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Dedicated Server под Linux

Установил quake4-linux-beta-1.4.0.x86 под своим Arch Linux.
Сама игра бегает нормально, а вот с сервером траблы.

Если запустить сервер, то он перейдет в режим ожидания, выкинув в консоль следующее:

[code][were@TrollDesktop q4base]$ quake4-dedicated exec dm.cfg
Quake4 V1.4.0 linux-x86 Feb 2 2007
found interface lo - loopback
found interface ppp0 - 83.171.86.3/255.255.255.255
CPU: Intel CPU with MMX & SSE & SSE2 & SSE3
enabled Flush-To-Zero mode
--------- Initializing File System ----------
Loaded pk4 /usr/local/games/quake4/q4base/game000.pk4 with checksum 0xe483ee6c
Loaded pk4 /usr/local/games/quake4/q4base/game100.pk4 with checksum 0x7d3bfe10
Loaded pk4 /usr/local/games/quake4/q4base/game200.pk4 with checksum 0x51a608eb
Loaded pk4 /usr/local/games/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998
Loaded pk4 /usr/local/games/quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1
Loaded pk4 /usr/local/games/quake4/q4base/pak003.pk4 with checksum 0x1b57b207
Loaded pk4 /usr/local/games/quake4/q4base/pak004.pk4 with checksum 0x385aa578
Loaded pk4 /usr/local/games/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d
Loaded pk4 /usr/local/games/quake4/q4base/pak006.pk4 with checksum 0x9099ed11
Loaded pk4 /usr/local/games/quake4/q4base/pak007.pk4 with checksum 0xaf301fff
Loaded pk4 /usr/local/games/quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
Loaded pk4 /usr/local/games/quake4/q4base/pak009.pk4 with checksum 0x36030c7d
Loaded pk4 /usr/local/games/quake4/q4base/pak010.pk4 with checksum 0x4b80fbda
Loaded pk4 /usr/local/games/quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa
Loaded pk4 /usr/local/games/quake4/q4base/pak012.pk4 with checksum 0xbe4120b0
Loaded pk4 /usr/local/games/quake4/q4base/pak013.pk4 with checksum 0x6ad67f40
Loaded pk4 /usr/local/games/quake4/q4base/pak014.pk4 with checksum 0xee51cd59
Loaded pk4 /usr/local/games/quake4/q4base/pak015.pk4 with checksum 0xf5bf4e0c
Loaded pk4 /usr/local/games/quake4/q4base/pak016.pk4 with checksum 0x2196f58c
Loaded pk4 /usr/local/games/quake4/q4base/pak017.pk4 with checksum 0x91118a35
Loaded pk4 /usr/local/games/quake4/q4base/pak018.pk4 with checksum 0x98a14f03
Loaded pk4 /usr/local/games/quake4/q4base/pak019.pk4 with checksum 0xbc82ac79
Loaded pk4 /usr/local/games/quake4/q4base/pak020.pk4 with checksum 0xce74cda5
Loaded pk4 /usr/local/games/quake4/q4base/pak021.pk4 with checksum 0x72d4624b
Loaded pk4 /usr/local/games/quake4/q4base/pak022.pk4 with checksum 0xb5c9a93
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_02.pk4 with checksum 0x9dbd91fd
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_03.pk4 with checksum 0x2eb6ad8
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_04.pk4 with checksum 0xee150eb6
Loaded pk4 /usr/local/games/quake4/q4mp/game000.pk4 with checksum 0xf07d3617
Loaded pk4 /usr/local/games/quake4/q4mp/game100.pk4 with checksum 0x7c8f7707
Loaded pk4 /usr/local/games/quake4/q4mp/game200.pk4 with checksum 0x31a95a69
Current search path:
/home/were/.quake4/q4mp
/usr/local/games/quake4/q4mp
/usr/local/games/quake4/q4mp/game200.pk4 (9 files)
/usr/local/games/quake4/q4mp/game100.pk4 (2 files)
/usr/local/games/quake4/q4mp/game000.pk4 (2 files)
/home/were/.quake4/q4base
/usr/local/games/quake4/q4base
/usr/local/games/quake4/q4base/zpak_english_04.pk4 (3 files)
/usr/local/games/quake4/q4base/zpak_english_03.pk4 (4 files)
/usr/local/games/quake4/q4base/zpak_english_02.pk4 (21 files)
/usr/local/games/quake4/q4base/zpak_english_01.pk4 (1 files)
/usr/local/games/quake4/q4base/pak022.pk4 (7 files)
/usr/local/games/quake4/q4base/pak021.pk4 (33 files)
/usr/local/games/quake4/q4base/pak020.pk4 (11 files)
/usr/local/games/quake4/q4base/pak019.pk4 (1206 files)
/usr/local/games/quake4/q4base/pak018.pk4 (3 files)
/usr/local/games/quake4/q4base/pak017.pk4 (3 files)
/usr/local/games/quake4/q4base/pak016.pk4 (193 files)
/usr/local/games/quake4/q4base/pak015.pk4 (34 files)
/usr/local/games/quake4/q4base/pak014.pk4 (552 files)
/usr/local/games/quake4/q4base/pak013.pk4 (239 files)
/usr/local/games/quake4/q4base/pak012.pk4 (1081 files)
/usr/local/games/quake4/q4base/pak011.pk4 (5620 files)
/usr/local/games/quake4/q4base/pak010.pk4 (5539 files)
/usr/local/games/quake4/q4base/pak009.pk4 (1284 files)
/usr/local/games/quake4/q4base/pak008.pk4 (1289 files)
/usr/local/games/quake4/q4base/pak007.pk4 (1330 files)
/usr/local/games/quake4/q4base/pak006.pk4 (1343 files)
/usr/local/games/quake4/q4base/pak005.pk4 (1395 files)
/usr/local/games/quake4/q4base/pak004.pk4 (2249 files)
/usr/local/games/quake4/q4base/pak003.pk4 (1281 files)
/usr/local/games/quake4/q4base/pak002.pk4 (313 files)
/usr/local/games/quake4/q4base/pak001.pk4 (5837 files)
/usr/local/games/quake4/q4base/game200.pk4 (9 files)
/usr/local/games/quake4/q4base/game100.pk4 (2 files)
/usr/local/games/quake4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
---------------------------------------------
------------ Initializing Decls -------------
Loading guides.... 64 loaded
272ms to load 1125k of material
64ms to load 43k of skin
174ms to load 723k of sound
4ms to load 1k of materialType
396ms to load 2889k of lipSync
68ms to load 105k of playback
1097ms to load 1686k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' without VO
.... found additional language 'italian' without VO
.... found additional language 'spanish' without VO
695 strings read from strings/english_code.lang
1789 strings read from strings/english_guis.lang
1792 strings read from strings/english_mappack.lang
2268 strings read from strings/english_maps.lang
3 strings read from strings/french_mappack.lang
3 strings read from strings/italian_mappack.lang
3 strings read from strings/spanish_mappack.lang
Couldn't open journal files
execing default.cfg
couldn't exec editor.cfg
execing Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
Opening IP socket: localhost:28004
found DLL in pak file: /usr/local/games/quake4/q4mp/game100.pk4/gamex86.so
copy gamex86.so to /home/were/.quake4/q4mp/gamex86.so
enabled Flush-To-Zero mode
------------- Initializing Game -------------
gamename: Q4MP 1.4.0
gamedate: Feb 2 2007
428ms to load 643k of entityDef
85ms to load 177k of articulatedFigure
Initializing event system
...532 event definitions
Initializing class hierarchy
...247 classes, 600096 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 2798.73 MHz
Compiled '/home/were/.quake4/q4mp/scripts/main.script': 4075.6 ms
-------------- Compile stats ----------------

