigs to the
northeast, under the right tower are some crystals after a short corridor and
a Bo-Peep up at the entrance of this path, in the upper floor to the right are
some pigs more, to the left are crystals and a Heebie Jeebie, and to the upper
platform are finally four crystals.
Now head back to Globox and follow the path there, killing a pig in the way.
You'll arrive in a room with a pyramid of crates. Kill the Hoodlums here.
There is a pig in an open in one of the sides of the lower floor of the
pyramid and crystals on the sides of the room, on woollen platforms. Now head
to the summit of the pyramid and into the next room. First let you fall and
kill the Hoodlums and collect all that can be (there is a Bo-Peep under the
platform you arrived from). Now hang to the fence on the ceiling and follow it
until you arrive on a platform with a lever you should kick.
Go down the grid you opened and break the cage (7). Take the red can you
obtained and go up the pyramid. Break the wooden door on the upper platform of
the room. Break the cage (8) and take the red can. Go into the next room (with
the fence on the ceiling) and break the nearest wooden door. Another cage (9)
and red can to break the final wooden door up the crates in this room. Now
head for...
**(PART IV)**
You arrive in a screen with the final cage (10), a Hoodlum and three holes in
the ground. Fall down and follow the path and you'll encounter your first
boss.
------------------------------------------------------------------------------
BOSS BATTLE: Bigfoot and co.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
You're in a circular arena with five switches on the ground related to the
center of the pentagon they form.
Part I
------
Bigfoot don't have various attacks:
- he'll walk on you, hurting you (not surprising, you see the HUGE size of
his feet?)
To beat him, walk on the lightened switch and take the orange can in the
center when it appears. Then shoot a missile in the little man between the two
giant foots to hurt the boss. Do this three times to win.
Note that the third time, enemies will appear at the places of the switches,
just kill them too.
Phase II
--------
You now have the feet. Just walk around until you walked on all the Hoodlums
you could to win. Try to chain the "serial shooter" to make a great score (I
once chained 7). Not hard at all. Press A to jump, but you can't move while
jumping.
------------------------------------------------------------------------------
Once you won, go into the next screen and enter the house. Kill the Hoodlums
there and take all the crystals, then jump into the big sphere of light. One
level less to complete.
**(PART V)**
Just like in the fairy council, a funny skateboarding sequence.
Rayman 3--------------------------------Rayman 3
----------------
|My score: 28886 | Murfy's smiling face: yes
|Cages: 9/9 |
----------------
**(PART I)**
You fall down in Begoniax's toilets (berk!). Take the ruby on the toilet and
then follow the path until you arrive to a cage (1). Take your first yellow
can and go back to where you came to take three yellow crystals. Now cross the
swamp with the can to reach the next platform.
To your left, you should find platforms with yellow crystals. Back on the
main way, head right when the path splits to reach a closed door and jump on
it to receive some crystals and a cage (2) to your right. Now head back from
where you came and head left then fall down into the cellar in which you'll
find:
------------------------------------------------------------------------------
BOSS BATTLE: Begoniax the sorceress
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
You're in a closed and circular arena with a giant pot with potion in the
center.
Begoniax's attacks depend on the situation:
- when you're both humans she'll drop potion at you. At the end you'll have
to avoid three "splotches" at the same time.
- when she's a frog you are free to attack without any counter-attack.
- when you're a frog, she'll purchase you around the pot. Just run to avoid.
- sometimes when she just recovered her human form, she'll charge up at you,
running in circles around the pot. To avoid, stay in place and jump at the
right time.
So, the idea is to be fast enough to jump and kick the potion to transform
Begoniax when she's jumping too before she can throw the potion at you. It's
not hard to do, but with the times she gets faster, so beware. And if she
throw the potion at you, try to avoid the "splotches".
When Begoniax is transformed, run after her and kick her when you are given
the chance. You can also do a side-attack if you can lock her.
Now repeat the process until she's defeated.
------------------------------------------------------------------------------
Now go through the newly opened path and when you reach Begoniax again, visit
the room to take all the crystals. Then jump into the mirror to go to the next
part of the level.
**(PART II)**
You should arrive in an area in which Hoodlums are playing cards. So first
follow the only path available and go to kill these previously mentioned guys.
You should obtain a green can. Using this, kill the guy on stilts to release a
flying ring.
Then head to the right (if you're looking from the beginning of the part) of
the platform on which you should be, taking pigs along the way. Kick the two
mushrooms and the two foes at the end to be able to break the cage (3) and
release a blue can. Take this, head on the platform with the guard on it and
make him fall into the swamp. Now use the flying ring and fall into the log on
the next platform. You'll get a cage (4) and a yellow can to go back up. Now
head to the next screen using that door next to the log.
**(PART III)**
You are now in a screen in which the enemies seem to kill themselves. Follow
the path, taking a blue can. There is a Bo-Peep in the tree to the left. Kill
all the enemies on your way until you use the flying ring. Look to your left
to kill a Hoodlum and to break a cage (5) and then head on by kicking the two
spikey things.
Cross the corridor killing the two enemies and you'll arrive in a large arena
with swamp all over the place. First head straight over the log, kill the
Hoodlum at the other side, cross the other log to your right and kill the
second Hoodlum to get a green can.
Re-cross the logs and head left to kick two foes and three mushrooms. After
that, you have more Hoodlums to fight. The one on the boat immediately to your
right leave a green can. Just fight until you get a blue can. Now, facing the
flying ring, you should see a boat a little to the right: jump on it to make
it advance. You'll arrive to a log with crystals inside. You'll