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При включении генерации кадров, вылетает

При включении генерации кадров, вылетает.

Карта 4070, дрова 561.09

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Тебе сама игра говорит нех в меня играть, поэтому радуйся

норм ответ, а как исправить?

Не нужна Тебе такая игра, брат

возможно перегрев видеокарты?

У виндоус была проблема с некоторыми играми, возможно, остаточные явления еще есть

Попробуйте заменить текст в файле graphic settings.cfg (C:\Users\ваше имя\OneDrive\Документы\My Games\Outlaws, на этот

Спойлер

{

Graphics = {

["24/8 bit depth-stencil"] = false,

["Post Effects Render Resolution Scale"] = 1,

["Post Effects Upscale Mode"] = "None",

["anisotropy quality"] = 0,

bloom = "High",

["bloom dirt"] = true,

bvhQuality = "High",

["character detail"] = 1,

["chromatic aberration"] = true,

["cloud shadows"] = true,

["decal quality"] = "Ultra",

deferredShadingQuality = "High",

deformableSurface = "Ultra",

["destruction quality"] = "High",

diffuseDenoiser = "MSD",

directDenoiser = "NRD - ReLAX",

["distant envmap"] = true,

["distant shadows"] = true,

dof2 = "Low",

["emissive writethrough"] = false,

["enable impostor depth"] = true,

["extra streaming distance"] = 1,

["filmGrain enabler"] = false,

fog = "Ultra",

["fog blur"] = true,

glare = true,

["high res sky textures"] = true,

["impostor mip0 cache size"] = "32",

["impostor textures resolution"] = "4096",

["lens cinematic effect"] = "Ultra",

["local exposure"] = true,

["local shadows bit depth"] = "16 Bit",

["lod presets tier"] = "Default",

look2 = "Default",

["max anisotropy"] = "16x",

["microdetail quality"] = "High",

["motion blur"] = true,

["motion blur camera contribution"] = 0,

["motion blur intensity"] = 0,

["motion blur object contribution"] = 0,

["num spot shadow updates"] = "Unlocked",

["num spot shadows"] = "12",

["object detail"] = 1,

["parallax mapping2"] = true,

["particle quality"] = "High",

["projected textures resolution"] = "512",

["reflected objects quality"] = "Medium",

reflections = "1024",

rtcellcullrange = 4000,

rtdiffuse = "High",

rtdiffuseRes = "High",

rtenabled = true,

rtprobe = "High",

rtprobeplacement = "Cascade",

rtspec = "High",

rtspecRes = "High",

rtsunshadows = "High",

rtxdi = "Off",

["scatter density"] = "Full",

screenspaceTracing = "Regular",

shaderQuality = "High",

["shadow distance"] = 300,

["shadow proxies"] = false,

["shadow quality2"] = "High",

sharpen2 = 0.69999999,

["simple shadow filter"] = "4 Tap Randomized",

skydome = false,

sm2LightingQuality = "High",

["snow particles wind"] = false,

specularDenoiser = "MSD",

["spot shadow resolution"] = "2048",

["ss reflection4"] = "Off",

["ssao quality 3"] = "Off",

["sss transmission"] = true,

sss4 = "Low",

stereo3d = "Off",

stereoeyedist = 0.064999998,

stereoscreensize = 1.2,

["streamer dedicated budget"] = 64,

["streamer memory fraction"] = 0.75,

["sun shadow bit depth"] = "32 Bit",

taa = "Supersampling Medium",

["terrain occlusion2"] = false,

["terrain support distant grass noise"] = true,

["terrain support props blend"] = true,

["terrain support slope displacement"] = true,

["terrain tessellation quality"] = "Ultra",

["terrain texture lod"] = 400,

["terrain texture quality"] = "High",

["terrain vertex normals"] = false,

uiBlur = "Default",

["use dynamic csm"] = false,

["vegetation quality"] = "High",

vignette = true,

["vista distance"] = 900,

["vista quality"] = "Ultra",

["volumetric clouds"] = "High",

vrs = 1,

["water quality"] = "Ultra",

},

Video = {

allowedTearing = 1,

brightness2 = 0,

cinematic30FPSLock = "Unlocked",

contrast2 = 0,

customFPSLimit = 60,

frameGeneration2 = "2x",

["hdr UI peak"] = 400,

["hdr peak"] = 400,

maxFramerate = false,

minViewportHeight = 720,

nvReflex = "On + Boost",

presentInterval = "Off",

rayReconstruction = true,

reduceLatency = true,

scaleMode = "Fixed",

scaleQuality = "Quality",

scaleType = "DLSS",

},

hash = 352884340,

presetBaseline = "Ultra",

version = 10,

}

Новое на форуме Star Wars: Outlaws