Death to Spies 3 - Собирает деньги

Death to spies 3 logo
Death to spies 3 logo

Hello! Welcome to the IndieGoGo home of Death to Spies 3. The game is a third installment of a previous games known as Death to Spies and Death to Spies 2 : Moment of Truth. Overall its a third-person stealth action game in a period of ~1960's and Cuban missile crisis. You are playing as a group of three soviet intelligence agents. The game is about sneaking, thinking, planning and a bit of shooting/fighting/killing - just some regular spy work.


Game

In this game you play as a group of three soviet agents during the period of the Cuban missile crisis. It's a stealth based game, where you have to be quiet to successfully finish your mission. Each character of your group has each own abilities and gadgets that can help in your tasks. You got some form of a freedom to complete each mission - with one or all three members of your group. It's like the mix of some Hitman and Commandos series.

Screenshot
Screenshot
Screenshot
Screenshot

Here some early stage previews:

Why we need your help

In the end of 2011 our previous publisher droped the project and the team behind it. This had nothing to do with the game, but the strategy of our publisher and the market needs.  As you may have noticed from the presentation video, the name of the game was Ghost of Moscow : Death to Spies. Now, as big bosses kicked us, we can return to the basis. Anyway, we have tried to communicate with various other publishers - but without any succeed. Small are afraid of large investments in a hardcore game like this and larger one didn't even want to talk with a small team like ours. Yes, our team is small, only 12 members was behind the production of a such large title for Xbox & PC. So 2012 year passed, the project is freezed. Now we want to try our luck in crowdfunding solution. First of all, it will allow us to finish the game and we will be independent from the publisher view and voice, so we can more carefully listen to the people and their needs from the game. And secondly, this will show to us the needs in games like this to the market and community.  

What We Need & What We Got

As for now we have playable version of 50% of the game, but much remains to be done. We have graphical content for all locations in the game, but still missing some details here & there. We need funds for creating animations, sound & voice recording, building gameplay for missing locations, cinematics, testing & cleaning/polishing. In terms of time we estimate to complete the game with full funding from 10 to 12 months. We need at least 5 people from our team to be on staff for this project. We also need few sub-contractors to complete the job on animations, sound and cinematics.

Budget & Goals

Heres the breakdown of overall budget to complete the game:

  • $108,000 - Staff Salaries, this includes 5 people for 12 months
  • $20,000 - Cinematics contracting
  • $20,000 - Animation contracting
  • $10,000 - Sound and voice recording
  • $5,000 - Music contracting
  • $4,000 - Manufacturing and shipping physical rewards
  • $12,000 - IndieGoGo and taxes fees

Because of the amount of money & time need to complete the project, we decided to split the game on two milestones. If we manage to raise the first amount  we will release the game with the first five locations. This will be the complete functional & playable game, just the part of it (6-8 hours of playable time). After that, we will try to raise second part to release the last five locations.

So, our first goal is $80,000 to keep development on go. If we manage to raise this amount we are planning to release the first part of the game after 6 months of receiving funds from IndieGoGo. We setup this campaign as 60 days Fixed Funding Type. It means that if we dont meet our goal, all contributions will be refunded, since we cant continue development of the game without the full amount.

The second goal is +$99,000. This will allow us to complete the full game as we planned in the begining.

After that, we are planning to continue supporting the game with DLC and trying to release it on Xbox360.

Rewards for your help to us

  Thank you page

  • Your name will be listed in a special thank you page on a future game website.

  Wallpaper pack

  • A special exclusive wallpaper pack for your PC's desktop.

   Digitial OST download

  • A digital copy of the game soundtrack, including any new tracks that arise from any new stages that are created.

   Digitial Sketch and Hint book

  • A digital version of original game sketchbook and hintbook, with concept art from before the game went into production.

  Full Game

  • Everyone who contributes at least Recruit perk will receive the full game and all of its updates free, forever until the final release! Digitial download only.

   Early PC beta access

  • A private early access to the game beta before release date!  

   Secret weapon

  • Access to the hidden secret weapon that you can use during the game.

   Level Editor

  • Access to the mod ability of the game and level editor after release. This way you can modify the game and even make your own missions and levels. Also access to the private area of the forum with support from developers.

   Autographed T-Shirt

  • An exclusive T-shirt with some stylish design signed by developers.

  Special silent takedown move

  • You design the takedown move and we will insert it in the game!

   Smersh Document ID

  • An exclusive copy of the real SMERSH document with your photo and rank!
Smersh ID
Smersh ID

Other Ways You Can Help

If you can't contribute financially for whatever reason, there are still other ways you could help out:

  • Tell everybody else about this campaign. Spread the word. The more people know about this, the better.
  • If you have friends who may be interested, please tell them. Maybe they can help, or maybe they know others.
  • Don't forget to share this on Facebook, tweet about it on Twitter, make a video about it on YouTube, or post it on forums.  Anything will help.

The more noise we make, the more money well raise, and the more likely this campaign will succeed and the game will be released.

Who we are?

Haggard Games is a small independent game development studio created in 2005 and located in Rostov-on-Don, Russia.  We are small and tight knit team of experienced engineers and artists, who share a passion for creating a new and fun games. For the passed time we released two big titles for PC and participated in various other projects as outsource partner.

Thank you!

Again, thanks so much for checking up on this campaign and if you have any inquiries please don't hesitate to send us an email or contact us through Facebook.
www.haggardgames.com/index.php/ourgames/death-to-spies-3
www.indiegogo.com/projects/death-to-spies-3

Разработчики отечественного стелс-экшена «Смерть шпионам 2», также известного под названиями Ghost of Moscow: Death to Spies и Death to Spies 3, запустили кампанию по сбору средств на игру на портале Indiegogo.

Haggard Games утверждает, что полностью готовой можно считать примерно половину игры, а оставшаяся ее часть лишь требует полировки, ибо весь контент для нее также готов. На это студии требуется всего $80 тыс., которые нужно собрать до 5 июля. Минимальная сумма пожертвования для получения цифровой копии Death to Spies 3 $23.

Также разработчики объяснили причину заморозки проекта. В конце 2011 года компания «1С» прекратила финансирование разработки из-за срыва всех сроков. С другой стороны, над игрой работало всего 12 человек, что, прямо скажем, маловато для мультиплатформенного стелс-экшена подобного формата.

В случае успеха кампании работы над игрой будут завершены в течение 10-12 месяцев. За $100 тыс. разработчики обещают выпустить игру, согласно первоначальным задумкам, а в дальнейшем обязательно подумают над версией для Xbox 360 и дополнениями.

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Комментарии:  9
Ваш комментарий

А зажравшиеся америкосы просят чуть ли не миллионы для своих инди-проектов...

О нет пожалуйста не надо!

С Е3 2011 ничего не слышал, думал что проект ушел в могилу, что почти и произошло. Рад что есть шанс выпустить игру).

Под черту весь текст поставь.

кампания идёт, мягко говоря, неудачно, к сожалению.

Я один не понимаю, вторая часть же была прикрыта, ну во всяком случае её не было. а тут третья.

От 1с уже на кикстартер и индигоу бегут. Это неудивительно йс жмоты еще те, от того у них и получаются забагованные и недоработанные игры, т.к деньги зажимают

Диктатор 9 3 0 Они в европе под другими названиями выходят.

Он собрал сумму и сьебался вот вам смерть шпионам 3.Просто пздц.