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Combat Mission 3: Afrika Korps 12.12.2003

Combat Mission Afrika Korps v1.01

Исправленные баги:
* German Airborne won't get conscripts in a QB set to medium quality troops.

* Corrections made to US Airborne TO&E.

* Fixed a crash problem in TCP/IP games experienced by the CDV version.

* Dust clouds appear when mines explode.

* The small arms types and numbers will not be shown when clicking on an enemy 'last known location' marker, even if the unit was previously "fully spotted".

* Firing panzerfausts from within a building does not suppress the firer.

* Italian L3/AA does not button up when under air attack.

* PzIIIF (37mm) not available for QB purchase in North Africa (though still available in editor).

* US M3A1 halftrack available November 1943, and mechanized TO&Es no longer try to use it before this date.

* Updated rarity/availability data for British M5 halftrack.

* Canadians stop using Churchill tank after August 1943.

* British 37mm AT gun available earlier, and 2pdr AT gun is rarer in 1940.

* British airborne has access to 75mm artillery.

* Platoon size of British Cruiser and Churchill support tanks is two.

* Platoon size of Mk. VIB is three.

* New Zealanders do not use the Valentine tank.

* German Tiger tank and 75mm AT gun first available in North Africa in November 1942.

* Of the Pz IIIJ variants, only the long-barrel model with spaced armor is available in Africa, starting May 1942.

* German long-barrelled 75mm PzIV tanks not available in North Africa until June 1942.

* Italian M14/41 has 145hp engine.

* Italian C.202 Folgore aircraft first available September 1941.

* Italian Fiat CR.42 carries two 220-pound bombs, not one 550-pound bomb.

* Italian Semoventi begin use of 75mm HEAT ammo in September 1942.

* Grant tank slightly more common in May/June 1942.

* French troops have rifle grenades in Italy.

* French version: Operation parameter screen in editor allows '-' button for nr. of flags.

* French version: Exit zone graphics are not swapped.

* 88mm flak gun model does not rotate its base when the gun rotates.

* German forces first available in North Africa in March 1941.

* Reloading a saved game maintains the 'portrait' graphic of bailed tank crews.

* Bazooka and Panzerschreck teams take suppression when firing from within a building.

* Corrected an ammo loadout problem on the StuG IV.

* Increased lethality of HEAT rounds (e.g. Bazooka).

* Force Mix types are displayed in the briefing of a two-player Quick Battle.

* The sight of captured units does not cancel a Move to Contact.

* When ordered to button up, a vehicle crew will remain buttoned for at least a full 60 seconds.

* Australian/New Zealander names that start with "O'" are displayed properly.

* Corrected a bug that could inflate an individual unit's "kill count" of mortars and guns.

* Crewed guns move across river fords at a slower speed.

* Corrected a problem with building graphics when using the "All Combined" region type.

* The British 3-inch mortar and 4.5-inch artillery spotters without radios are properly named.

* New Zealand may use the 2pdr Portee vehicle and Mk VIB light tank.

* Stuart Recce won't fire its bow MG when hull-down to the target.

* German aircraft not available after May 1944. HS129 aircraft no longer available in Italy.

* Corrected rarity/availability of Allied ATG pillboxes.

* Small correction to French 1940 TO&E.

* French and German versions: Minor typos fixed.

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