Memory usage:
Strings: 54, 8464 bytes
Statements: 84435, 1688700 bytes
Functions: 3361, 380380 bytes
Variables: 324172 bytes
Mem used: 3608324 bytes
Static data: 4948148 bytes
Allocated: 6389448 bytes
Thread size: 7072 bytes

...5 aas types
game initialized.
---------------------------------------------
Loading viseme file: annosoft
----------- Initializing Session ------------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
session initialized
---------------------------------------------
------ Common Initialization Complete -------

Type 'help' for dedicated server info.

terminal support enabled ( use +set in_tty 0 to disabled )
pid: 4752
2799 MHz CPU
1008 MB System Memory
Async thread started
execing dm.cfg
net_serverDedicated is read only.
------------ Game Map Shutdown --------------
---------------------------------------------
Server spawned on port 28004.
------------ Game Map Shutdown --------------
---------------------------------------------
Asset log: assetlogs/maps/mp/q4dm1
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes2.gui.
reloading guis/takeNotes.gui.
reloading guis/takeNotesQA.gui.
reloading guis/editcvars.gui.
reloading guis/spawn.gui.
reloading guis/intro.gui.
------------ Map Initialization -------------
Map: mp/q4dm1
-------------- Game Map Init ----------------
collision data:
93 models
6472 vertices (151 KB)
11872 edges (417 KB)
4349 polygons (373 KB)
17416 polygon edges (68 KB)
2051 brushes (96 KB)
12325 brush planes (192 KB)
9307 nodes (254 KB)
12964 polygon refs (101 KB)
8113 brush refs (63 KB)
4502 internal edges
172 sharp edges
0 contained polygons removed
0 polygons merged
1718 KB total memory used
130 msec to load collision data.
map bounds are (2496.0, 4048.0, 2504.0)
max clip sector is (0.0, 0.0, 0.0)
5 KB passage memory used to build PVS
5 msec to calculate PVS
52 areas
134 portals
19 areas visible on average
416 bytes PVS data
[Load AAS]
loading maps/mp/q4dm1.aas32
[Load AAS]
loading maps/mp/q4dm1.aas48
[Load AAS]
loading maps/mp/q4dm1.aas96
[Load AAS]
loading maps/mp/q4dm1.aas250
[Load AAS]
loading maps/mp/q4dm1.aas128
Entering doom_main()
Exiting doom_main()
Spawning entities
g_skill cannot be changed in multiplayer.
glprogs/heatHazeWithMask.vfpglprogs/heatHazeWithMask.vfp...351 entities spawned, 0 inhibited

16 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
---------------------------------------------
-- idRenderModelManagerLocal::EndLevelLoad --
19 models purged from previous level, 276 models kept.
---------------------------------------------
---------------------------------------------
3201 msec to load mp/q4dm1
rvStatAllocator: dump of usage stats
0 total bytes handed out in 0 requests
begin game: 0; end game: 0
player hit: 0; player kill: 0
player death: 0;
damage dealt: 0; damage taken: 0
stat team: 0
flag capture: 0;
flag drop: 0; flag return: 0
hitch (43 msec)[/code]

Если затем зайти в игру, в раздел мультиплеера, то можно будет увидеть в списке серверов локальный. Но при попытке подключения, после нескольких секунд, клиент скажет что сервер не отвечает. В консоли же от сервера появится следующее:

[code]hitch (43 msec)
sending challenge 0x357fb032 to MyIP:32785
signal caught: Bus error
si_code 2
Trying to exit gracefully..
double fault Bus error, bailing out
shutdown terminal support
Ошибка шины[/code]
Чтобы это могло быть? В чем проблема?

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