• High Profile Fixes.
• Updated to Unity 4.3 which may introduce new issues not previously seen. Please report on the Early Beta Community Site.
• Implemented hardware cursor
• Major combat and weapon balancing (1st balancing pass).
• Eliminated a variety of crashes related to saving & loading in combat.
• Eliminated a variety of infinite loading occurrences during scene transitions. (Specifically Ag Center and Highpool loading crashes)
• Eliminated a variety of crashes related to Highpool & Ag Center.
• The game will no longer be autosaved and a duplicate party will no longer be generated when going to the main menu from gameplay.
• The name of a snapshot portrait should now be set when it is created.
• Custom portrait filenames should now be retained when saving/loading.
• Optimization: Pre-allocate animstates for decreased load time.
• Removed XP exploit for perception.
• Improved individual dropsets.
• Improved overall loot distribution and balance.
• Eliminated circumstance of loot drop returning no items.
• Clicking on a player portrait to switch to a different speaker in conversations should now work correctly.
• HOTFIX - Performance improvements, and quality settings will now perform properly.
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